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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • HexifY2689undefined Offline
    HexifY2689undefined Offline
    HexifY2689
    wrote on last edited by HexifY2689
    #192
    This post is deleted!
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    • CRgame_undefined Offline
      CRgame_undefined Offline
      CRgame_
      wrote last edited by
      #193

      how do i install themodi dont find a tutorial

      Cawldwinkundefined 1 Reply Last reply
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      • CRgame_undefined CRgame_

        how do i install themodi dont find a tutorial

        Cawldwinkundefined Offline
        Cawldwinkundefined Offline
        Cawldwink
        wrote last edited by
        #194

        CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

        CRgame_undefined 1 Reply Last reply
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        • Cawldwinkundefined Cawldwink

          CRgame_ Download the zm_reimagined.zip from here and then search for an app called "Run" in your windows search box. This will open a small box in the bottom left side of your window in which you are to type in %localappdata%\Plutonium\storage\t6 which will open a file explorer window. There you'll see a folder called mods or if it doesn't exist there already, create a folder named mods and then extract the zm_reimagined.zip over there

          CRgame_undefined Offline
          CRgame_undefined Offline
          CRgame_
          wrote last edited by
          #195

          Cawldwink it doesntwork 😕

          Cawldwinkundefined 1 Reply Last reply
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          • CRgame_undefined CRgame_

            Cawldwink it doesntwork 😕

            Cawldwinkundefined Offline
            Cawldwinkundefined Offline
            Cawldwink
            wrote last edited by
            #196

            CRgame_ When you launch BO2, click on ONLINE > MODS > Reimaginedd05ddbc4-193c-495f-a09e-a375f4665293-image.png and then press enter to launch the mod

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            • Robinmistundefined Offline
              Robinmistundefined Offline
              Robinmist
              wrote last edited by
              #197

              this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

              AdrX003undefined 1 Reply Last reply
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              • Robinmistundefined Robinmist

                this mod doesn't work for me. the only 3 maps that work fine are nuketown, trenches and bus depot. loading any of the tranzit based maps (except bus depot) spawns you at the bus depot, except that all the props are invisible and attempting to run through the fog kills you. loading any of the die rise maps just gives you an error. loading any of the motd spawns you on the bridge with an invisible box. loading any of the buried maps spawns you in a buggy version of the map where all the perks are gone and the big hole in processing doesn't kill you. loading into any of the origins maps (except trenches) spawns you in a death barrier. if anyone can help solve my problem that would be very cool and awesome sauce as these maps look pretty radical.

                AdrX003undefined Offline
                AdrX003undefined Offline
                AdrX003
                wrote last edited by
                #198

                Robinmist if theres nothing wrong with your gamefiles, it could be that some of the FFs in the mod is not being loaded or maybe even corrupted in the place they are in the disk (kinda low chance but ive seen it in the past), and probably the one with most chance of happening is that you have some/alot of custom scripts already in the scripts folder that could be interfering with the mods own scripts. just rename that scripts folder so you dont need to delete them.

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                • forty2133undefined Offline
                  forty2133undefined Offline
                  forty2133
                  wrote last edited by
                  #199

                  Awesome. I think on Origins, you should make a faction on there.

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                  • moris oneundefined Offline
                    moris oneundefined Offline
                    moris one
                    wrote last edited by
                    #200

                    go zombi

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                    • HexifY2689undefined Offline
                      HexifY2689undefined Offline
                      HexifY2689
                      wrote last edited by HexifY2689
                      #201

                      A few ideas:

                      1. Character select
                      2. More settings for perk limit, perma perks, difficulty, buildables, power ups, mystery box, and some map settings to name a few, all could have some serious potential and can make the game infinitely more fun depending on how the host wants it
                      3. A more BO1 styled map list (although I miss the globe)
                      4. If it's ever possible, adding all the maps and weapons from WaW and BO1 onto their respective maps mixed with BO2's
                      5. Built in achievements and other form of rewards because why not
                      6. Unique factions for the survival maps
                      7. This ties in with the map settings I mentioned, but some more options for the special rounds on all maps would be neat. For example maybe TranZit could have hellhounds or Buried's witches could start being more threatening and come out from the house on their own. A few fun ideas that are entirely up to the host.
                      8. Death machine powerup restored
                      9. Maybe bon fire sale on all maps, make it like super rare, since it would be very cool to see it on another map other than five
                      10. If perma perks were added back via a toggleable option, maybe you could reimagine those too. Just some ambitious ideas.

                      There's definitely more but these were my top 10 that I could think of. I understand some of these might just be way too ambitious and therefore impossible, but I'd love to be surprised

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