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  3. [Resource] FFA Trickshotting base mod

[Resource] FFA Trickshotting base mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
trickshotffamodgsc
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  • Niferundefined Offline
    Niferundefined Offline
    Nifer
    wrote on last edited by
    #5

    I'm having a little trouble with vip/privilaged users.
    I have Save/Load position working, but I only want specific people to utilize it.
    I saw earlier in the forums that someone posted a something to do with Xuid's but I can't seem to get it to work ;(

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    0
    • Ioofundefined Ioof

      you open the whole folder in gsc studio for example and it compiles all 3 files into 1

      frostyundefined Offline
      frostyundefined Offline
      frosty
      wrote on last edited by
      #6

      Enki kinda confused how do i open them all at once in gsc studio

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      • Ioofundefined Offline
        Ioofundefined Offline
        Ioof
        Contributor
        wrote on last edited by Ioof
        #7

        go in documents/black ops 2 gsc studio/projects and drag and drop the folder in there
        then you load it in gsc studio

        frostyundefined 1 Reply Last reply
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        • Ioofundefined Ioof

          go in documents/black ops 2 gsc studio/projects and drag and drop the folder in there
          then you load it in gsc studio

          frostyundefined Offline
          frostyundefined Offline
          frosty
          wrote on last edited by
          #8

          Enki when i click open a project i get an error
          "unhandled exception has occured in your application"
          "could not find a part of the path:
          c:\users\beastt\desktop\iw4madmin-2.2-stable\userraw\scripts"

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          • Ioofundefined Offline
            Ioofundefined Offline
            Ioof
            Contributor
            wrote on last edited by
            #9

            oof
            i reuploaded the mod as a single file to make things easier just redownload it and compile

            frostyundefined 1 Reply Last reply
            0
            • Ioofundefined Ioof

              oof
              i reuploaded the mod as a single file to make things easier just redownload it and compile

              frostyundefined Offline
              frostyundefined Offline
              frosty
              wrote on last edited by
              #10

              Enki copied the weapon damage thing from that and put it in mine, calling it correctly and everything.
              i get the error
              "**** Unresolved external : "isdamageweapon" with 1 parameters in "_clientids" at line 1 ****"

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              • Niferundefined Offline
                Niferundefined Offline
                Nifer
                wrote on last edited by
                #11

                Enki The Sniper only damage makes you immune to even death barriers.
                Please help ;(

                Ioofundefined 1 Reply Last reply
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                • Niferundefined Nifer

                  Enki The Sniper only damage makes you immune to even death barriers.
                  Please help ;(

                  Ioofundefined Offline
                  Ioofundefined Offline
                  Ioof
                  Contributor
                  wrote on last edited by
                  #12

                  Nifer Oh yea sorry about that i uploaded a updated version with that
                  just redownload

                  Niferundefined 1 Reply Last reply
                  0
                  • Ioofundefined Ioof

                    Hello there..

                    Since there are alot of people that need help with gsc scripting etc.
                    i decided to create a mod base for a FFA trickhotting mod.

                    Features :

                    • Welcome Message

                    • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

                    • Midgame classchange

                    • Lowered death barriers for following maps:

                      Detour
                      Uplink
                      Hydro
                      Vertigo

                    Thing you should know :

                    If you open the _clientids.gsc in the init() thread you can see this variable

                    level.serverName = "Nuze's Server";
                    

                    be sure to put your server name in there this appears in the welcome message.

                    Note :
                    This mod is ready to load just compile the mod rename it to _clientids.gsc
                    and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

                    Edit :
                    11.02.2020 :

                    • Fixed deathbarriers / fall damage

                    12.02.2020 :

                    • you are now able to change to the same class that you have already equipped

                    Download

                    Emosewajundefined Offline
                    Emosewajundefined Offline
                    Emosewaj
                    VIP
                    wrote on last edited by
                    #13

                    Enki instead of manually setting level.serverName, why not get the server name from the config?

                    level.serverName = getDvar( "sv_hostname" );
                    
                    Ioofundefined 1 Reply Last reply
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                    • Emosewajundefined Emosewaj

                      Enki instead of manually setting level.serverName, why not get the server name from the config?

                      level.serverName = getDvar( "sv_hostname" );
                      
                      Ioofundefined Offline
                      Ioofundefined Offline
                      Ioof
                      Contributor
                      wrote on last edited by
                      #14

                      Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                      Looks stupid if there is the whole server title xd

                      Emosewajundefined 1 Reply Last reply
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                      • Ioofundefined Ioof

                        Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                        Looks stupid if there is the whole server title xd

                        Emosewajundefined Offline
                        Emosewajundefined Offline
                        Emosewaj
                        VIP
                        wrote on last edited by
                        #15

                        Enki other suggestion then:

                        server.cfg

                        set sv_hostname "some really long name with colour codes"
                        set sv_displayname "short server name"
                        

                        _clientids.gsc

                        setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                        level.serverName = getDvar( "sv_displayname" );
                        
                        Emosewajundefined 1 Reply Last reply
                        0
                        • Emosewajundefined Emosewaj

                          Enki other suggestion then:

                          server.cfg

                          set sv_hostname "some really long name with colour codes"
                          set sv_displayname "short server name"
                          

                          _clientids.gsc

                          setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                          level.serverName = getDvar( "sv_displayname" );
                          
                          Emosewajundefined Offline
                          Emosewajundefined Offline
                          Emosewaj
                          VIP
                          wrote on last edited by
                          #16

                          Emosewaj said in FFA Trickshotting base mod:

                          other suggestion then:

                          This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                          Ioofundefined 2 Replies Last reply
                          0
                          • Emosewajundefined Emosewaj

                            Emosewaj said in FFA Trickshotting base mod:

                            other suggestion then:

                            This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                            Ioofundefined Offline
                            Ioofundefined Offline
                            Ioof
                            Contributor
                            wrote on last edited by
                            #17

                            Emosewaj yea good idea adding it if I'm back home

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                            • Ioofundefined Ioof

                              Nifer Oh yea sorry about that i uploaded a updated version with that
                              just redownload

                              Niferundefined Offline
                              Niferundefined Offline
                              Nifer
                              wrote on last edited by
                              #18

                              Enki oh lol I fixed it myself after fiddling with the code for a while xD

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                              • Emosewajundefined Emosewaj

                                Emosewaj said in FFA Trickshotting base mod:

                                other suggestion then:

                                This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                                Ioofundefined Offline
                                Ioofundefined Offline
                                Ioof
                                Contributor
                                wrote on last edited by Ioof
                                #19

                                Emosewaj i thought about adding it again

                                but my point with this thread is not spoonfeeding the people with a mod

                                i actually want that the not so experienced people maybe look at the code and maybe learn from it

                                the mod has the basic stuff that a trickshot server needs but there is still stuff that people want .

                                and it feels like the people that want other scripts etc. are just begging here in the forum to send them a ready to use scripts

                                after all i dont think changing a variable and compiling a mod should be that hard😜

                                1 Reply Last reply
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                                • treyfulundefined Offline
                                  treyfulundefined Offline
                                  treyful
                                  wrote on last edited by
                                  #20

                                  for some reason my server crashes upon adding match bonus?

                                  Ioofundefined 1 Reply Last reply
                                  0
                                  • treyfulundefined treyful

                                    for some reason my server crashes upon adding match bonus?

                                    Ioofundefined Offline
                                    Ioofundefined Offline
                                    Ioof
                                    Contributor
                                    wrote on last edited by
                                    #21

                                    treyful this is what I mean with my post above
                                    People just trynna copy and paste without looking at the code
                                    _globallogic....

                                    treyfulundefined 1 Reply Last reply
                                    0
                                    • Ioofundefined Ioof

                                      treyful this is what I mean with my post above
                                      People just trynna copy and paste without looking at the code
                                      _globallogic....

                                      treyfulundefined Offline
                                      treyfulundefined Offline
                                      treyful
                                      wrote on last edited by
                                      #22
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • Ioofundefined Offline
                                        Ioofundefined Offline
                                        Ioof
                                        Contributor
                                        wrote on last edited by
                                        #23

                                        treyful said in FFA Trickshotting base mod:

                                        cause you think i don't understand gsc

                                        alright let say it like this in the matchbonus code there is a function
                                        but the function is not placed in my mod its placed in the raw file _globallogic_score.gsc

                                        how do you get acces to the file that has that function without loading it in your mod?

                                        a. use the #include function to get acces to all the scripts that are placed in the file
                                        b. use the folder path to thread the function outside your current gsc file

                                        hint: there a 2 correct answers

                                        treyfulundefined 1 Reply Last reply
                                        0
                                        • Ioofundefined Ioof

                                          treyful said in FFA Trickshotting base mod:

                                          cause you think i don't understand gsc

                                          alright let say it like this in the matchbonus code there is a function
                                          but the function is not placed in my mod its placed in the raw file _globallogic_score.gsc

                                          how do you get acces to the file that has that function without loading it in your mod?

                                          a. use the #include function to get acces to all the scripts that are placed in the file
                                          b. use the folder path to thread the function outside your current gsc file

                                          hint: there a 2 correct answers

                                          treyfulundefined Offline
                                          treyfulundefined Offline
                                          treyful
                                          wrote on last edited by
                                          #24

                                          Enki thank you. all i needed

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