[Release][ZM] Any Player Easter Egg Mods
-
OSAMICH you didn’t save the mod folder to the correct directory as per step 4 of the installation instructions. You placed it in a
zm
subfolder instead of having it be directly in themods
folder. -
Hadi77KSA Thanks for the speedy reply! Its been resolved and tested I can confirm that the symbols now light up. Much appreciated!! Im going to leave my comment up for anyone that may experience what I did for the future.
-
Hadi77KSA Is there any way to change the Die Rise script so it doesn't even try to build the Nav Table in the first place? (Without using the command in the console)
-
This post is deleted!
-
Zumbul yes, by opening
scripts\zm\zm_highrise\die_rise_any_player_ee.gsc
and changing theinit
function:init() { if ( maps\mp\zombies\_zm_sidequests::is_sidequest_allowed( "zclassic" ) ) { thread onPlayerConnect(); // if ( set_dvar_int_if_unset( "any_player_ee_highrise_nav", "1" ) ) // thread buildNavTable(); thread handle_n_players_since_pts_start(); } }
You could alternatively change the default value in
set_dvar_int_if_unset
from 1 to 0. -
Hadi77KSA
can you do both sides of motd(cycel continues) and (cycel is broken)? -
Mikkel14 with a mod, yes. You could use the one I have in the section “Alternative Mods With Extra Features + Other Maps“.
-
Hadi77KSA can i use this mod on bo2 without plutonium(so i can get trophies)?
-
Mikkel14 you’d need to rewrite it because it uses a Plutonium-exclusive function, therefore no.
-
Hadi77KSA Thank you very much for your help and also for this map. I appreciate your work.
-
This post is deleted!
-
Hadi77KSA when i got to the trample step on maxis side the game would freeze so i couldn't continue when i placed down the trample
-
Hadi77KSA have any idea's to what might be the problem?
-
Mikkel14 my guesses are you have conflicting scripts or it’s an outdated version of the mod. Make sure the version of the mod is at least 1.4.3 and that you only have
die_rise_any_player_ee.gsc
installed for Die Rise. -
Hadi77KSA newest version, and i only have die rise script installed for die rise. So it's unrelated to the mod then?
-
Mikkel14 I don’t see how it could be caused by my script as I haven’t experienced the problem you reported when I tested before pushing the update and after you made the post.
If you could provide gameplay footage showing this problem, where before starting the match you use the command
developer 1; cg_flashScriptHashes 1
in the console, as well as upload the fileconsole_zm.log
of the session where you experience the problem from%localappdata%\Plutonium\storage\t6\main
, these might help determine what causes the problem.Update
Upon being contacted on Discord and seeing footage, it’s caused by placing a ball on a Trample Steam that’s placed on a zombie symbol on which the prompt is appearing on 1p/3p due to a condition oversight. Will be fixed in 1.4.4.
-
Hadi77KSA i will do that in the following week