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[Release] [ZM] ZOMBIES++

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  • thebx2undefined Offline
    thebx2undefined Offline
    thebx2
    wrote on last edited by thebx2
    #114

    Cahz
    Sorry I'll try to be more clear with the issue.

    During a session, some of my friends experience a game freeze, seemingly at random. During this freeze, they see a static image of the moment their screen froze. everyone else see's that person's character still walking around the map. To fix it, they have to restart their game. This can sometimes happen 2 or 3 times during a game, and it sucks to lose all your points/perks and then have to spawn back in.

    This seems to happen more often to the friends with crappier computers/internet with pings sometimes up to 150ms. Since no one else posted this specific issue, and 150ms is pretty shit, I started to think maybe giving the server more time before it ends their player thread might help or eliminate the problem for them.

    I'll take your word on the volume of code, it doesn't bother me at all how much there is or how its split up. Maybe I was somehow missing part of your original code, but the copy of the old gsc I have is ~1700 ish lines iirc.

    1 Reply Last reply
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    • INSANEMODEundefined Offline
      INSANEMODEundefined Offline
      INSANEMODE Contributor
      wrote on last edited by
      #115

      fixed who's who crashing the server on die rise when you have staminup or deadshot and get revived.
      i believe it would crash when passing the custom perks to the normal giveperk function that who's who does when you get revived, since those perks don't exist normally on the map.

      what i did was prevent them from getting given back to you from who's who, and handled it when you were revived, if you had the perks.

      also removed the custom perks from the who's who ghost, to match how the perk works normally.

      i'd post the fix, but it is probably complete shit, since i have almost zero knowledge or gsc. lol

      1 Reply Last reply
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      • CuckMonsterundefined Offline
        CuckMonsterundefined Offline
        CuckMonster
        replied to Cahz on last edited by
        #116

        Cahz bhfikjdafhjlaidjh

        Fylebundefined 1 Reply Last reply
        0
        • Fylebundefined Offline
          Fylebundefined Offline
          Fyleb
          replied to CuckMonster on last edited by
          #117

          CuckMonster oaisdfjvad

          1 Reply Last reply
          0
          • CosmicLilyundefined Offline
            CosmicLilyundefined Offline
            CosmicLily
            wrote on last edited by
            #118

            I had noticed, not sure if its just me but it feels like its harder with the mod on, Do you know any customizations that would make it like original zombies?

            INSANEMODEundefined luigistyleundefined 2 Replies Last reply
            0
            • NEO_NoiseBombundefined Offline
              NEO_NoiseBombundefined Offline
              NEO_NoiseBomb
              wrote on last edited by
              #119

              I am installing the mod for Solo use, not a server. I don't have a dedicated_zm.cfg file in my Steam/Pluto install of BO2. I know that in the readme it says to replace that one with the ZM++ cfg but since I don't have one, where do I place this modded cfg?

              1 Reply Last reply
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              • INSANEMODEundefined Offline
                INSANEMODEundefined Offline
                INSANEMODE Contributor
                replied to CosmicLily on last edited by
                #120

                @PrincessYoshi check the config. some of the values are different from vanilla.

                1 Reply Last reply
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                • CosmicLilyundefined Offline
                  CosmicLilyundefined Offline
                  CosmicLily
                  wrote on last edited by
                  #121

                  Ah alright cause I noticed Origins was hard as hell while original origins was way easier. I also noticed that like you can get hit and just get down and not even a red screen.

                  1 Reply Last reply
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                  • VvWANABEEvVundefined Offline
                    VvWANABEEvVundefined Offline
                    VvWANABEEvV
                    replied to Cahz on last edited by
                    #122

                    Cahz I get this error every time I start zombies
                    Exception Code: 0xC0000005
                    Exception Address: 0x00624570

                    1 Reply Last reply
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                    • INSANEMODEundefined Offline
                      INSANEMODEundefined Offline
                      INSANEMODE Contributor
                      wrote on last edited by
                      #123

                      made a pull request to fix issues with who's who and afterlife interacting with your custom perks.

                      https://github.com/Paintball/BO2-GSC-Releases/pull/1

                      Cahzundefined 1 Reply Last reply
                      0
                      • Cahzundefined Offline
                        Cahzundefined Offline
                        Cahz VIP
                        replied to INSANEMODE on last edited by
                        #124

                        INSANEMODE I merged your pull request. If anyone runs into issues, they can reply here, or contact me directly 🙂

                        1 Reply Last reply
                        0
                        • luigistyleundefined Offline
                          luigistyleundefined Offline
                          luigistyle Plutonium Staff
                          replied to CosmicLily on last edited by
                          #125

                          @PrincessYoshi said in [Release] [ZM] ZOMBIES++ (Updated 8/8/2020):

                          I had noticed, not sure if its just me but it feels like its harder with the mod on, Do you know any customizations that would make it like original zombies?

                          Pretty sure the default config raises the maximum amount of zombies at a time from the vanilla 24 up to 32, you can change that back I guess.

                          1 Reply Last reply
                          0
                          • INSANEMODEundefined Offline
                            INSANEMODEundefined Offline
                            INSANEMODE Contributor
                            wrote on last edited by INSANEMODE
                            #126

                            whoops. missed an include needed in _clientids.gsc. my bad. it compiles and runs now. lol
                            made another pull request.

                            1 Reply Last reply
                            0
                            • PcJakeundefined Offline
                              PcJakeundefined Offline
                              PcJake Contributor
                              wrote on last edited by
                              #127

                              so i fixed one out the 2 errors i have, now im getting this

                              Unresolved external : "equipment_take" with 1 parameters in "_clientids" at line 1

                              not to sure on what i should do, i found the line i just dont know what i should do to it

                              1 Reply Last reply
                              0
                              • Exile676undefined Offline
                                Exile676undefined Offline
                                Exile676
                                wrote on last edited by
                                #128

                                What directory do you put the dedicated_zm.cfg in?

                                1 Reply Last reply
                                0
                                • wxsifundefined Offline
                                  wxsifundefined Offline
                                  wxsif
                                  replied to Cahz on last edited by
                                  #129

                                  Cahz i get this error everytime i compile the source code

                                  **** 2 script error(s):
                                  **** Too many parameters: "vibrate" with 6 parameters in "_clientids"
                                  **** Unresolved external : "equipment_take" with 1 parameters in "_clientids" at line 1 ****

                                  Cahzundefined 1 Reply Last reply
                                  1
                                  • Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz VIP
                                    replied to wxsif on last edited by Cahz
                                    #130

                                    wxsif Please try the newest _clientids.gsc. I modified the equipment_take so it should work without errors now.

                                    wxsifundefined 1 Reply Last reply
                                    1
                                    • wxsifundefined Offline
                                      wxsifundefined Offline
                                      wxsif
                                      replied to Cahz on last edited by
                                      #131

                                      Cahz god damn ur quick ty

                                      1 Reply Last reply
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                                      • tino1occoundefined Offline
                                        tino1occoundefined Offline
                                        tino1occo
                                        replied to Cahz on last edited by tino1occo
                                        #132

                                        Cahz For some reason when I use it on nuketown and try start my server it does this Screenshot (143).png

                                        Cahzundefined 1 Reply Last reply
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                                        • Cahzundefined Offline
                                          Cahzundefined Offline
                                          Cahz VIP
                                          replied to tino1occo on last edited by Cahz
                                          #133

                                          tino1occo Do not use the mystery box price change on Nuketown or any Survival maps. It will cause crashes as well.

                                          Most likely it is that
                                          (disable in your dedicated_zm.cfg)

                                          tino1occoundefined 1 Reply Last reply
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