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  3. [ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

[ZM] BO1 Slightly Enhanced: Add Extra Weapons + Add Perks to All Maps v1.2.0

Scheduled Pinned Locked Moved BO1 Modding Releases & Resources
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  • ThatOneFurryOwOundefined Offline
    ThatOneFurryOwOundefined Offline
    ThatOneFurryOwO
    wrote last edited by
    #14

    image.png

    so i got this on kino, i just shoot one bullet with the kiparis after buying double tap

    HomerJay42undefined 1 Reply Last reply
    0
    • moxegamengundefined Offline
      moxegamengundefined Offline
      moxegameng
      wrote last edited by
      #15

      peak mod design

      1 Reply Last reply
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      • HomerJay42undefined HomerJay42

        GhostRider0125 I actually had the doubletap 2 script all setup, I was just missing a few things, so I just updated the download link to add dt2. the perk machine and icon is still the same (maybe I'll change that later) but it should say hold f to buy doubletap 2.0 when you buy it and do double damage. (it shoots 2 bullets just like in bo2)

        as far as adding dog rounds to the other maps, possibly, but it would take some time for me to do that so maybe at some point in the future I'll try implementing that. but for now I'm gonna leave that as is

        GhostRider0125undefined Offline
        GhostRider0125undefined Offline
        GhostRider0125
        wrote last edited by
        #16

        HomerJay42 eyy thanks a ton dude appreciate it now the og bo1 guns suck less😆😂😂

        1 Reply Last reply
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        • ThatOneFurryOwOundefined ThatOneFurryOwO

          image.png

          so i got this on kino, i just shoot one bullet with the kiparis after buying double tap

          HomerJay42undefined Offline
          HomerJay42undefined Offline
          HomerJay42
          wrote last edited by
          #17

          ThatOneFurryOwO that should be fixed now

          1 Reply Last reply
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          • hzp13undefined hzp13

            HomerJay42 No, thank you for making this. I've waiting a long time for a mod like this.

            • About the Mark 2, I think you should make this script to prevent having both Ray Guns, since the original BO2-BO3 had that and also for balancing the game.
            • Also, the mark 2 shoudn't be a bullet weapon because it makes nova crawlers from kino to explode, which is incorrect since the weapon kinda makes splash damage too in BO2.
            • Using the "new" weapons with Double Tap is making the game crash for some reason. I tested on kino btw.
            HomerJay42undefined Offline
            HomerJay42undefined Offline
            HomerJay42
            wrote last edited by
            #18

            hzp13 I might look into making it to where you can't have both rayguns but I don't feel like figuring that out atm.
            I made the mark2 a bullet weapon because when it's a projectile it can only kill one zombie with all 3 shots for whatever reason and I did try a lot to make it not do that but I couldn't figure it out
            and doubletap is fixed

            1 Reply Last reply
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            • VIltwizzyIlVundefined Offline
              VIltwizzyIlVundefined Offline
              VIltwizzyIlV
              wrote last edited by
              #19

              I might be dumnb, but how do i make it work? bcs the 1st time ive tried to use it it worked alr for the perks but the guns were invisible, and now the game crashes upon loading a game, srry ive been out of modding in plut for a while so i lost track of how to do it, appreciate it in advance.

              HomerJay42undefined 1 Reply Last reply
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              • HomerJay42undefined HomerJay42

                Richiem32 I fixed that issue with doubletap 2, it was on der riese only.

                as far as the phd effects not being there I'll look into that some other time since it's only cosmetic

                I might look into adding the perks to the waw weapon mod, but I had to use patch overrides in this mod to prevent cotd from reaching the asset limit, so I would have to do the same thing for the waw weapon mod which would take some time so idk when I'll do that

                Richiem32undefined Online
                Richiem32undefined Online
                Richiem32
                wrote last edited by
                #20

                HomerJay42 Well, I'll be Very happy if it does happen. Because I like the World at War weapons and I also like the perks of Black Ops one, but all of them being on the maps I like playing would be nice. You're doing God's work in the Black Ops One modding community.

                1 Reply Last reply
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                • VIltwizzyIlVundefined VIltwizzyIlV

                  I might be dumnb, but how do i make it work? bcs the 1st time ive tried to use it it worked alr for the perks but the guns were invisible, and now the game crashes upon loading a game, srry ive been out of modding in plut for a while so i lost track of how to do it, appreciate it in advance.

                  HomerJay42undefined Offline
                  HomerJay42undefined Offline
                  HomerJay42
                  wrote last edited by
                  #21

                  VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

                  VIltwizzyIlVundefined 2 Replies Last reply
                  1
                  • HomerJay42undefined HomerJay42

                    VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

                    VIltwizzyIlVundefined Offline
                    VIltwizzyIlVundefined Offline
                    VIltwizzyIlV
                    wrote last edited by
                    #22

                    HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

                    HomerJay42undefined 1 Reply Last reply
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                    • HomerJay42undefined HomerJay42

                      VIltwizzyIlV all the guns are already in the bo1 game files so idk why they would be invisible. If you're playing on plutonium put the mod folder in your plutonium directory under plutonium>storage>t5>mods since if you load a mod from the base bo1 directory while on plutonium it causes issues (in my experience) besides that I'm not for sure what could be causing the issue but if I find out I'll say something

                      VIltwizzyIlVundefined Offline
                      VIltwizzyIlVundefined Offline
                      VIltwizzyIlV
                      wrote last edited by
                      #23
                      This post is deleted!
                      1 Reply Last reply
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                      • VIltwizzyIlVundefined VIltwizzyIlV

                        HomerJay42 I did everything u said and the mod doesnt load know, what i mean is that theres no changes in any of the maps, as if i didnt download/put it in the game idk what im doing wrong lmao

                        HomerJay42undefined Offline
                        HomerJay42undefined Offline
                        HomerJay42
                        wrote last edited by
                        #24

                        VIltwizzyIlV It could be an issue specific to plutonium as I've had issues with mods that add perks to maps and there being no changes but then loads just fine through the linker mod (the mod client used for bo1 mods before plutonium)
                        I guess just make sure the mod is in the mod folder (extracted from the zip) and load the mod through the main menu and if it still doesn't work then I can't say I know what to do

                        VIltwizzyIlVundefined 1 Reply Last reply
                        1
                        • FaZeFlickAltundefined Offline
                          FaZeFlickAltundefined Offline
                          FaZeFlickAlt
                          wrote last edited by
                          #25

                          Is venoms mk2 public? I was wondering if I could have it for another mod that's been in the works for a long while

                          HomerJay42undefined 1 Reply Last reply
                          0
                          • FaZeFlickAltundefined FaZeFlickAlt

                            Is venoms mk2 public? I was wondering if I could have it for another mod that's been in the works for a long while

                            HomerJay42undefined Offline
                            HomerJay42undefined Offline
                            HomerJay42
                            wrote last edited by
                            #26

                            FaZeFlickAlt you can get it here: https://www.ugx-mods.com/forum/full-weapons/130/black-ops-ii-venoms-ray-gun-mark-ii/23433/

                            1 Reply Last reply
                            2
                            • BOTxMIKEundefined Offline
                              BOTxMIKEundefined Offline
                              BOTxMIKE
                              wrote last edited by
                              #27

                              is it posstible that Amm-O-Matic perk machine gonna be added into the mod?
                              if not, will Xytox Ammomatic mod conflict with urs if both are launched at the same time?

                              HomerJay42undefined 1 Reply Last reply
                              0
                              • HomerJay42undefined HomerJay42

                                VIltwizzyIlV It could be an issue specific to plutonium as I've had issues with mods that add perks to maps and there being no changes but then loads just fine through the linker mod (the mod client used for bo1 mods before plutonium)
                                I guess just make sure the mod is in the mod folder (extracted from the zip) and load the mod through the main menu and if it still doesn't work then I can't say I know what to do

                                VIltwizzyIlVundefined Offline
                                VIltwizzyIlVundefined Offline
                                VIltwizzyIlV
                                wrote last edited by
                                #28

                                HomerJay42 the problem is, in the main menu, it says that there isnt any mod at all, but when i load the match i can use the perks and "guns" (the guns still invisible but loaded into the game) i basically dk what to do atp

                                HomerJay42undefined 1 Reply Last reply
                                0
                                • BOTxMIKEundefined BOTxMIKE

                                  is it posstible that Amm-O-Matic perk machine gonna be added into the mod?
                                  if not, will Xytox Ammomatic mod conflict with urs if both are launched at the same time?

                                  HomerJay42undefined Offline
                                  HomerJay42undefined Offline
                                  HomerJay42
                                  wrote last edited by
                                  #29

                                  BOTxMIKE I don't plan on adding ammo-matic and I'm not for sure if that mod will conflict or not

                                  1 Reply Last reply
                                  0
                                  • VIltwizzyIlVundefined VIltwizzyIlV

                                    HomerJay42 the problem is, in the main menu, it says that there isnt any mod at all, but when i load the match i can use the perks and "guns" (the guns still invisible but loaded into the game) i basically dk what to do atp

                                    HomerJay42undefined Offline
                                    HomerJay42undefined Offline
                                    HomerJay42
                                    wrote last edited by
                                    #30

                                    VIltwizzyIlV how exactly did you install the mod??

                                    1 Reply Last reply
                                    0
                                    • stabbygirl275undefined Offline
                                      stabbygirl275undefined Offline
                                      stabbygirl275
                                      wrote last edited by
                                      #31

                                      when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

                                      Error

                                      Calling event on an unregistered weapon. Make sure that the weapon has been precached.

                                      HomerJay42undefined 1 Reply Last reply
                                      1
                                      • stabbygirl275undefined stabbygirl275

                                        when i throw the matryoshka doll it go's compleatly white for a second (the doll) then kicks me out of the map and gives me the error message of

                                        Error

                                        Calling event on an unregistered weapon. Make sure that the weapon has been precached.

                                        HomerJay42undefined Offline
                                        HomerJay42undefined Offline
                                        HomerJay42
                                        wrote last edited by HomerJay42
                                        #32

                                        stabbygirl275 for whatever reason the dolls aren't precached by default on cotd and ascension. but the issue is fixed now

                                        as far as the dolls being white i'm not for sure, I might look into it sometime but it's only cosmetic so I'm not too worried about that atm

                                        1 Reply Last reply
                                        0
                                        • Pastore65undefined Offline
                                          Pastore65undefined Offline
                                          Pastore65
                                          wrote last edited by
                                          #33

                                          Great mod!! Is it possible to play the mod without your perk shaders? Could you also make a mod with only the mark 2?

                                          HomerJay42undefined 1 Reply Last reply
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