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  3. [Release-Beta] [ZM] Cold War Zombies Mod

[Release-Beta] [ZM] Cold War Zombies Mod

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  • GerardS0406undefined Offline
    GerardS0406undefined Offline
    GerardS0406 VIP
    replied to Stormwalker on last edited by
    #142

    Stormwalker Yes, for the time being.

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    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406 VIP
      replied to drmuller444 on last edited by GerardS0406
      #143

      drmuller444 They already exist. On town specifically it's in the bank. (You have to press the melee button to switch between weapon upgrades and armor)

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      • ikeundefined Offline
        ikeundefined Offline
        ike
        wrote on last edited by
        #144

        Where are the wunderfizz on each map? Can't seem to find a few

        L4zy_LZundefined 1 Reply Last reply
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        • L4zy_LZundefined Offline
          L4zy_LZundefined Offline
          L4zy_LZ
          replied to ike on last edited by
          #145

          ike the wunderfizz is perk drop floating can't in origins it's easy to find, because every generator has one.

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          • GrSpetsNaZundefined Offline
            GrSpetsNaZundefined Offline
            GrSpetsNaZ
            wrote on last edited by
            #146

            Bug report: When using ballistic knife if you buy the bowie knife, the ballistic knife reverts to a black rarity , cannot be upgraded with salvage, can only be pack a punched once and the ammo buy thinks its a wonder weapon and charges 10k points for restock. However it keeps the damage of whatever rarity it was. In my game I had a purple ballistic knife before buying and until round 26 the melee was still instakilling zombies.

            1 Reply Last reply
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            • Gabbyxo97undefined Offline
              Gabbyxo97undefined Offline
              Gabbyxo97 Contributor
              wrote on last edited by
              #147

              So I was wondering, does this mod work with survival maps or map mods? For example I would love to have a mod for mule kick on Town with this mod but not sure if it's possible or not. Since there's no wunderfizz on Town obviously.

              hindercanrunundefined 1 Reply Last reply
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              • hindercanrunundefined Offline
                hindercanrunundefined Offline
                hindercanrun
                replied to Gabbyxo97 on last edited by
                #148

                Gabbyxo97 the perk drop will give u mule kick randomly

                Gabbyxo97undefined 1 Reply Last reply
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                • Gabbyxo97undefined Offline
                  Gabbyxo97undefined Offline
                  Gabbyxo97 Contributor
                  replied to hindercanrun on last edited by Gabbyxo97
                  #149

                  hindercanrun Oh IDK I haven't seen a perk drop yet.

                  GerardS0406 Noticed a bug on Origins where the capturing of the generator doesn't show progress hud thing so you don't know how far it's done / empty (to maximize points) Same with something like the stone tablet for g-strikes it doesn't show up either

                  hindercanrunundefined Weezlundefined 2 Replies Last reply
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                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    replied to Gabbyxo97 on last edited by
                    #150

                    Gabbyxo97 that’s because there’s a limit on how much stuff u can have on ur hud

                    Gabbyxo97undefined 1 Reply Last reply
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                    • Gabbyxo97undefined Offline
                      Gabbyxo97undefined Offline
                      Gabbyxo97 Contributor
                      replied to hindercanrun on last edited by
                      #151

                      hindercanrun Okay fair enough. About the perk drops, are they activated standardly or do I have to enable a command, or are they just super rare? Since I haven't seen one and I'm not sure if I'm blind and read over something or they are just rare.

                      hindercanrunundefined 1 Reply Last reply
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                      • hindercanrunundefined Offline
                        hindercanrunundefined Offline
                        hindercanrun
                        replied to Gabbyxo97 on last edited by
                        #152

                        Gabbyxo97 they should just spawn in when u load into the map

                        1 Reply Last reply
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                        • hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          wrote on last edited by
                          #153

                          On town it’s right next to the teddy bear in the bar

                          Gabbyxo97undefined 1 Reply Last reply
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                          • Gabbyxo97undefined Offline
                            Gabbyxo97undefined Offline
                            Gabbyxo97 Contributor
                            replied to hindercanrun on last edited by
                            #154

                            hindercanrun Oh thanks I noticed, didn't know it worked like that! Cheers!

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                            • Weezlundefined Offline
                              Weezlundefined Offline
                              Weezl
                              replied to Gabbyxo97 on last edited by
                              #155

                              Gabbyxo97 for the generators, you can look at the 2 cylinders on either side of them, the more full they are the closer it is to completion

                              Gabbyxo97undefined 1 Reply Last reply
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                              • Gabbyxo97undefined Offline
                                Gabbyxo97undefined Offline
                                Gabbyxo97 Contributor
                                replied to Weezl on last edited by
                                #156

                                Weezl Yeah I know its just not as efficient as having the hud

                                1 Reply Last reply
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                                • Chubbulusundefined Offline
                                  Chubbulusundefined Offline
                                  Chubbulus
                                  wrote on last edited by Chubbulus
                                  #157

                                  Is there any way to make it so that I can bind my Field Upgrade to a single key? In a panic situation, having to remember which specific actions go together to activate it can be silly difficult and leads to me just dying rather than activating it, meaning Aether Shroud is pretty worthless as of RN, and the HUD shows to just press F, which is what I instinctively push due to playing Cold War and having it work like that.

                                  JezuzLizardundefined 1 Reply Last reply
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                                  • SrDAvincciundefined Offline
                                    SrDAvincciundefined Offline
                                    SrDAvincci
                                    replied to GerardS0406 on last edited by
                                    #158

                                    GerardS0406 It's great dude!! 😄

                                    1 Reply Last reply
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                                    • JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard Plutonium Staff
                                      replied to Chubbulus on last edited by
                                      #159

                                      Chubbulus There are only a certain number of keys available for GSC to access so unless Gerard codes it to support binding custom keys which has to be done manually there isn't much he can do.

                                      1 Reply Last reply
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                                      • Darckantusundefined Offline
                                        Darckantusundefined Offline
                                        Darckantus
                                        wrote on last edited by
                                        #160

                                        when will it come out for bo1?

                                        DoorknobBoyundefined 1 Reply Last reply
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                                        • DoorknobBoyundefined Offline
                                          DoorknobBoyundefined Offline
                                          DoorknobBoy
                                          replied to Darckantus on last edited by
                                          #161

                                          Darckantus this mod? never???? maybe by someone else

                                          GerardS0406undefined 1 Reply Last reply
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