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Plutonium

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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.3

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  • HomerJay42undefined HomerJay42

    @superpantss I fixed that issue with the ppsh sounds not being present when reloading empty

    KADALUXIA I looked into that issue and the game didn't crash when I used the box on moon, however I tried to fix it anyway so hopefully the update I put out was able to fix it

    KADALUXIAundefined Offline
    KADALUXIAundefined Offline
    KADALUXIA
    wrote on last edited by
    #72

    HomerJay42 It seems to have fixed it, so thank you for that 😄 However, there seems to be an issue with Verruckt. On other maps I'm able to exceed the 4 perk limit, but on Verruckt it seems to still have that limit. Not sure what could be causing that

    HomerJay42undefined 1 Reply Last reply
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    • KADALUXIAundefined KADALUXIA

      HomerJay42 It seems to have fixed it, so thank you for that 😄 However, there seems to be an issue with Verruckt. On other maps I'm able to exceed the 4 perk limit, but on Verruckt it seems to still have that limit. Not sure what could be causing that

      HomerJay42undefined Offline
      HomerJay42undefined Offline
      HomerJay42
      wrote on last edited by
      #73

      KADALUXIA That was an accident from the last update, it's fixed now

      1 Reply Last reply
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      • CZ08undefined Offline
        CZ08undefined Offline
        CZ08
        wrote on last edited by CZ08
        #74

        I get this error when loading into a map. I'm on linux using proton-GE 10-20, but i don't think that's related.

        Screenshot_20251025_124010.png

        I do not get this error without the mod.

        edit: i renamed it to make sure the folder name wasn't causing problems

        HomerJay42undefined 1 Reply Last reply
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        • CZ08undefined CZ08

          I get this error when loading into a map. I'm on linux using proton-GE 10-20, but i don't think that's related.

          Screenshot_20251025_124010.png

          I do not get this error without the mod.

          edit: i renamed it to make sure the folder name wasn't causing problems

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote on last edited by HomerJay42
          #75

          CZ08 are you using any external scripts, because that might be causing the issue. It says there's an error with the zombiemode_weapons script but I didn't use/add a modified version of that script to this mod

          1 Reply Last reply
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          • Aster710undefined Offline
            Aster710undefined Offline
            Aster710
            wrote on last edited by
            #76

            Amazing mod 😉 any chance you could add a buyable ending button to win the game? That would make playing all the maps with a set objective much better instead of quitting as we are used to do

            1 Reply Last reply
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            • hedayatbakhshiundefined Offline
              hedayatbakhshiundefined Offline
              hedayatbakhshi
              wrote on last edited by
              #77

              Nice mod , I really like him :))

              1 Reply Last reply
              0
              • beatsandceleryundefined Offline
                beatsandceleryundefined Offline
                beatsandcelery
                wrote on last edited by
                #78

                How does one thats new to modding in 2025 add this to their game! Just where to find the files to replace! Thanks v much!!

                spikey414undefined 1 Reply Last reply
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                • beatsandceleryundefined beatsandcelery

                  How does one thats new to modding in 2025 add this to their game! Just where to find the files to replace! Thanks v much!!

                  spikey414undefined Offline
                  spikey414undefined Offline
                  spikey414
                  wrote on last edited by
                  #79

                  beatsandcelery download mod and place "extra_perks_extra_weapons" folder in - %localappdata%\Plutonium\storage\t5\mods

                  Launch bo1, enter mod tab in the main menu and select "extra_perks_extra_weapons" mod and launch. Then load into any of the zombies maps like normal

                  1 Reply Last reply
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                  • Ultimus3undefined Offline
                    Ultimus3undefined Offline
                    Ultimus3
                    wrote on last edited by
                    #80

                    The PaP machine on nacht needs power for some reason

                    HomerJay42undefined 1 Reply Last reply
                    1
                    • Ultimus3undefined Ultimus3

                      The PaP machine on nacht needs power for some reason

                      HomerJay42undefined Offline
                      HomerJay42undefined Offline
                      HomerJay42
                      wrote on last edited by HomerJay42
                      #81

                      Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

                      yzanhackundefined 1 Reply Last reply
                      0
                      • Noxi_cLundefined Offline
                        Noxi_cLundefined Offline
                        Noxi_cL
                        wrote on last edited by
                        #82
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • HomerJay42undefined HomerJay42
                          This is a simple mod that adds mp and some sp weapons to bo1 zombies... along with the raygun mark2. This mod also adds phd, stamin-up & deadshot to all the maps that don't have them. There are also some other small enhancements made with this mod and all base weapons are buffed as well.

                          Credits:

                          Jbleezy: assets from bo1 reimagined
                          F3ARxReaper666: perk script
                          RealVenomModz: Ray Gun Mark II

                          Latest Updates:

                          V1.3:

                          • added pap to shi no numa and nacht der untoten
                          • fixed probably most of the bugs related to perks
                          • added the mg42 and stg44 to most maps along with gersh devices on nacht
                          • removed more of the base weapons from the box (not all of them)
                            (this update isn't fully tested but it should be significantly better then the previous version of this mod)

                          Images:

                          Call of Duty  Black Ops Screenshot 2025.09.11 - 13.41.09.52.png
                          Plutonium Screenshot 2025.09.11 - 14.11.44.79.png
                          Call of Duty  Black Ops Screenshot 2025.09.11 - 13.50.06.68.png
                          Call of Duty  Black Ops Screenshot 2025.09.11 - 13.51.41.87.png
                          Call of Duty  Black Ops Screenshot 2025.09.11 - 13.57.19.13.png

                          Weapon List:

                          AK47
                          Enfield
                          KS23
                          M60
                          PPSH
                          UZI
                          ASP
                          MAC11
                          RPG
                          M202
                          WA2000
                          PSG1
                          Makarov
                          Tokarevtt30
                          Kaparis
                          Skorpion
                          Stoner63
                          Panzerschreck
                          Mosin
                          Raygun Mark 2
                          (I think that's all of them)

                          (I know I didn't add the sten, the sounds don't work and I don't feel like figuring out what the weapon notetracks are for it. If I figure it out I'll add it in an update)

                          I've tried to make sure that everything is working properly and it seems fine, but I've only done an actual playtest on der riese so feel free to let me know of any bugs or issues

                          At the moment the only issue I know of is playing a map and then quitting to main menu and then starting another map crashes the game (this only occurs on plutonium)

                          DOWNLOAD

                          Noxi_cLundefined Offline
                          Noxi_cLundefined Offline
                          Noxi_cL
                          wrote on last edited by
                          #83

                          HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

                          HomerJay42undefined 1 Reply Last reply
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                          • Noxi_cLundefined Noxi_cL

                            HomerJay42 man how I activate electricity in NACHT DER UNTOTEN

                            HomerJay42undefined Offline
                            HomerJay42undefined Offline
                            HomerJay42
                            wrote on last edited by
                            #84

                            Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

                            Noxi_cLundefined 1 Reply Last reply
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                            • yzanhackundefined Offline
                              yzanhackundefined Offline
                              yzanhack
                              wrote on last edited by
                              #85

                              how to add this ? is it by adding the file to the t5 zm?

                              1 Reply Last reply
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                              • HomerJay42undefined HomerJay42

                                Noxi_cL there's no power on nacht, pap being there was a mistake and I removed it, so don't worry about it

                                Noxi_cLundefined Offline
                                Noxi_cLundefined Offline
                                Noxi_cL
                                wrote on last edited by
                                #86

                                HomerJay42 no PACK A PUNCH in NACHT DER UNTOTEN ?

                                1 Reply Last reply
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                                • HomerJay42undefined HomerJay42

                                  Ultimus3 I'll look at that if I get the chance, but I'm currently working on a new version of this mod that will be more optimized and hopefully be more balanced. I don't wanna say I've abandoned this mod, but I don't plan on updating it anytime soon so I apologize for that

                                  yzanhackundefined Offline
                                  yzanhackundefined Offline
                                  yzanhack
                                  wrote on last edited by
                                  #87

                                  Noxi_cL bro please teach me how to put the files in the game correctly i did it but it didnt work

                                  1 Reply Last reply
                                  0
                                  • nfk Veteranaundefined Offline
                                    nfk Veteranaundefined Offline
                                    nfk Veterana
                                    wrote on last edited by
                                    #88

                                    can u make this by only adding the extra perks to all the different maps but not the extra weapons?

                                    1 Reply Last reply
                                    0
                                    • Gundawg21undefined Offline
                                      Gundawg21undefined Offline
                                      Gundawg21
                                      wrote on last edited by
                                      #89

                                      Evil Makarov

                                      1 Reply Last reply
                                      1
                                      • FaZe Flickundefined Offline
                                        FaZe Flickundefined Offline
                                        FaZe Flick
                                        wrote on last edited by
                                        #90

                                        HomerJay42 question for you. If I wanted to add camos to these weapons from this mod, how should I go about it?

                                        1 Reply Last reply
                                        0
                                        • Dakackoundefined Offline
                                          Dakackoundefined Offline
                                          Dakacko
                                          wrote on last edited by
                                          #91

                                          Is PAP on Shinonuma with this mod?

                                          I saw it on Verruckt in the useless BAR room.

                                          1 Reply Last reply
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