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  3. [Resource] FFA Trickshotting base mod

[Resource] FFA Trickshotting base mod

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trickshotffamodgsc
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  • Ioof Offline
    Ioof Offline
    Ioof
    Contributor
    wrote on last edited by Mr. Android
    #1

    Hello there..

    Since there are alot of people that need help with gsc scripting etc.
    i decided to create a mod base for a FFA trickhotting mod.

    Features :

    • Welcome Message

    • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

    • Midgame classchange

    • Lowered death barriers for following maps:

      Detour
      Uplink
      Hydro
      Vertigo

    Thing you should know :

    If you open the _clientids.gsc in the init() thread you can see this variable

    level.serverName = "Nuze's Server";
    

    be sure to put your server name in there this appears in the welcome message.

    Note :
    This mod is ready to load just compile the mod rename it to _clientids.gsc
    and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

    Edit :
    11.02.2020 :

    • Fixed deathbarriers / fall damage

    12.02.2020 :

    • you are now able to change to the same class that you have already equipped

    Download

    frosty Emosewaj ImVeryTwisted 4 Replies Last reply
    1
    • Ioof Ioof

      Hello there..

      Since there are alot of people that need help with gsc scripting etc.
      i decided to create a mod base for a FFA trickhotting mod.

      Features :

      • Welcome Message

      • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

      • Midgame classchange

      • Lowered death barriers for following maps:

        Detour
        Uplink
        Hydro
        Vertigo

      Thing you should know :

      If you open the _clientids.gsc in the init() thread you can see this variable

      level.serverName = "Nuze's Server";
      

      be sure to put your server name in there this appears in the welcome message.

      Note :
      This mod is ready to load just compile the mod rename it to _clientids.gsc
      and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

      Edit :
      11.02.2020 :

      • Fixed deathbarriers / fall damage

      12.02.2020 :

      • you are now able to change to the same class that you have already equipped

      Download

      frosty Offline
      frosty Offline
      frosty
      wrote on last edited by
      #2
      This post is deleted!
      1 Reply Last reply
      0
      • Ioof Ioof

        Hello there..

        Since there are alot of people that need help with gsc scripting etc.
        i decided to create a mod base for a FFA trickhotting mod.

        Features :

        • Welcome Message

        • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

        • Midgame classchange

        • Lowered death barriers for following maps:

          Detour
          Uplink
          Hydro
          Vertigo

        Thing you should know :

        If you open the _clientids.gsc in the init() thread you can see this variable

        level.serverName = "Nuze's Server";
        

        be sure to put your server name in there this appears in the welcome message.

        Note :
        This mod is ready to load just compile the mod rename it to _clientids.gsc
        and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

        Edit :
        11.02.2020 :

        • Fixed deathbarriers / fall damage

        12.02.2020 :

        • you are now able to change to the same class that you have already equipped

        Download

        frosty Offline
        frosty Offline
        frosty
        wrote on last edited by
        #3

        Enki said in FFA Trickshotting base mod:

        I'm a little confused on this... Which one do we edit and compile? There are 3 separate gsc's

        1 Reply Last reply
        0
        • Ioof Offline
          Ioof Offline
          Ioof
          Contributor
          wrote on last edited by
          #4

          you open the whole folder in gsc studio for example and it compiles all 3 files into 1

          frosty 1 Reply Last reply
          0
          • Nifer Offline
            Nifer Offline
            Nifer
            wrote on last edited by
            #5

            I'm having a little trouble with vip/privilaged users.
            I have Save/Load position working, but I only want specific people to utilize it.
            I saw earlier in the forums that someone posted a something to do with Xuid's but I can't seem to get it to work ;(

            1 Reply Last reply
            0
            • Ioof Ioof

              you open the whole folder in gsc studio for example and it compiles all 3 files into 1

              frosty Offline
              frosty Offline
              frosty
              wrote on last edited by
              #6

              Enki kinda confused how do i open them all at once in gsc studio

              1 Reply Last reply
              0
              • Ioof Offline
                Ioof Offline
                Ioof
                Contributor
                wrote on last edited by Ioof
                #7

                go in documents/black ops 2 gsc studio/projects and drag and drop the folder in there
                then you load it in gsc studio

                frosty 1 Reply Last reply
                0
                • Ioof Ioof

                  go in documents/black ops 2 gsc studio/projects and drag and drop the folder in there
                  then you load it in gsc studio

                  frosty Offline
                  frosty Offline
                  frosty
                  wrote on last edited by
                  #8

                  Enki when i click open a project i get an error
                  "unhandled exception has occured in your application"
                  "could not find a part of the path:
                  c:\users\beastt\desktop\iw4madmin-2.2-stable\userraw\scripts"

                  1 Reply Last reply
                  0
                  • Ioof Offline
                    Ioof Offline
                    Ioof
                    Contributor
                    wrote on last edited by
                    #9

                    oof
                    i reuploaded the mod as a single file to make things easier just redownload it and compile

                    frosty 1 Reply Last reply
                    0
                    • Ioof Ioof

                      oof
                      i reuploaded the mod as a single file to make things easier just redownload it and compile

                      frosty Offline
                      frosty Offline
                      frosty
                      wrote on last edited by
                      #10

                      Enki copied the weapon damage thing from that and put it in mine, calling it correctly and everything.
                      i get the error
                      "**** Unresolved external : "isdamageweapon" with 1 parameters in "_clientids" at line 1 ****"

                      1 Reply Last reply
                      0
                      • Nifer Offline
                        Nifer Offline
                        Nifer
                        wrote on last edited by
                        #11

                        Enki The Sniper only damage makes you immune to even death barriers.
                        Please help ;(

                        Ioof 1 Reply Last reply
                        0
                        • Nifer Nifer

                          Enki The Sniper only damage makes you immune to even death barriers.
                          Please help ;(

                          Ioof Offline
                          Ioof Offline
                          Ioof
                          Contributor
                          wrote on last edited by
                          #12

                          Nifer Oh yea sorry about that i uploaded a updated version with that
                          just redownload

                          Nifer 1 Reply Last reply
                          0
                          • Ioof Ioof

                            Hello there..

                            Since there are alot of people that need help with gsc scripting etc.
                            i decided to create a mod base for a FFA trickhotting mod.

                            Features :

                            • Welcome Message

                            • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

                            • Midgame classchange

                            • Lowered death barriers for following maps:

                              Detour
                              Uplink
                              Hydro
                              Vertigo

                            Thing you should know :

                            If you open the _clientids.gsc in the init() thread you can see this variable

                            level.serverName = "Nuze's Server";
                            

                            be sure to put your server name in there this appears in the welcome message.

                            Note :
                            This mod is ready to load just compile the mod rename it to _clientids.gsc
                            and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

                            Edit :
                            11.02.2020 :

                            • Fixed deathbarriers / fall damage

                            12.02.2020 :

                            • you are now able to change to the same class that you have already equipped

                            Download

                            Emosewaj Offline
                            Emosewaj Offline
                            Emosewaj
                            VIP
                            wrote on last edited by
                            #13

                            Enki instead of manually setting level.serverName, why not get the server name from the config?

                            level.serverName = getDvar( "sv_hostname" );
                            
                            Ioof 1 Reply Last reply
                            0
                            • Emosewaj Emosewaj

                              Enki instead of manually setting level.serverName, why not get the server name from the config?

                              level.serverName = getDvar( "sv_hostname" );
                              
                              Ioof Offline
                              Ioof Offline
                              Ioof
                              Contributor
                              wrote on last edited by
                              #14

                              Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                              Looks stupid if there is the whole server title xd

                              Emosewaj 1 Reply Last reply
                              0
                              • Ioof Ioof

                                Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                                Looks stupid if there is the whole server title xd

                                Emosewaj Offline
                                Emosewaj Offline
                                Emosewaj
                                VIP
                                wrote on last edited by
                                #15

                                Enki other suggestion then:

                                server.cfg

                                set sv_hostname "some really long name with colour codes"
                                set sv_displayname "short server name"
                                

                                _clientids.gsc

                                setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                                level.serverName = getDvar( "sv_displayname" );
                                
                                Emosewaj 1 Reply Last reply
                                0
                                • Emosewaj Emosewaj

                                  Enki other suggestion then:

                                  server.cfg

                                  set sv_hostname "some really long name with colour codes"
                                  set sv_displayname "short server name"
                                  

                                  _clientids.gsc

                                  setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                                  level.serverName = getDvar( "sv_displayname" );
                                  
                                  Emosewaj Offline
                                  Emosewaj Offline
                                  Emosewaj
                                  VIP
                                  wrote on last edited by
                                  #16

                                  Emosewaj said in FFA Trickshotting base mod:

                                  other suggestion then:

                                  This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                                  Ioof 2 Replies Last reply
                                  0
                                  • Emosewaj Emosewaj

                                    Emosewaj said in FFA Trickshotting base mod:

                                    other suggestion then:

                                    This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                                    Ioof Offline
                                    Ioof Offline
                                    Ioof
                                    Contributor
                                    wrote on last edited by
                                    #17

                                    Emosewaj yea good idea adding it if I'm back home

                                    1 Reply Last reply
                                    0
                                    • Ioof Ioof

                                      Nifer Oh yea sorry about that i uploaded a updated version with that
                                      just redownload

                                      Nifer Offline
                                      Nifer Offline
                                      Nifer
                                      wrote on last edited by
                                      #18

                                      Enki oh lol I fixed it myself after fiddling with the code for a while xD

                                      1 Reply Last reply
                                      0
                                      • Emosewaj Emosewaj

                                        Emosewaj said in FFA Trickshotting base mod:

                                        other suggestion then:

                                        This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                                        Ioof Offline
                                        Ioof Offline
                                        Ioof
                                        Contributor
                                        wrote on last edited by Ioof
                                        #19

                                        Emosewaj i thought about adding it again

                                        but my point with this thread is not spoonfeeding the people with a mod

                                        i actually want that the not so experienced people maybe look at the code and maybe learn from it

                                        the mod has the basic stuff that a trickshot server needs but there is still stuff that people want .

                                        and it feels like the people that want other scripts etc. are just begging here in the forum to send them a ready to use scripts

                                        after all i dont think changing a variable and compiling a mod should be that hard😜

                                        1 Reply Last reply
                                        0
                                        • treyful Offline
                                          treyful Offline
                                          treyful
                                          wrote on last edited by
                                          #20

                                          for some reason my server crashes upon adding match bonus?

                                          Ioof 1 Reply Last reply
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