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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Szeiniundefined Offline
    Szeiniundefined Offline
    Szeini
    wrote on last edited by
    #267

    I've sent you a friend request, my user is: manthie

    1 Reply Last reply
    0
    • H3X1Cundefined Offline
      H3X1Cundefined Offline
      H3X1C
      Plutonium Staff
      wrote on last edited by
      #268

      Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

      AdrX003undefined 1 Reply Last reply
      0
      • H3X1Cundefined H3X1C

        Please do not post discord invite links, this violates rule 8 of the forum rules regarding advertisement

        AdrX003undefined Offline
        AdrX003undefined Offline
        AdrX003
        wrote on last edited by
        #269

        H3X1C Sad.

        1 Reply Last reply
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        • Whale_Nundefined Offline
          Whale_Nundefined Offline
          Whale_N
          wrote on last edited by
          #270

          Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

          Ultimatemanundefined 1 Reply Last reply
          0
          • Whale_Nundefined Whale_N

            Is there anyway of getting the script for the PAP door to remain open by itself. I am new to this whole thing and don't really know what I am looking at

            Ultimatemanundefined Offline
            Ultimatemanundefined Offline
            Ultimateman
            wrote on last edited by
            #271

            Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

            level.power_local_doors_globally = true;
            
            Whale_Nundefined 1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              Whale_N yeah there is, you can look thru the source codes that I have on my github but here's the vairable that needs to go inside of init()

              level.power_local_doors_globally = true;
              
              Whale_Nundefined Offline
              Whale_Nundefined Offline
              Whale_N
              wrote on last edited by
              #272

              Ultimateman Thanks brother that worked!

              1 Reply Last reply
              1
              • Ultimatemanundefined Ultimateman

                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                Support my work
                https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                Updated August 18th, 2025

                • sun_zombie.iwi removed ( blocky sun on some users end )
                  https://www.mediafire.com/file/289assdtl24jrn1/zm_tranzit_reimgained_2020_legacy_mod_18_08_25.zip/file

                Updated July 17th, 2025

                • Original 2020 Version to load from "mod list"

                NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                FEATURES

                • No fog
                • No denizens
                • Custom day & night cycle for each player
                • Rotating sky box
                • No lava / lava damage
                • Unlimited stamina
                • Player speed increased by 35 units per second
                • Jetgun has unlimited ammo ( lovely )
                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                • Pack a Punch door stays open forever once players have turned on the power
                • Turbine doors stay open once players have turned on the power
                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                • Electric Trap & Turret no longer need Turbine
                • Electric Trap's health increased from 60 to 180
                • Unique player character looks
                • Custom Pack a Punch Camo
                • Over 190 custom textures

                Download links

                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                Gzmorz: Helped with model array & log printing

                Thank you for checking out my mod! 🙂

                Amount of time that went into creating this mod: ~500 hours

                images
                hq720 (1).jpg

                noPerkSlayerundefined Offline
                noPerkSlayerundefined Offline
                noPerkSlayer
                wrote on last edited by
                #273

                Ultimateman SO COOL MAN, thank you for the hard work.

                Ultimatemanundefined 1 Reply Last reply
                1
                • noPerkSlayerundefined noPerkSlayer

                  Ultimateman SO COOL MAN, thank you for the hard work.

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote on last edited by
                  #274

                  @SpadesNJM no problem, glad you like it! 🔥

                  1 Reply Last reply
                  0
                  • Ultimatemanundefined Ultimateman

                    [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                    Support my work
                    https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                    Updated August 18th, 2025

                    • sun_zombie.iwi removed ( blocky sun on some users end )
                      https://www.mediafire.com/file/289assdtl24jrn1/zm_tranzit_reimgained_2020_legacy_mod_18_08_25.zip/file

                    Updated July 17th, 2025

                    • Original 2020 Version to load from "mod list"

                    NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                    https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                    Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                    FEATURES

                    • No fog
                    • No denizens
                    • Custom day & night cycle for each player
                    • Rotating sky box
                    • No lava / lava damage
                    • Unlimited stamina
                    • Player speed increased by 35 units per second
                    • Jetgun has unlimited ammo ( lovely )
                    • Jetgun can be used by everyone at the same time ( no jetgun limit )
                    • Pack a Punch door stays open forever once players have turned on the power
                    • Turbine doors stay open once players have turned on the power
                    • Custom placed models ( +- 200 ) around the map to make the map look more believable
                    • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                    • Electric Trap & Turret no longer need Turbine
                    • Electric Trap's health increased from 60 to 180
                    • Unique player character looks
                    • Custom Pack a Punch Camo
                    • Over 190 custom textures

                    Download links

                    git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                    Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                    Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                    Gzmorz: Helped with model array & log printing

                    Thank you for checking out my mod! 🙂

                    Amount of time that went into creating this mod: ~500 hours

                    images
                    hq720 (1).jpg

                    cdogbruvundefined Offline
                    cdogbruvundefined Offline
                    cdogbruv
                    wrote last edited by
                    #275

                    Ultimateman as of trying today running this as a mod instead of a script, it doees not work but the script still does

                    Ultimatemanundefined 1 Reply Last reply
                    0
                    • cdogbruvundefined cdogbruv

                      Ultimateman as of trying today running this as a mod instead of a script, it doees not work but the script still does

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote last edited by
                      #276

                      cdogbruv I'll look into this. It seems that pluto has updated something again that broke the mod 👍

                      1 Reply Last reply
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