[Release] [ZM] [Mod] zm_perks - Adding all perks to maps
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7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; } -
7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; }it will be great!
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Small update
Outdated soundbank is now up to date and works with latest OAT version.
Announcement
I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it

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Small update
Outdated soundbank is now up to date and works with latest OAT version.
Announcement
I'm currently working at combining the 2 mods which has been requested a lot, it shouldn't take very long before I release it

sehteria a good surprise is coming
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undefined sehteria referenced this topic on
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_pro7 probably he is going to mix the thundergun mod with the perks and weapons
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7o6y xzmist Just add this to your
%localappdata%\Plutonium\storage\t6\scripts\zm(scripts folder) as a gsc file.to anyone who rlly knows if these includes are needed or not (probably not) im just used to add them, if anyone wants to clarify that in the future, thanks.
#include maps\mp\_utility; #include common_scripts\utility; #include maps\mp\zombies\_zm_utility; init() { level.perk_purchase_limit = 9; } -
When i put the folder to mods folder, i start normaly and can also load the mod file but when i try to load into any map it gives me client_field mismatch error. Pls help
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yo this mod doesn't work in multiplayer
did anyone even try this in multiplayer or is it just me and like 3 of my friends that are struggling rn
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yo this mod doesn't work in multiplayer
did anyone even try this in multiplayer or is it just me and like 3 of my friends that are struggling rn
omabat102 This mod is for Zombies
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Z u N a There isn't any difficulty in porting them over, I'm currently working on that but I came to know that there's a clientfield limit which is neccesary for perks. I'm currently doing the maps right now who don't have this issue where it hits the limit.
sehteria How's your work with Electric Cherry going? Add it for now to the maps that don't have that limit.