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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406
    VIP
    wrote on last edited by GerardS0406
    #48

    Bonus Survival Maps Version 3.0 has been released!
    Version 3.0 Update Release:
    New Feature(s):

    • Gamemode Update
    • New Gamemode: Sharpshooter (Solo and Co-op Supported)
    • Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
    • Completely Rewritten to support Custom Scripts
    • Fixes a lot of bugs with the previous versions.
    1 Reply Last reply
    1
    • Huskerslayerundefined Offline
      Huskerslayerundefined Offline
      Huskerslayer
      wrote on last edited by
      #49

      why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches

      GerardS0406undefined 1 Reply Last reply
      0
      • GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by
        #50
        This post is deleted!
        1 Reply Last reply
        0
        • Huskerslayerundefined Huskerslayer

          why can't I go back to vanilla origins? I tried out the crazy place and trenches using "set customMap <value>" but now it always loads up on trenches

          GerardS0406undefined Offline
          GerardS0406undefined Offline
          GerardS0406
          VIP
          wrote on last edited by
          #51

          Huskerslayer

          set customMap vanilla
          
          1 Reply Last reply
          0
          • CJDJundefined Offline
            CJDJundefined Offline
            CJDJ
            wrote on last edited by
            #52

            every time I try to load a custom map, I get the tranzit cabin one.

            I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.

            I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin

            I hope im using it right. I have no other mods interfering

            GerardS0406undefined 1 Reply Last reply
            0
            • CJDJundefined CJDJ

              every time I try to load a custom map, I get the tranzit cabin one.

              I put all of the files in AppData\Local\Plutonium\storage\t6\scripts\zm.

              I load up tranzit, put "set zeGamemode survival" then "set customMap "Cornfield"" and I load into tranzit cabin

              I hope im using it right. I have no other mods interfering

              GerardS0406undefined Offline
              GerardS0406undefined Offline
              GerardS0406
              VIP
              wrote on last edited by
              #53

              CJDJ map names need to be lowercase

              1 Reply Last reply
              0
              • BigCustomundefined Offline
                BigCustomundefined Offline
                BigCustom
                wrote on last edited by
                #54

                I am having a hard time installing these files. Can someone explain it a little better please?!

                1 Reply Last reply
                0
                • Kalitosundefined Offline
                  Kalitosundefined Offline
                  Kalitos
                  wrote on last edited by Kalitos
                  #55

                  I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
                  Additionally, would it be possible to add a PaP on that map?

                  zmshot0003.jpg

                  JezuzLizardundefined 1 Reply Last reply
                  0
                  • Kalitosundefined Kalitos

                    I don't know if it's a problem but on the diner map the box appears disabled. It is normal ?
                    Additionally, would it be possible to add a PaP on that map?

                    zmshot0003.jpg

                    JezuzLizardundefined Offline
                    JezuzLizardundefined Offline
                    JezuzLizard
                    Plutonium Staff
                    wrote on last edited by
                    #56

                    Kalitos Bruh.

                    Did you actually follow the installation instructions?

                    Kalitosundefined 1 Reply Last reply
                    0
                    • JezuzLizardundefined JezuzLizard

                      Kalitos Bruh.

                      Did you actually follow the installation instructions?

                      Kalitosundefined Offline
                      Kalitosundefined Offline
                      Kalitos
                      wrote on last edited by Kalitos
                      #57

                      JezuzLizard Yes. I downloaded the precompiled
                      0c0fc469-2446-4778-aec9-410fe0ea45b5-image.png

                      in the precompiled it does not include the scripts in the "maps/mp" folders. Are they necessary to add?

                      f2279b51-1570-4c68-a207-a71ca2d5b872-image.png

                      1 Reply Last reply
                      0
                      • Kalitosundefined Offline
                        Kalitosundefined Offline
                        Kalitos
                        wrote on last edited by Kalitos
                        #58

                        Looks like I fixed it. The error was sv_maprotation". I set it to sv_maprotation "exec zm_standard_transit.cfg map zm_trasit"".
                        So, since the first map was diner, it did not load correctly.
                        I guess sv_maprotation should just look like this: sv_maprotation "diner" since that's how it was fixed.

                        7ec05a1c-e84c-4d75-b834-4e856beeccce-zmshot0004.jpg

                        Although after this. When entering the server, the loading screen is not displayed. Is that normal too?

                        f6544e5f-8c29-416e-99a1-9eb1d229857c-image.png

                        GhostRider0125undefined 1 Reply Last reply
                        1
                        • GerardS0406undefined GerardS0406

                          Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                          Also Note: Please report bugs found below!

                          Created by GerardS0406, Cahz, and JezuzLizard
                          First of all, I'm back beautiful people ❤

                          The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                          Version 3.0 New Features:

                          • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                          • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                          • Buried Maze Fountain doesn't look like a portal anymore.
                          • Completely Rewritten to support Custom-Named Scripts
                          • General bug fixes and crash prevention to previous versions.

                          Maps and Features:

                          Tranzit

                          • Cornfield (code: cornfield)
                            • Sprinters from start, claymores, all 6 perks
                          • Diner (code: diner)
                            • Roof Open, all perks
                          • Cabin (code: house)
                            • Sprinters from start, Wunderfizz machine, powerups move to axe
                          • Power Station (code: power)
                            • Can hear Maxis when power turns on. hehe funny.
                          • Tunnel (code: tunnel)
                            • Pack in Lava like Town. Very cool.
                          • Bus Depot (code: busdepot)
                            • 4 perks + PaP
                          • Farm (code: farm)
                            • PaP Added
                          • Town (code: town)
                            • Regular Ol Town Survival

                          Nuketown (code: nuketown)

                          Die Rise

                          • Spawn Building (code: building1top)
                            • PHD added, Sliquifier is Pack-a-Punchable
                          • Red Room (code: redroom)
                            • PHD added, Wunderfizz Only

                          Mob of the Dead

                          • Docks (code: docks)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Cellblock (code: cellblock)
                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                          • Rooftop/Bridge (code: rooftop)
                            • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                          Buried

                          • Maze (Challenge Map) (code: maze)
                            • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                          Origins

                          • Trenches (code: trenches)
                            • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                          • Crazy Place (code: crazyplace)
                            • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                          Other Features:

                          • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                          • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                          • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                          Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                          Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                          Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                          These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                          Got a Record? Submit it here!
                          https://forms.gle/dcRDfGLzW6Tq2G1L6

                          Images
                          :::
                          Cornfield Images
                          alt text
                          alt text

                          Diner image
                          alt text

                          Cabin image
                          alt text

                          Power Images
                          alt text
                          alt text

                          Tunnel Images
                          alt text
                          alt text

                          Maze Images
                          5.png 4.png 3.png 2.png 1.png

                          Die Rise Spawn Images
                          11.png 10.png 9.png 8.png 7.png 6.png

                          Trenches Images
                          15.png 14.png 13.png 12.png
                          :::

                          Want to try it out?
                          Active Servers (Search in Pluto Browser):
                          Leave discord below to be featured.

                          Changelog

                          Version 3.0 Update Release:
                          New Feature(s):

                          Gamemode Update
                          New Gamemode: Sharpshooter (Solo and Co-op Supported)
                          Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                          Completely Rewritten to support Custom Scripts
                          Fixes a lot of bugs with the previous versions.

                          KeeveeKoomooundefined Offline
                          KeeveeKoomooundefined Offline
                          KeeveeKoomoo
                          wrote on last edited by
                          #59

                          GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                          Kalitosundefined 1 Reply Last reply
                          0
                          • KeeveeKoomooundefined KeeveeKoomoo

                            GerardS0406 Is it possible to play these survival maps without a dedicated server? More specifically, can I launch the maps with a command on the menu or something like that? I'm just unable to launch servers due to my isp being weird and so I can't actually play these maps

                            Kalitosundefined Offline
                            Kalitosundefined Offline
                            Kalitos
                            wrote on last edited by
                            #60

                            KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                            Hiyargamersundefined Rise166undefined 2 Replies Last reply
                            0
                            • GerardS0406undefined GerardS0406

                              Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                              Also Note: Please report bugs found below!

                              Created by GerardS0406, Cahz, and JezuzLizard
                              First of all, I'm back beautiful people ❤

                              The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                              Version 3.0 New Features:

                              • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                              • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                              • Buried Maze Fountain doesn't look like a portal anymore.
                              • Completely Rewritten to support Custom-Named Scripts
                              • General bug fixes and crash prevention to previous versions.

                              Maps and Features:

                              Tranzit

                              • Cornfield (code: cornfield)
                                • Sprinters from start, claymores, all 6 perks
                              • Diner (code: diner)
                                • Roof Open, all perks
                              • Cabin (code: house)
                                • Sprinters from start, Wunderfizz machine, powerups move to axe
                              • Power Station (code: power)
                                • Can hear Maxis when power turns on. hehe funny.
                              • Tunnel (code: tunnel)
                                • Pack in Lava like Town. Very cool.
                              • Bus Depot (code: busdepot)
                                • 4 perks + PaP
                              • Farm (code: farm)
                                • PaP Added
                              • Town (code: town)
                                • Regular Ol Town Survival

                              Nuketown (code: nuketown)

                              Die Rise

                              • Spawn Building (code: building1top)
                                • PHD added, Sliquifier is Pack-a-Punchable
                              • Red Room (code: redroom)
                                • PHD added, Wunderfizz Only

                              Mob of the Dead

                              • Docks (code: docks)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Cellblock (code: cellblock)
                                • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                              • Rooftop/Bridge (code: rooftop)
                                • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                              Buried

                              • Maze (Challenge Map) (code: maze)
                                • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                              Origins

                              • Trenches (code: trenches)
                                • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                              • Crazy Place (code: crazyplace)
                                • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                              Other Features:

                              • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                              • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                              • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                              Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                              Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                              Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                              These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                              Got a Record? Submit it here!
                              https://forms.gle/dcRDfGLzW6Tq2G1L6

                              Images
                              :::
                              Cornfield Images
                              alt text
                              alt text

                              Diner image
                              alt text

                              Cabin image
                              alt text

                              Power Images
                              alt text
                              alt text

                              Tunnel Images
                              alt text
                              alt text

                              Maze Images
                              5.png 4.png 3.png 2.png 1.png

                              Die Rise Spawn Images
                              11.png 10.png 9.png 8.png 7.png 6.png

                              Trenches Images
                              15.png 14.png 13.png 12.png
                              :::

                              Want to try it out?
                              Active Servers (Search in Pluto Browser):
                              Leave discord below to be featured.

                              Changelog

                              Version 3.0 Update Release:
                              New Feature(s):

                              Gamemode Update
                              New Gamemode: Sharpshooter (Solo and Co-op Supported)
                              Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                              Completely Rewritten to support Custom Scripts
                              Fixes a lot of bugs with the previous versions.

                              yuukiaimundefined Offline
                              yuukiaimundefined Offline
                              yuukiaim
                              wrote on last edited by
                              #61

                              GerardS0406 So i downloaded the files but my bo2 doesnt have t6 and t6r even though i use plutonium, this is probably a dumb question but can you help with this?

                              1 Reply Last reply
                              0
                              • GerardS0406undefined GerardS0406

                                Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                Also Note: Please report bugs found below!

                                Created by GerardS0406, Cahz, and JezuzLizard
                                First of all, I'm back beautiful people ❤

                                The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                Version 3.0 New Features:

                                • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                • Buried Maze Fountain doesn't look like a portal anymore.
                                • Completely Rewritten to support Custom-Named Scripts
                                • General bug fixes and crash prevention to previous versions.

                                Maps and Features:

                                Tranzit

                                • Cornfield (code: cornfield)
                                  • Sprinters from start, claymores, all 6 perks
                                • Diner (code: diner)
                                  • Roof Open, all perks
                                • Cabin (code: house)
                                  • Sprinters from start, Wunderfizz machine, powerups move to axe
                                • Power Station (code: power)
                                  • Can hear Maxis when power turns on. hehe funny.
                                • Tunnel (code: tunnel)
                                  • Pack in Lava like Town. Very cool.
                                • Bus Depot (code: busdepot)
                                  • 4 perks + PaP
                                • Farm (code: farm)
                                  • PaP Added
                                • Town (code: town)
                                  • Regular Ol Town Survival

                                Nuketown (code: nuketown)

                                Die Rise

                                • Spawn Building (code: building1top)
                                  • PHD added, Sliquifier is Pack-a-Punchable
                                • Red Room (code: redroom)
                                  • PHD added, Wunderfizz Only

                                Mob of the Dead

                                • Docks (code: docks)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Cellblock (code: cellblock)
                                  • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                • Rooftop/Bridge (code: rooftop)
                                  • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                Buried

                                • Maze (Challenge Map) (code: maze)
                                  • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                Origins

                                • Trenches (code: trenches)
                                  • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                • Crazy Place (code: crazyplace)
                                  • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                Other Features:

                                • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                Got a Record? Submit it here!
                                https://forms.gle/dcRDfGLzW6Tq2G1L6

                                Images
                                :::
                                Cornfield Images
                                alt text
                                alt text

                                Diner image
                                alt text

                                Cabin image
                                alt text

                                Power Images
                                alt text
                                alt text

                                Tunnel Images
                                alt text
                                alt text

                                Maze Images
                                5.png 4.png 3.png 2.png 1.png

                                Die Rise Spawn Images
                                11.png 10.png 9.png 8.png 7.png 6.png

                                Trenches Images
                                15.png 14.png 13.png 12.png
                                :::

                                Want to try it out?
                                Active Servers (Search in Pluto Browser):
                                Leave discord below to be featured.

                                Changelog

                                Version 3.0 Update Release:
                                New Feature(s):

                                Gamemode Update
                                New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                Completely Rewritten to support Custom Scripts
                                Fixes a lot of bugs with the previous versions.

                                UgandanSonic375undefined Offline
                                UgandanSonic375undefined Offline
                                UgandanSonic375
                                wrote on last edited by
                                #62
                                This post is deleted!
                                1 Reply Last reply
                                0
                                • DontStopMeGaLoundefined Offline
                                  DontStopMeGaLoundefined Offline
                                  DontStopMeGaLo
                                  wrote on last edited by
                                  #63

                                  GerardS0406
                                  Hi! I've recently discovered a glitch spot on Die Rise, where you can access the underside of a building top.

                                  Clip #1: https://drive.google.com/file/d/1MA2sQ0-z0SgXYrz3i9MRQRNwmajxwXOu/view?usp=drivesdk
                                  This trick is somewhat useful, if you wanna upgrade your guns with the exchange of Quick Revive

                                  Clip #2: https://drive.google.com/file/d/1MBSSJBHsE-Iigs0h_gtywnBKYKCYv5fL/view?usp=drivesdk
                                  The same trick, except I went underneath the survival area. This one a lot riskier, since once you'll get down, you'll not have an access to all of your perks and a mystery box. Basically a hardmode

                                  Clip #3: https://drive.google.com/file/d/150nL_RLOZKSjjkOzP8aLlsfdkm2awUHo/view?usp=drivesdk
                                  Just a fancy spot for explosive prones

                                  Also, did you increase the Mk2 drop chance in custom maps? Because I usually get the Raygun Mk2 in a middle of the round 10 to 20. Even at round 4 on Die Rise!

                                  1 Reply Last reply
                                  0
                                  • Kalitosundefined Kalitos

                                    KeeveeKoomoo You could set up a local server, and you connect using the local ip of your computer. something like this: connect 127.0.0.1:4976

                                    Hiyargamersundefined Offline
                                    Hiyargamersundefined Offline
                                    Hiyargamers
                                    wrote on last edited by
                                    #64

                                    Kalitos How to set up a local server

                                    Kalitosundefined 1 Reply Last reply
                                    0
                                    • Hiyargamersundefined Hiyargamers

                                      Kalitos How to set up a local server

                                      Kalitosundefined Offline
                                      Kalitosundefined Offline
                                      Kalitos
                                      wrote on last edited by Kalitos
                                      #65

                                      Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                                      A Former User? 1 Reply Last reply
                                      0
                                      • Kalitosundefined Kalitos

                                        Hiyargamers https://plutonium.pw/docs/server/t6/setting-up-a-server/

                                        A Former User? Offline
                                        A Former User? Offline
                                        A Former User
                                        wrote on last edited by
                                        #66
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • GerardS0406undefined GerardS0406

                                          Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                                          Also Note: Please report bugs found below!

                                          Created by GerardS0406, Cahz, and JezuzLizard
                                          First of all, I'm back beautiful people ❤

                                          The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                                          Version 3.0 New Features:

                                          • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                                          • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                                          • Buried Maze Fountain doesn't look like a portal anymore.
                                          • Completely Rewritten to support Custom-Named Scripts
                                          • General bug fixes and crash prevention to previous versions.

                                          Maps and Features:

                                          Tranzit

                                          • Cornfield (code: cornfield)
                                            • Sprinters from start, claymores, all 6 perks
                                          • Diner (code: diner)
                                            • Roof Open, all perks
                                          • Cabin (code: house)
                                            • Sprinters from start, Wunderfizz machine, powerups move to axe
                                          • Power Station (code: power)
                                            • Can hear Maxis when power turns on. hehe funny.
                                          • Tunnel (code: tunnel)
                                            • Pack in Lava like Town. Very cool.
                                          • Bus Depot (code: busdepot)
                                            • 4 perks + PaP
                                          • Farm (code: farm)
                                            • PaP Added
                                          • Town (code: town)
                                            • Regular Ol Town Survival

                                          Nuketown (code: nuketown)

                                          Die Rise

                                          • Spawn Building (code: building1top)
                                            • PHD added, Sliquifier is Pack-a-Punchable
                                          • Red Room (code: redroom)
                                            • PHD added, Wunderfizz Only

                                          Mob of the Dead

                                          • Docks (code: docks)
                                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                          • Cellblock (code: cellblock)
                                            • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                                          • Rooftop/Bridge (code: rooftop)
                                            • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                                          Buried

                                          • Maze (Challenge Map) (code: maze)
                                            • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                                          Origins

                                          • Trenches (code: trenches)
                                            • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                                          • Crazy Place (code: crazyplace)
                                            • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                                          Other Features:

                                          • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                                          • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                                          • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                                          Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                                          Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                                          Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                                          These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                                          Got a Record? Submit it here!
                                          https://forms.gle/dcRDfGLzW6Tq2G1L6

                                          Images
                                          :::
                                          Cornfield Images
                                          alt text
                                          alt text

                                          Diner image
                                          alt text

                                          Cabin image
                                          alt text

                                          Power Images
                                          alt text
                                          alt text

                                          Tunnel Images
                                          alt text
                                          alt text

                                          Maze Images
                                          5.png 4.png 3.png 2.png 1.png

                                          Die Rise Spawn Images
                                          11.png 10.png 9.png 8.png 7.png 6.png

                                          Trenches Images
                                          15.png 14.png 13.png 12.png
                                          :::

                                          Want to try it out?
                                          Active Servers (Search in Pluto Browser):
                                          Leave discord below to be featured.

                                          Changelog

                                          Version 3.0 Update Release:
                                          New Feature(s):

                                          Gamemode Update
                                          New Gamemode: Sharpshooter (Solo and Co-op Supported)
                                          Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                                          Completely Rewritten to support Custom Scripts
                                          Fixes a lot of bugs with the previous versions.

                                          DoorknobBoyundefined Offline
                                          DoorknobBoyundefined Offline
                                          DoorknobBoy
                                          wrote on last edited by
                                          #67

                                          GerardS0406 how do i get origins to work, it kinda works

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