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  3. [MAP] Nuke Arena from COD:OL

[MAP] Nuke Arena from COD:OL

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  • RedxSkullundefined Offline
    RedxSkullundefined Offline
    RedxSkull
    wrote on last edited by
    #3

    This map looks like it was designed for wall running like bo3. Still a nice port

    1 Reply Last reply
    0
    • Artyxundefined Offline
      Artyxundefined Offline
      Artyx
      Contributor
      wrote on last edited by
      #4

      hindercanrun RedxSkull https://www.youtube.com/watch?v=F_f7mm4NmvM here's a video of what the map looks like on the original game. I think it was only made for that gamemode, but of course we don't have that on MW3

      RedxSkullundefined 1 Reply Last reply
      0
      • Artyxundefined Artyx

        hindercanrun RedxSkull https://www.youtube.com/watch?v=F_f7mm4NmvM here's a video of what the map looks like on the original game. I think it was only made for that gamemode, but of course we don't have that on MW3

        RedxSkullundefined Offline
        RedxSkullundefined Offline
        RedxSkull
        wrote on last edited by
        #5

        Artyx Interesting and shame I never experienced COD:OL before they shutdown. So many different game modes and unique maps from watching clips.

        Artyxundefined 1 Reply Last reply
        0
        • RedxSkullundefined RedxSkull

          Artyx Interesting and shame I never experienced COD:OL before they shutdown. So many different game modes and unique maps from watching clips.

          Artyxundefined Offline
          Artyxundefined Offline
          Artyx
          Contributor
          wrote on last edited by
          #6

          RedxSkull Porting all cod:ol maps is my project, Idk how long it's gonna take but it is possible at least

          RedxSkullundefined 1 Reply Last reply
          0
          • Artyxundefined Artyx

            RedxSkull Porting all cod:ol maps is my project, Idk how long it's gonna take but it is possible at least

            RedxSkullundefined Offline
            RedxSkullundefined Offline
            RedxSkull
            wrote on last edited by
            #7

            Artyx Good project and I'm sure people will enjoy playing these unique maps

            1 Reply Last reply
            0
            • Resxtundefined Offline
              Resxtundefined Offline
              Resxt
              Plutonium Staff
              wrote on last edited by
              #8

              "I'm bad at GSC pls fix for me pls help" np bro
              One simple GSC fix for a lot of stolen custom maps, good deal

              1 Reply Last reply
              0
              • Artyxundefined Artyx

                Nuke Arena from Call of Duty Online.

                Supported gamemodes

                All

                Supported killstreaks

                All

                How to install?

                Download the map from here.
                Unzip your download into %localAppdata%\Plutonium\storage\iw5\usermaps


                Update 09/02/23
                Fixed the map script


                Footage
                nukearena1.png


                Minimap
                compass_map_mp_nukearena_sh.png


                nukearena2.png
                nukearena3.png
                nukearena4.png

                Credits

                • Killera for providing the map script and adding support for all gamemodes
                • Brentdevent for converting the map and so allowing me to port it to IW5
                • Resxt for helping me to fix some stuff
                xz32undefined Offline
                xz32undefined Offline
                xz32
                wrote on last edited by
                #9

                Artyx i tried this map with bots and for some reason everyone is invincible.

                1 Reply Last reply
                0
                • Fryundefined Fry referenced this topic on
                • Thanatosundefined Offline
                  Thanatosundefined Offline
                  Thanatos
                  wrote on last edited by
                  #10

                  Artyx do you plan to do the waypoints for some of those cod:ol maps too?
                  And thanks again for the big work 🙂

                  Artyxundefined 1 Reply Last reply
                  0
                  • Thanatosundefined Offline
                    Thanatosundefined Offline
                    Thanatos
                    wrote on last edited by
                    #11

                    Hello I'm having this issue below. Any help?
                    Thank you

                    Capture d’écran 2023-09-01 152853.jpg

                    1 Reply Last reply
                    0
                    • FutureRaveundefined Offline
                      FutureRaveundefined Offline
                      FutureRave
                      VIP
                      wrote on last edited by
                      #12

                      The script contains an illegal function. Needs to removed entirely.

                      Thanatosundefined 1 Reply Last reply
                      0
                      • FutureRaveundefined FutureRave

                        The script contains an illegal function. Needs to removed entirely.

                        Thanatosundefined Offline
                        Thanatosundefined Offline
                        Thanatos
                        wrote on last edited by
                        #13

                        FutureRave so it’s a problem from the map right ?

                        1 Reply Last reply
                        0
                        • FutureRaveundefined Offline
                          FutureRaveundefined Offline
                          FutureRave
                          VIP
                          wrote on last edited by
                          #14

                          I guess so.
                          The script provided by Killera works on MW2 but it cannot work on MW3. It needed to be changed before the map got shipped.

                          1 Reply Last reply
                          0
                          • Xerxesundefined Offline
                            Xerxesundefined Offline
                            Xerxes
                            Plutonium Staff
                            wrote on last edited by
                            #15

                            I dumped the map and fixed the gsc file.
                            Place the attached file into `%localappdata%\Plutonium\storage\iw5`

                            mp_nukearena_sh_gsc_fix.iwd

                            1 Reply Last reply
                            0
                            • Artyxundefined Offline
                              Artyxundefined Offline
                              Artyx
                              Contributor
                              wrote on last edited by
                              #16

                              Updated the map with the script fix, thanks Xerxes (also Resxt). Please redownload the map to avoid issues.

                              1 Reply Last reply
                              0
                              • Thanatosundefined Thanatos

                                Artyx do you plan to do the waypoints for some of those cod:ol maps too?
                                And thanks again for the big work 🙂

                                Artyxundefined Offline
                                Artyxundefined Offline
                                Artyx
                                Contributor
                                wrote on last edited by
                                #17

                                Thanatos Nope I don't do waypoints, I only do porting

                                Thanatosundefined 1 Reply Last reply
                                0
                                • Xerxesundefined Xerxes forked this topic on
                                • GOLD3N 4RMundefined Offline
                                  GOLD3N 4RMundefined Offline
                                  GOLD3N 4RM
                                  wrote on last edited by
                                  #18

                                  I honestly believe this map looks like the BO3 Campaign map when you do that survival mode in the in-game safehouse.

                                  1 Reply Last reply
                                  0
                                  • Artyxundefined Artyx

                                    Thanatos Nope I don't do waypoints, I only do porting

                                    Thanatosundefined Offline
                                    Thanatosundefined Offline
                                    Thanatos
                                    wrote on last edited by
                                    #19

                                    Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                                    But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                                    Kalitosundefined 1 Reply Last reply
                                    1
                                    • Thanatosundefined Thanatos

                                      Artyx I already did the waypoint for Royal Garden and will do it for Nuke Arena too. I will try to make them available for everyone who wants the waypoint then.
                                      But because it's the first time I do waypoints, I'm not 100% sure if my waypoints are good enough (I feel like sometimes bots prefer to stay in some areas or maybe like at the start of the game they don't really rush for the ennemy team but take some weird paths)

                                      Kalitosundefined Offline
                                      Kalitosundefined Offline
                                      Kalitos
                                      wrote on last edited by
                                      #20

                                      Thanatos Do you have the waypoints for this map?

                                      1 Reply Last reply
                                      0
                                      • hikinataundefined Offline
                                        hikinataundefined Offline
                                        hikinata
                                        wrote on last edited by
                                        #21

                                        hey , any idea , i have this :

                                        ******* script runtime error *******
                                        in call to builtin function "getent"
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        attempted to treat an expression of type 'undefined' as a field object
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        attempted to treat an expression of type 'undefined' as a field object
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "setupexploders" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/_load.gsc"
                                                at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                at function "initfx" in file "common_scripts/_fx.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                at function "initfx" in file "common_scripts/_fx.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                at function "initfx" in file "common_scripts/_fx.gsc"
                                        ************************************
                                        ******* script runtime error *******
                                        in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                        
                                                at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                at function "initfx" in file "common_scripts/_fx.gsc"
                                        ************************************
                                        
                                        Resxtundefined 1 Reply Last reply
                                        0
                                        • hikinataundefined hikinata

                                          hey , any idea , i have this :

                                          ******* script runtime error *******
                                          in call to builtin function "getent"
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          attempted to treat an expression of type 'undefined' as a field object
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          pair 'undefined' and '(464.385, -66.7388, 1.625)' has unmatching types 'undefined' and 'vector'
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          attempted to treat an expression of type 'undefined' as a field object
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          pair 'undefined' and '(-655.761, 64.4797, 1.625)' has unmatching types 'undefined' and 'vector'
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "vectortoangles": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "setupexploders" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/_load.gsc"
                                                  at function "main" in file "maps/mp/mp_nukearena_sh.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                  at function "initfx" in file "common_scripts/_fx.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                  at function "initfx" in file "common_scripts/_fx.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "anglestoup": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                  at function "initfx" in file "common_scripts/_fx.gsc"
                                          ************************************
                                          ******* script runtime error *******
                                          in call to builtin function "anglestoforward": parameter 0 has type 'undefined', but should be a vector
                                          
                                                  at function "set_forward_and_up_vectors" in file "common_scripts/_createfx.gsc"
                                                  at function "initfx" in file "common_scripts/_fx.gsc"
                                          ************************************
                                          
                                          Resxtundefined Offline
                                          Resxtundefined Offline
                                          Resxt
                                          Plutonium Staff
                                          wrote on last edited by
                                          #22

                                          hikinata I just tried it and the map boots up fine

                                          hikinataundefined 1 Reply Last reply
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