Im really interested about how you made this map, ive tried to do some sort of improved version of tranzit but i couldnt do it due to lack of software that allows me to modify base map
NickB_05
Posts
-
[Release] [ZM] Main Menu Custom Map -
[Release] [ZM] Main Menu Custom MapEvelynYuki i had the same issue, and its not because of that. Its because he might not have the campaing installed, i literally had that issue and by reinstalling the campaing it worked normally
-
How do you do custom maps in BO2?Lately I've been seeing modders making custom maps to test bots among other things, do they use a program to create the structure? or they just use scripts
-
[Request] Searching for a gsc. viewerOke, thx
-
[Request] Searching for a gsc. viewerI actually have one (notebook++) but in some script lines puts an null value hiding the rest of the line, do you use another aplication? if its that the case, please send me the name of it
Thx

-
[Request] Searching for a DrawDistance scriptRedxSkull and how i put it in default?
-
[Request] Searching for a DrawDistance scriptRedxSkull where i do put those comands? in a .gsc or directly in the game?
-
[Request] Searching for a DrawDistance scriptRedxSkull yes, i did know
anyways thx for your help :DDD -
[Request] Searching for a DrawDistance scriptHi again!
I'm looking for a script that takes care of doing better entity routing. Since I started with my tranzit project I realized that without the fog you can see many errors in plain sight (like models disappearing or lowering their polygons)

i already tried using a script called BO2DD but it dosent do too much
thx for reading B)
-
[Request] Searching for a model adding toolhindercanrun but then how ultimateman been able to move, copy and paste some of the models in the map?
-
[Request] Searching for a model adding toolhindercanrun i recently found a programer who was making a mod tooler in 2020, the weird thing is he did'nt post anything about the progress he has on in
-
[Request] Searching for a model adding toolHello again Modders!
I been working on "Tranzit DIRECTOR'S CUT" for a month, and it seems to work as i was expecting, also i want to say that im very grateful to those people who managed to give me advice and guidance, I will make sure to give credit to each of them when this project is finished
Returning to the case, I am looking for a program that helps me take care of modifying the map file, previously I saw how some modders made remakes of some maps (For example Tranzit Reimagined 2.0) and I noticed that this mod has some models added (like extra trees ) and seeing this, I thought to give a better atmosphere to my mod, and so I can add those extra details becuse as can you see the map without the fog have some errors in plain sight


This even explains why the fog was added at the begin, becuse in 2012 the consoles at that time could'nt run the map without buggin or desapering objects in plain sight
However if any of you know what that program is please tell me, and as always THANK YOU SO MUCH PLUTONIUM COMUNITY :DDDDDDDDD
-
[Request] PaP door open in TranzitAngry Cat A big thanks my man

-
[Request] PaP door open in TranzitHi again, now im searching for a script that it could be found in the Tranzit 2.0 to let the PaP door open, but the problem is that i could'nt find it in the scripts myself, do someone have it?
thanks

-
Can i rid of these Clouds Textures?RedxSkull THX MY MAN, i apriciate this comunity
-
Can i rid of these Clouds Textures?NickB_05 ok, i search for info, and its like a texture applyer or something like that
-
Can i rid of these Clouds Textures?hindercanrun i dont know what is an ipak, i need to learn that thing
-
Can i rid of these Clouds Textures?GhostRider0125 the textures still there, obviusly the mist its gone, but those textures still on :c