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Plutonium

NickB_05

NickB_05

@NickB_05
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Recent Best Controversial

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    VERSION EN ESPAÑOL DISPONIBLE!

    Link: https://github.com/NickB05/Project_Scavenger-Spanish-/blob/main/README.md

    Español:

    Ahora para aquellos que poseen el doblaje latino pueden utilizar el script con la version en español

    [Recuerden de eliminar el script original y quedarse con la carpeta en español, asi evitan conflictos]

    English:

    Now, for those who own the Latin American dub, you can use the script with the Spanish version.

    [Remember to delete the Spanish version of the script and keep only the original folder to avoid conflicts (in case that you dont want the spanish translation)]

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    Patch V1.3

    re-download the files to have the improved script!

    Changes:

    • fixed the multiplayer issue that didnt allow the players to build cause of grabing each part and the script detecting it as a unique pocket instead of a shared pocket (mc_have)

    Credits:

    • Evalin_infinity: Bringing feedback related to the multiplayer interaction
    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    Evalin_infinity seems to be a bug of mine, since when you collect the parts the saving slots go to you and not in a shared pocket, i will fix that in the next update

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    NightMaRe_911 rn im developing a prototype of the hud so i can integrate it inside the script i already made, it will take me a few days ngl

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    daily post to keep this mod alive 😛 (again)

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    daily post to keep this mod alive 😛

    BO2 Modding Releases & Resources

  • [New V3 UPDATE] BO2 Remastered - Audio/Texture/UI* Enhancement Mod - Project
    NickB_05 NickB_05

    G0LD3N 4RM hey i love the trailers!! do you have discord so i can contact you for another proyect??

    BO2 Modding Releases & Resources remaster audio mods texture pack hybrid

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    hzp13 also the candy, cage key, booze and chalks work on a diferent space of saving up buildables, so it shouldnt have that problem, i think i tested it before and it used to replace the chalks or booze with the part you grabbed, dropping the booze and chalks

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    hzp13 im saving up the elevator key for another feature in the future, thats why it might be buggy with the system im making

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    New demo uploaded for those who want to have a little sneak peak on how it works

    BO2 Modding Releases & Resources

  • [Release] HD Black Ops 2 Perk & Power-up Icons!
    NickB_05 NickB_05

    This pack, created by Ronan (ronan_m), remasters the original perk and power-up icons from Black Ops 2, offering higher quality and greater fidelity to the original icons seen in Tranzit and Die Rise

    Link: https://github.com/NickB05/Remastered-Perk-Icons-by-Ronan-

    Credits to Ronan / ronan_m, who made these icons for Die Rise Remastered

    Preview:
    c37864a2-2273-479e-83f9-209013edb1ea-image.jpeg

    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    Patch V1.2

    re-download the files to have the improved script!

    Changes:

    • fixed the buried issue that didnt allow the player to grab a buildable until they had all the buildables finished

    Credits:

    • Myrix: Bringing Feedback
    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    Patch V1.1 done!

    re-download the files to have the improved script!

    Changes:

    • fixed the buried issue that didnt allow the player to build any buildable in any building table
    • optimized code

    Credits:

    • SyntaXError: for fixing the buried issue
    • Myrix: Bringing Feedback
    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    List of known issues:

    • Sometimes in buried when you have all the parts of a buildable, the building table wont recognize and allow you to build the machine unless you find and try with the other tables (fixed)
    • In farm you might be able to build the turret a floor above the building table
    BO2 Modding Releases & Resources

  • [V1.3 Release] Buildable System from Bo3 to Tranzit, Die rise, and Buried!
    NickB_05 NickB_05

    Yo my plutonium fellas

    heres a little project i've been working on for a while

    Bring the Bo3 buildable system to the classic Black Ops II maps like Tranzit, Die rise and Buried

    Demostration:

    buildable_demo.gif

    Link English (v1.3 Multiplayer Fix):
    https://github.com/NickB05/Project_Scavenger

    Link Español (v1.3 Correcciones de Multijugador):
    https://github.com/NickB05/Project_Scavenger-Spanish-

    If you have any feedback for this project you can comment here or in the github repository

    Have Fun, and dont forget to give an Up-Vote to make this project more vissible!

    BO2 Modding Releases & Resources

  • (Help) Die rise crashes the game
    NickB_05 NickB_05

    nvm, i figured out the size of the file was to low that the game though it was a missing texture (i suppose) thanks for the help!

    BO2 Client Support

  • (Help) Die rise crashes the game
    NickB_05 NickB_05

    5b58481c-ce89-4b5c-b08e-3bc6e2b5af1c-image.jpeg this are the textures that are causing the issue

    BO2 Client Support

  • (Help) Die rise crashes the game
    NickB_05 NickB_05

    also when i tested the custom textures this issue didnt happen before, 2 days later for some reason dosent work

    BO2 Client Support

  • (Help) Die rise crashes the game
    NickB_05 NickB_05

    Hadi77KSA and how do i avoid this type of scenario? im trying to make a custom script with custom images included, and i got no clue how to avoid the texture making this type of issue

    BO2 Client Support

  • (Help) Die rise crashes the game
    NickB_05 NickB_05

    5fb9a38f-567e-4b26-9817-cfa7db139987-image.jpeg

    im having this issue when im trying to play die rise, no idea why it happens
    i've tried to check the integrity of the game in steam and still shows me this

    BO2 Client Support
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