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  3. [Release] [Zombies] Shi No Numa Perk Machines

[Release] [Zombies] Shi No Numa Perk Machines

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  • TheNifitsundefined TheNifits

    I don't have any folder called images, can you help?

    Resxtundefined Offline
    Resxtundefined Offline
    Resxt
    Plutonium Staff
    wrote on last edited by
    #3

    TheNifits https://plutonium.pw/docs/modding/loading-textures/#getting-started

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    • TheNifitsundefined Offline
      TheNifitsundefined Offline
      TheNifits
      wrote on last edited by
      #4

      Try to add amm-o-matic to der riese and shi no numa

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      • kyemel_personundefined Offline
        kyemel_personundefined Offline
        kyemel_person
        wrote on last edited by
        #5

        Would it be possible to port these to bo2, that would be sick as shit

        teh_banditundefined 1 Reply Last reply
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        • kyemel_personundefined kyemel_person

          Would it be possible to port these to bo2, that would be sick as shit

          teh_banditundefined Offline
          teh_banditundefined Offline
          teh_bandit
          wrote on last edited by
          #6

          kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

          kyemel_personundefined 1 Reply Last reply
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          • teh_banditundefined teh_bandit

            imageonline-co-merged-image.png

            Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

            Download:
            https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

            Images to be placed in:
            %localappdata%\plutonium\storage\t4\raw\images

            A Former User? Offline
            A Former User? Offline
            A Former User
            wrote on last edited by A Former User
            #7
            This post is deleted!
            teh_banditundefined 1 Reply Last reply
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            • A Former User? A Former User

              This post is deleted!

              teh_banditundefined Offline
              teh_banditundefined Offline
              teh_bandit
              wrote on last edited by
              #8

              @Tentha Shi No Numa only uses these ones correct

              A Former User? 1 Reply Last reply
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              • teh_banditundefined teh_bandit

                kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                kyemel_personundefined Offline
                kyemel_personundefined Offline
                kyemel_person
                wrote on last edited by
                #9

                teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                teh_banditundefined A Former User? 2 Replies Last reply
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                • teh_banditundefined teh_bandit

                  @Tentha Shi No Numa only uses these ones correct

                  A Former User? Offline
                  A Former User? Offline
                  A Former User
                  wrote on last edited by
                  #10
                  This post is deleted!
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                  • kyemel_personundefined kyemel_person

                    teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                    kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                    so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                    teh_banditundefined Offline
                    teh_banditundefined Offline
                    teh_bandit
                    wrote on last edited by
                    #11

                    kyemel_person You would need to convert the iwi images to dds, convert them back to bo2 iwi format, then rename the images appropriately to match the bo2 file names.

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                    • kyemel_personundefined kyemel_person

                      teh_bandit said in [Release] [Zombies] Shi No Numa Perk Machines:

                      kyemel_person You can port over everything except double tap, as the double tap 2.0 machine won't fit the texture.

                      so instead of putting them is my waw images file i just put them in my bo2 images file? (except double tap)

                      A Former User? Offline
                      A Former User? Offline
                      A Former User
                      wrote on last edited by
                      #12
                      This post is deleted!
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                      • kyemel_personundefined Offline
                        kyemel_personundefined Offline
                        kyemel_person
                        wrote on last edited by
                        #13

                        thanks for the help

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                        • MrJJSpazzundefined Offline
                          MrJJSpazzundefined Offline
                          MrJJSpazz
                          wrote on last edited by MrJJSpazz
                          #14

                          Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                          edit: I forgot to read the thread, question still stands for custom maps though

                          teh_banditundefined 1 Reply Last reply
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                          • MrJJSpazzundefined MrJJSpazz

                            Is this only in Shi No Numa? I don't want to see these textures in custom maps and der riese
                            edit: I forgot to read the thread, question still stands for custom maps though

                            teh_banditundefined Offline
                            teh_banditundefined Offline
                            teh_bandit
                            wrote on last edited by
                            #15

                            MrJJSpazz It is only for shino

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                            • teh_banditundefined teh_bandit

                              imageonline-co-merged-image.png

                              Fully restored the cut perk machine textures for Shi No Numa left over by 3arc in the game files.

                              Download:
                              https://www.mediafire.com/file/1v57psw3dbffm9k/Shi_No_Numa_Machines.zip/file

                              Images to be placed in:
                              %localappdata%\plutonium\storage\t4\raw\images

                              BlackViking17undefined Offline
                              BlackViking17undefined Offline
                              BlackViking17
                              wrote on last edited by
                              #16

                              teh_bandit Hello, I downloaded the file and put it in an image folder in the raw folder, but the textures didn't appear, did I miss a step in implementing them?.

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