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  3. [ZM] Moon Easter Egg mod (Solo & Coop)

[ZM] Moon Easter Egg mod (Solo & Coop)

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bo1mooneastereggsolocoop
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  • Jm_100undefined Jm_100

    Hadi77KSA Hello!
    I need help
    How install mod in the folder?
    When I try to open the mod, the game closes.
    And sorry to bother.

    Hadi77KSAundefined Offline
    Hadi77KSAundefined Offline
    Hadi77KSA
    Contributor
    wrote on last edited by
    #22

    Jm_100 could you show the contents and path of the mod’s maps folder?

    1 Reply Last reply
    0
    • Hadi77KSAundefined Hadi77KSA

      @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

      If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
      Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
      You can rename the folder if you wish. I have it renamed to BO1-Eggs
      IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

      Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

      The below picture shows the path and content of the mod’s maps folder after finishing:
      Path.png
      The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
      Mods.png
      Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
      Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

      Gameplay Guide

      Ascension

      • Easter egg completable with any amount of players
      • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
      • Lander step is skipped when playing solo
      • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

      Shangri-La

      • Easter egg completable with any amount of players
      • Tile matching step is automatically completed shortly after activating when playing solo
      • Water slide step only requires hitting the switch/lever that is in the water slide

      Moon

      • Easter egg completable with any amount of players
      • No longer requires completion of previous easter eggs
      • Richtofen MUST be in game
      shi_no_noabundefined Offline
      shi_no_noabundefined Offline
      shi_no_noab
      wrote on last edited by
      #23

      Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

      Hadi77KSAundefined 1 Reply Last reply
      0
      • shi_no_noabundefined shi_no_noab

        Hadi77KSA tysm, had been looking around forever for all this info. appreciate u ❤

        Hadi77KSAundefined Offline
        Hadi77KSAundefined Offline
        Hadi77KSA
        Contributor
        wrote on last edited by
        #24

        shi_no_noab ❤

        1 Reply Last reply
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        • Richardgbgundefined Offline
          Richardgbgundefined Offline
          Richardgbg
          wrote on last edited by Richardgbg
          #25
          This post is deleted!
          1 Reply Last reply
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          • Hadi77KSAundefined Hadi77KSA

            @Violet_Hill the following includes them: https://github.com/teh-bandit/BO1-Eggs/

            If you’d like to download them all at once, use this link: https://github.com/teh-bandit/BO1-Eggs/archive/refs/heads/master.zip
            Extract the BO1-Eggs-main folder. This will be the mod’s folder containing the necessary files. Don’t modify its contents.
            You can rename the folder if you wish. I have it renamed to BO1-Eggs
            IMPORTANT: if you plan on using this mod with other players, each player other than the host will need to either make sure they don’t have a mod loaded or match the name of the mod folder.

            Follow the following link to install: https://plutonium.pw/docs/modding/loading-mods/#loading-mods--custom-zombies-maps-for-bo1

            The below picture shows the path and content of the mod’s maps folder after finishing:
            Path.png
            The Mods menu should show the mod if it’s been installed in the correct path. The below picture shows the mod appearing in the Mods menu and a line showing which mod is loaded if one is loaded:
            Mods.png
            Note: if the mod doesn’t appear in the Mods menu after correctly placing it in the directory stated in the instructions I’ve linked, then try the alternative of extracting the mod’s maps folder and placing it in: %localappdata%\Plutonium\storage\t5
            Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

            Gameplay Guide

            Ascension

            • Easter egg completable with any amount of players
            • Synchronized buttons step now gives players 100 seconds to press all 4 buttons when not in a 4 player game
            • Lander step is skipped when playing solo
            • Freeing Gersh step only requires the ZeusCannon and Gersh Device when playing solo

            Shangri-La

            • Easter egg completable with any amount of players
            • Tile matching step is automatically completed shortly after activating when playing solo
            • Water slide step only requires hitting the switch/lever that is in the water slide

            Moon

            • Easter egg completable with any amount of players
            • No longer requires completion of previous easter eggs
            • Richtofen MUST be in game
            Richardgbgundefined Offline
            Richardgbgundefined Offline
            Richardgbg
            wrote on last edited by
            #26

            Hadi77KSA Thank you bro

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            • HOOKEELundefined HOOKEEL referenced this topic on
            • Foste04undefined Offline
              Foste04undefined Offline
              Foste04
              wrote on last edited by
              #27

              The link is dead...

              Bravo007undefined 1 Reply Last reply
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              • Foste04undefined Foste04

                The link is dead...

                Bravo007undefined Offline
                Bravo007undefined Offline
                Bravo007
                wrote on last edited by
                #28

                Foste04 In Discord:

                bravo007_

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                • P4cKundefined Offline
                  P4cKundefined Offline
                  P4cK
                  wrote on last edited by
                  #29

                  hello good!
                  I need help
                  How to install the mod?

                  Hadi77KSAundefined 1 Reply Last reply
                  0
                  • P4cKundefined P4cK

                    hello good!
                    I need help
                    How to install the mod?

                    Hadi77KSAundefined Offline
                    Hadi77KSAundefined Offline
                    Hadi77KSA
                    Contributor
                    wrote on last edited by
                    #30

                    P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                    P4cKundefined 1 Reply Last reply
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                    • Hadi77KSAundefined Hadi77KSA

                      P4cK if you’re using zombie_moon_patch.ff, then follow the instructions in the original post. If you’re using the files provided in my comment, then follow the instructions in my comment.

                      P4cKundefined Offline
                      P4cKundefined Offline
                      P4cK
                      wrote on last edited by
                      #31

                      Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                      Hadi77KSAundefined 1 Reply Last reply
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                      • P4cKundefined P4cK

                        Hadi77KSA I tried to follow your instructions but from step 3 I don't understand, I go to the "Mods" menu and it doesn't load anything, could you explain to me in more detail?

                        Hadi77KSAundefined Offline
                        Hadi77KSAundefined Offline
                        Hadi77KSA
                        Contributor
                        wrote on last edited by
                        #32

                        P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                        Path.png

                        Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                        Mods.png

                        After this, just start the map you want and play.

                        P4cKundefined 1 Reply Last reply
                        0
                        • Hadi77KSAundefined Hadi77KSA

                          P4cK First, make sure the path of the maps folder is exactly as shown in this picture:
                          Path.png

                          Then, after clicking "Mods" in-game, click on the mod to load it. It will say that the mod is loaded once you open the mods menu again.
                          Mods.png

                          After this, just start the map you want and play.

                          P4cKundefined Offline
                          P4cKundefined Offline
                          P4cK
                          wrote on last edited by
                          #33

                          Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                          I followed the steps as you indicateimage.png
                          1.png
                          but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                          and if I give it no, it doesn't load image.png

                          Hadi77KSAundefined 1 Reply Last reply
                          0
                          • P4cKundefined P4cK

                            Hadi77KSA said in [ZM] Moon Easter Egg mod (Solo & Coop):

                            I followed the steps as you indicateimage.png
                            1.png
                            but when I click on the mod I get these options2.png To which I say yes, the crash game3.png
                            and if I give it no, it doesn't load image.png

                            Hadi77KSAundefined Offline
                            Hadi77KSAundefined Offline
                            Hadi77KSA
                            Contributor
                            wrote on last edited by Hadi77KSA
                            #34

                            P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                            Transcription of the error for others:

                            Error
                            Could not load default asset 'fonts/consolefont' for asset type 'font'.
                            Tried to load asset 'fonts/consoleFont'.

                            Update (2025/03/14)

                            Alternatively, before selecting the mod, open the console and execute this command:

                            loc_language ( dvarInt( loc_language ) )
                            

                            You should only need to do this if you see that the loc_language has a latched value.

                            P4cKundefined 1 Reply Last reply
                            0
                            • Hadi77KSAundefined Hadi77KSA

                              P4cK I’ve had someone report this error before. It seems that it’s caused by having the language of the Multiplayer version be different than the Singleplayer/Zombies version. Simply make sure the language between the SP/ZM version and the MP version is the same.

                              Transcription of the error for others:

                              Error
                              Could not load default asset 'fonts/consolefont' for asset type 'font'.
                              Tried to load asset 'fonts/consoleFont'.

                              Update (2025/03/14)

                              Alternatively, before selecting the mod, open the console and execute this command:

                              loc_language ( dvarInt( loc_language ) )
                              

                              You should only need to do this if you see that the loc_language has a latched value.

                              P4cKundefined Offline
                              P4cKundefined Offline
                              P4cK
                              wrote on last edited by
                              #35

                              Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                              Hadi77KSAundefined 1 Reply Last reply
                              0
                              • P4cKundefined P4cK

                                Hadi77KSA Thanks, apparently that was the error; My friends must have it the same if I want to play with them, right?

                                Hadi77KSAundefined Offline
                                Hadi77KSAundefined Offline
                                Hadi77KSA
                                Contributor
                                wrote on last edited by
                                #36

                                P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                P4cKundefined 2 Replies Last reply
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                                • Hadi77KSAundefined Hadi77KSA

                                  P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                  P4cKundefined Offline
                                  P4cKundefined Offline
                                  P4cK
                                  wrote on last edited by
                                  #37

                                  Hadi77KSA ok, first I'll try if it works if only the host has the mod

                                  1 Reply Last reply
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                                  • Hadi77KSAundefined Hadi77KSA

                                    P4cK the mod file name must match, otherwise you’ll face issues. Although, I’ve had someone say that having just the host have the files installed is enough, but I haven’t tested that. If you try that out, let me know how it goes.

                                    P4cKundefined Offline
                                    P4cKundefined Offline
                                    P4cK
                                    wrote on last edited by
                                    #38

                                    Hadi77KSA I already tried it and if it works, you just have to be the host

                                    Bravo007undefined 1 Reply Last reply
                                    0
                                    • P4cKundefined P4cK

                                      Hadi77KSA I already tried it and if it works, you just have to be the host

                                      Bravo007undefined Offline
                                      Bravo007undefined Offline
                                      Bravo007
                                      wrote on last edited by
                                      #39

                                      P4cK I wanna join You. On Discord:

                                      bravo007_

                                      1 Reply Last reply
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                                      • RagucciDokoundefined Offline
                                        RagucciDokoundefined Offline
                                        RagucciDoko
                                        wrote on last edited by RagucciDoko
                                        #40

                                        I cant get it to work, for some reason the mod dosnt show up in the mods section only the "unmod black ops"
                                        does it may have anything to do with the german version of the game?
                                        Edit: I actually got it working with a another client witch just load the mods section into the game aswell as the mulltiplayer one to the main menu but i want it on plutonium becaus f that other launcher

                                        Hadi77KSAundefined 1 Reply Last reply
                                        0
                                        • RagucciDokoundefined RagucciDoko

                                          I cant get it to work, for some reason the mod dosnt show up in the mods section only the "unmod black ops"
                                          does it may have anything to do with the german version of the game?
                                          Edit: I actually got it working with a another client witch just load the mods section into the game aswell as the mulltiplayer one to the main menu but i want it on plutonium becaus f that other launcher

                                          Hadi77KSAundefined Offline
                                          Hadi77KSAundefined Offline
                                          Hadi77KSA
                                          Contributor
                                          wrote on last edited by Hadi77KSA
                                          #41

                                          RagucciDoko I’m guessing that the cut/German version of the game does indeed prevent mods from showing up in the Mods menu even if the mod’s folder is placed in the correct directory. The alternative is to extract the mod’s maps folder and place it in: %localappdata%\Plutonium\storage\t5
                                          Note that doing so will automatically load the scripts designated to a map whenever that map is loaded.

                                          Edit: according to RagucciDoko, the mod’s folder was installed in an incorrect path and the game’s version is the uncut German version. I guess the situation regarding the cut version remains a mystery at least for me.

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