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  3. [Resource] FFA Trickshotting base mod

[Resource] FFA Trickshotting base mod

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trickshotffamodgsc
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  • Ioofundefined Ioof

    go in documents/black ops 2 gsc studio/projects and drag and drop the folder in there
    then you load it in gsc studio

    frostyundefined Offline
    frostyundefined Offline
    frosty
    wrote on last edited by
    #8

    Enki when i click open a project i get an error
    "unhandled exception has occured in your application"
    "could not find a part of the path:
    c:\users\beastt\desktop\iw4madmin-2.2-stable\userraw\scripts"

    1 Reply Last reply
    0
    • Ioofundefined Offline
      Ioofundefined Offline
      Ioof
      Contributor
      wrote on last edited by
      #9

      oof
      i reuploaded the mod as a single file to make things easier just redownload it and compile

      frostyundefined 1 Reply Last reply
      0
      • Ioofundefined Ioof

        oof
        i reuploaded the mod as a single file to make things easier just redownload it and compile

        frostyundefined Offline
        frostyundefined Offline
        frosty
        wrote on last edited by
        #10

        Enki copied the weapon damage thing from that and put it in mine, calling it correctly and everything.
        i get the error
        "**** Unresolved external : "isdamageweapon" with 1 parameters in "_clientids" at line 1 ****"

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        • Niferundefined Offline
          Niferundefined Offline
          Nifer
          wrote on last edited by
          #11

          Enki The Sniper only damage makes you immune to even death barriers.
          Please help ;(

          Ioofundefined 1 Reply Last reply
          0
          • Niferundefined Nifer

            Enki The Sniper only damage makes you immune to even death barriers.
            Please help ;(

            Ioofundefined Offline
            Ioofundefined Offline
            Ioof
            Contributor
            wrote on last edited by
            #12

            Nifer Oh yea sorry about that i uploaded a updated version with that
            just redownload

            Niferundefined 1 Reply Last reply
            0
            • Ioofundefined Ioof

              Hello there..

              Since there are alot of people that need help with gsc scripting etc.
              i decided to create a mod base for a FFA trickhotting mod.

              Features :

              • Welcome Message

              • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

              • Midgame classchange

              • Lowered death barriers for following maps:

                Detour
                Uplink
                Hydro
                Vertigo

              Thing you should know :

              If you open the _clientids.gsc in the init() thread you can see this variable

              level.serverName = "Nuze's Server";
              

              be sure to put your server name in there this appears in the welcome message.

              Note :
              This mod is ready to load just compile the mod rename it to _clientids.gsc
              and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

              Edit :
              11.02.2020 :

              • Fixed deathbarriers / fall damage

              12.02.2020 :

              • you are now able to change to the same class that you have already equipped

              Download

              Emosewajundefined Offline
              Emosewajundefined Offline
              Emosewaj
              VIP
              wrote on last edited by
              #13

              Enki instead of manually setting level.serverName, why not get the server name from the config?

              level.serverName = getDvar( "sv_hostname" );
              
              Ioofundefined 1 Reply Last reply
              0
              • Emosewajundefined Emosewaj

                Enki instead of manually setting level.serverName, why not get the server name from the config?

                level.serverName = getDvar( "sv_hostname" );
                
                Ioofundefined Offline
                Ioofundefined Offline
                Ioof
                Contributor
                wrote on last edited by
                #14

                Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                Looks stupid if there is the whole server title xd

                Emosewajundefined 1 Reply Last reply
                0
                • Ioofundefined Ioof

                  Emosewaj the level. ServerName is only made for the welcome message "Welcome to" +level. ServerName.....

                  Looks stupid if there is the whole server title xd

                  Emosewajundefined Offline
                  Emosewajundefined Offline
                  Emosewaj
                  VIP
                  wrote on last edited by
                  #15

                  Enki other suggestion then:

                  server.cfg

                  set sv_hostname "some really long name with colour codes"
                  set sv_displayname "short server name"
                  

                  _clientids.gsc

                  setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                  level.serverName = getDvar( "sv_displayname" );
                  
                  Emosewajundefined 1 Reply Last reply
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                  • Emosewajundefined Emosewaj

                    Enki other suggestion then:

                    server.cfg

                    set sv_hostname "some really long name with colour codes"
                    set sv_displayname "short server name"
                    

                    _clientids.gsc

                    setDvarIfUninitialized( "sv_displayname", getDvar( "sv_hostname" );
                    level.serverName = getDvar( "sv_displayname" );
                    
                    Emosewajundefined Offline
                    Emosewajundefined Offline
                    Emosewaj
                    VIP
                    wrote on last edited by
                    #16

                    Emosewaj said in FFA Trickshotting base mod:

                    other suggestion then:

                    This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                    Ioofundefined 2 Replies Last reply
                    0
                    • Emosewajundefined Emosewaj

                      Emosewaj said in FFA Trickshotting base mod:

                      other suggestion then:

                      This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                      Ioofundefined Offline
                      Ioofundefined Offline
                      Ioof
                      Contributor
                      wrote on last edited by
                      #17

                      Emosewaj yea good idea adding it if I'm back home

                      1 Reply Last reply
                      0
                      • Ioofundefined Ioof

                        Nifer Oh yea sorry about that i uploaded a updated version with that
                        just redownload

                        Niferundefined Offline
                        Niferundefined Offline
                        Nifer
                        wrote on last edited by
                        #18

                        Enki oh lol I fixed it myself after fiddling with the code for a while xD

                        1 Reply Last reply
                        0
                        • Emosewajundefined Emosewaj

                          Emosewaj said in FFA Trickshotting base mod:

                          other suggestion then:

                          This way people don't have to edit the GSC and have to recompile but can easily change it through the server config or even change it dynamically using other scripts.

                          Ioofundefined Offline
                          Ioofundefined Offline
                          Ioof
                          Contributor
                          wrote on last edited by Ioof
                          #19

                          Emosewaj i thought about adding it again

                          but my point with this thread is not spoonfeeding the people with a mod

                          i actually want that the not so experienced people maybe look at the code and maybe learn from it

                          the mod has the basic stuff that a trickshot server needs but there is still stuff that people want .

                          and it feels like the people that want other scripts etc. are just begging here in the forum to send them a ready to use scripts

                          after all i dont think changing a variable and compiling a mod should be that hard😜

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                          • treyfulundefined Offline
                            treyfulundefined Offline
                            treyful
                            wrote on last edited by
                            #20

                            for some reason my server crashes upon adding match bonus?

                            Ioofundefined 1 Reply Last reply
                            0
                            • treyfulundefined treyful

                              for some reason my server crashes upon adding match bonus?

                              Ioofundefined Offline
                              Ioofundefined Offline
                              Ioof
                              Contributor
                              wrote on last edited by
                              #21

                              treyful this is what I mean with my post above
                              People just trynna copy and paste without looking at the code
                              _globallogic....

                              treyfulundefined 1 Reply Last reply
                              0
                              • Ioofundefined Ioof

                                treyful this is what I mean with my post above
                                People just trynna copy and paste without looking at the code
                                _globallogic....

                                treyfulundefined Offline
                                treyfulundefined Offline
                                treyful
                                wrote on last edited by
                                #22
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • Ioofundefined Offline
                                  Ioofundefined Offline
                                  Ioof
                                  Contributor
                                  wrote on last edited by
                                  #23

                                  treyful said in FFA Trickshotting base mod:

                                  cause you think i don't understand gsc

                                  alright let say it like this in the matchbonus code there is a function
                                  but the function is not placed in my mod its placed in the raw file _globallogic_score.gsc

                                  how do you get acces to the file that has that function without loading it in your mod?

                                  a. use the #include function to get acces to all the scripts that are placed in the file
                                  b. use the folder path to thread the function outside your current gsc file

                                  hint: there a 2 correct answers

                                  treyfulundefined 1 Reply Last reply
                                  0
                                  • Ioofundefined Ioof

                                    treyful said in FFA Trickshotting base mod:

                                    cause you think i don't understand gsc

                                    alright let say it like this in the matchbonus code there is a function
                                    but the function is not placed in my mod its placed in the raw file _globallogic_score.gsc

                                    how do you get acces to the file that has that function without loading it in your mod?

                                    a. use the #include function to get acces to all the scripts that are placed in the file
                                    b. use the folder path to thread the function outside your current gsc file

                                    hint: there a 2 correct answers

                                    treyfulundefined Offline
                                    treyfulundefined Offline
                                    treyful
                                    wrote on last edited by
                                    #24

                                    Enki thank you. all i needed

                                    1 Reply Last reply
                                    0
                                    • lulaundefined Offline
                                      lulaundefined Offline
                                      lula
                                      Contributor
                                      wrote on last edited by
                                      #25

                                      im getting this error

                                      1 script error(s):
                                      Unresolved external : "init" with 0 parameters in "maps/mp/gametypes/_globallogic.gsc" at lines 1,1 **

                                      1 Reply Last reply
                                      0
                                      • Ioofundefined Offline
                                        Ioofundefined Offline
                                        Ioof
                                        Contributor
                                        wrote on last edited by Ioof
                                        #26

                                        Why globallogic.gsc? I did not include it anywhere

                                        And btw I removed the matchbonus its causing some problems looking for a better way

                                        1 Reply Last reply
                                        0
                                        • Ioofundefined Ioof

                                          Hello there..

                                          Since there are alot of people that need help with gsc scripting etc.
                                          i decided to create a mod base for a FFA trickhotting mod.

                                          Features :

                                          • Welcome Message

                                          • Sniper only damage ( including Ballistic Knife,Tomahawk and the FAL )

                                          • Midgame classchange

                                          • Lowered death barriers for following maps:

                                            Detour
                                            Uplink
                                            Hydro
                                            Vertigo

                                          Thing you should know :

                                          If you open the _clientids.gsc in the init() thread you can see this variable

                                          level.serverName = "Nuze's Server";
                                          

                                          be sure to put your server name in there this appears in the welcome message.

                                          Note :
                                          This mod is ready to load just compile the mod rename it to _clientids.gsc
                                          and drag it in your data/t6r/maps/mp/gametypes folder and start your dedicated server.

                                          Edit :
                                          11.02.2020 :

                                          • Fixed deathbarriers / fall damage

                                          12.02.2020 :

                                          • you are now able to change to the same class that you have already equipped

                                          Download

                                          ImVeryTwistedundefined Offline
                                          ImVeryTwistedundefined Offline
                                          ImVeryTwisted
                                          wrote on last edited by
                                          #27

                                          Enki Only wanted this for the lowered barriers, issue is that when i saw on lets say detour, i die instantly. I know why this is happening but i dont know how to find out the actual variables for the maps barriers. Happens on all maps you’ve included. Forgive me if it works for you and I’ve just not used it in my code correctly but it’s a weird one

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