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Plutonium

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  3. [Release] [Zombies] Black Ops 1 aim assist

[Release] [Zombies] Black Ops 1 aim assist

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  • menlover33undefined Offline
    menlover33undefined Offline
    menlover33
    wrote on last edited by
    #23

    any chance this can be used with bgamer or steam?

    dontknowletsplundefined 1 Reply Last reply
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    • menlover33undefined menlover33

      any chance this can be used with bgamer or steam?

      dontknowletsplundefined Offline
      dontknowletsplundefined Offline
      dontknowletspl
      wrote on last edited by
      #24

      menlover33 The script should work fine on other versions of bo1 but you need to find way to load it on the game.

      1 Reply Last reply
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      • Lachara_43undefined Lachara_43 referenced this topic on
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      • GhostRider0125undefined GhostRider0125

        XODreams i dont know about coding nor do i do i know about gsc scripts all i know is texture changing😁

        TahjGaddundefined Offline
        TahjGaddundefined Offline
        TahjGadd
        wrote on last edited by
        #25
        This post is deleted!
        GhostRider0125undefined 1 Reply Last reply
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        • TahjGaddundefined TahjGadd

          This post is deleted!

          GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          wrote on last edited by
          #26

          TahjGadd sure thing bud ghostrider0125
          😆

          TahjGaddundefined 1 Reply Last reply
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          • GhostRider0125undefined GhostRider0125

            TahjGadd sure thing bud ghostrider0125
            😆

            TahjGaddundefined Offline
            TahjGaddundefined Offline
            TahjGadd
            wrote on last edited by
            #27
            This post is deleted!
            1 Reply Last reply
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            • shttdundefined Offline
              shttdundefined Offline
              shttd
              wrote on last edited by
              #28

              It doesn't follow the zombies for me 😞

              dontknowletsplundefined 1 Reply Last reply
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              • shttdundefined shttd

                It doesn't follow the zombies for me 😞

                dontknowletsplundefined Offline
                dontknowletsplundefined Offline
                dontknowletspl
                wrote on last edited by
                #29

                shttd Then you done something wrong.

                1 Reply Last reply
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                • shttdundefined Offline
                  shttdundefined Offline
                  shttd
                  wrote on last edited by
                  #30

                  I copy and pasted it in the sp folder and saved it as a gsc file

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                  • dontknowletsplundefined dontknowletspl

                    iBest14 Plutonium does not support campaign so im not sure how you would load the script with steam version. I have never made any scripts for campaign.

                    iBest14undefined Offline
                    iBest14undefined Offline
                    iBest14
                    wrote on last edited by
                    #31

                    dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                    dontknowletsplundefined 1 Reply Last reply
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                    • iBest14undefined iBest14

                      dontknowletspl Hi again sorry to revive this old post but I was checking and it seems that the campaign mode does run on plutonium because I just tested it right now. Do you think there is a possibility that this script can be used to adapt it to the campaign mode? I ask this because what I see is that it works with zombies, but I suppose it would not be different with any npc in campaign mode do you think it can be used?

                      dontknowletsplundefined Offline
                      dontknowletsplundefined Offline
                      dontknowletspl
                      wrote on last edited by
                      #32

                      iBest14 You could try removing the zombiemode check from the code. before it is

                      init()
                      {
                          if ( GetDvar( #"zombiemode" ) == "1" )
                      	{
                      		level thread onPlayerConnect();
                      	}
                      }
                      

                      and after

                      init()
                      {
                      	level thread onPlayerConnect();
                      }
                      

                      No idea how campaign ai is checked.

                      1 Reply Last reply
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                      • dontknowletsplundefined dontknowletspl

                        Chooch What is that supposed to mean?

                        SHOTCLOCKundefined Offline
                        SHOTCLOCKundefined Offline
                        SHOTCLOCK
                        wrote on last edited by
                        #33

                        dontknowletspl wnere do i get file?

                        1 Reply Last reply
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                        • Rico2Timezundefined Offline
                          Rico2Timezundefined Offline
                          Rico2Timez
                          wrote on last edited by
                          #34

                          where is the file?

                          1 Reply Last reply
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