[Release] [ZM] [Mod] zm_expanded - Combining zm_weapons & zm_perks into 1 mod
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Pls add Spas12 and Titus6
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Omg
This is Very insane bro. -
Ezes that would be great mate
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Ezes that would be great mate
master_monster69 yeah id add the storm psr too
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master_monster69 yeah id add the storm psr too
Lemon at least for me, i gave up on doing a mod with all these+ all the leftover SP+MP weapons exacltly cause i couldnt find a way to make both crossbow and storm work as they should, plus it was better to wait sehteria himself to release this one even if just combining both of his sources was simple ig.
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Lemon at least for me, i gave up on doing a mod with all these+ all the leftover SP+MP weapons exacltly cause i couldnt find a way to make both crossbow and storm work as they should, plus it was better to wait sehteria himself to release this one even if just combining both of his sources was simple ig.
AdrX003 Currently working on multiplayer weapons to zombies, I'll add campaign probably too and I hope to make everything work and feel natural to the Zombies mode (Damage, PAP Camo, PAP Attachments etc.)
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AdrX003 Currently working on multiplayer weapons to zombies, I'll add campaign probably too and I hope to make everything work and feel natural to the Zombies mode (Damage, PAP Camo, PAP Attachments etc.)
sehteria I have an custom weapon on bo2 multiplayer that I would like to be added to that, the l96a1 port from bo1. Could you add it to the mod?
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so you actually did it
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sehteria I have an custom weapon on bo2 multiplayer that I would like to be added to that, the l96a1 port from bo1. Could you add it to the mod?
xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there!

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xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there!

sehteria its ported already
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xXPatrickStarXx I could look into it for an addition or an idea for a later mod, I haven’t really looked into the current state of OAT about what is & isn’t possible. You can message me on my Discord (sehteria) and we’ll see from there!
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This post is deleted!
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A question, do you plan to add more perks to the town map? because I have seen that more perks can be added
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Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format
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Please add campaign and multiplayer weapons.
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Is it possible to make the mod basically a script and be able to use it without loading it? That is, in only .gsc format
ToruUzumaki No
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is there a way to remove perk limit or, will it be removed soon? sorry idk anything about T6 modding
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awesome mod maybe you could add this too if you want. https://forum.plutonium.pw/topic/42285/release-t6zm-parts-t6-declassified-some-t5-ports-for-t6
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Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?
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Hey is there any possible way to add keybinds to give me perks? or is there a command list i can go off of? I want to bind keys in a cfg or the current gsc if anything to spawn perks and take away perks so i can connect to twitch and have a interactive stream. maybe even random power up binded to a key? how would i go about that am i able to modify the current source? and would bo2 be my best bet any thoughts?
Sray Audic yes this can be done with gsc scripts with functions like:
if(self actionslotonebuttonpressed()) self weapon_give( "galil_zm" ); if(self actionslotthreebuttonpressed()) self weapon_give( "galil_upgraded_zm" ); if(self actionslottwobuttonpressed()) self weapon_give( "raygun_mark2_zm" ); if(self actionslotfourbuttonpressed()) self weapon_give( "raygun_mark2_upgraded_zm" );and
if(self adsButtonPressed()) powerup = level specific_powerup_drop("full_ammo", self.origin);(this is bo2 example)