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Plutonium

NickB_05undefined

NickB_05

@NickB_05
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  • [Release] [ZM] Main Menu Custom Map
    NickB_05undefined NickB_05

    Im really interested about how you made this map, ive tried to do some sort of improved version of tranzit but i couldnt do it due to lack of software that allows me to modify base map

    BO2 Modding Releases & Resources

  • [Release] [ZM] Main Menu Custom Map
    NickB_05undefined NickB_05

    EvelynYuki i had the same issue, and its not because of that. Its because he might not have the campaing installed, i literally had that issue and by reinstalling the campaing it worked normally

    BO2 Modding Releases & Resources

  • How do you do custom maps in BO2?
    NickB_05undefined NickB_05

    Lately I've been seeing modders making custom maps to test bots among other things, do they use a program to create the structure? or they just use scripts

    BO2 Modding Support & Discussion

  • [Request] Searching for a gsc. viewer
    NickB_05undefined NickB_05

    Oke, thx

    BO2 Modding Support & Discussion

  • [Request] Searching for a gsc. viewer
    NickB_05undefined NickB_05

    I actually have one (notebook++) but in some script lines puts an null value hiding the rest of the line, do you use another aplication? if its that the case, please send me the name of it

    Thx 😄

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull and how i put it in default?

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull where i do put those comands? in a .gsc or directly in the game?

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull yes, i did know
    anyways thx for your help :DDD

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    Hi again!

    I'm looking for a script that takes care of doing better entity routing. Since I started with my tranzit project I realized that without the fog you can see many errors in plain sight (like models disappearing or lowering their polygons)

    DrawingFar distance error.png

    i already tried using a script called BO2DD but it dosent do too much

    thx for reading B)

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    hindercanrun but then how ultimateman been able to move, copy and paste some of the models in the map?

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    hindercanrun i recently found a programer who was making a mod tooler in 2020, the weird thing is he did'nt post anything about the progress he has on in

    https://youtu.be/g57tVlqZv5k

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    Hello again Modders!

    I been working on "Tranzit DIRECTOR'S CUT" for a month, and it seems to work as i was expecting, also i want to say that im very grateful to those people who managed to give me advice and guidance, I will make sure to give credit to each of them when this project is finished

    Returning to the case, I am looking for a program that helps me take care of modifying the map file, previously I saw how some modders made remakes of some maps (For example Tranzit Reimagined 2.0) and I noticed that this mod has some models added (like extra trees ) and seeing this, I thought to give a better atmosphere to my mod, and so I can add those extra details becuse as can you see the map without the fog have some errors in plain sight

    Empty area.png

    Again....png

    This even explains why the fog was added at the begin, becuse in 2012 the consoles at that time could'nt run the map without buggin or desapering objects in plain sight

    However if any of you know what that program is please tell me, and as always THANK YOU SO MUCH PLUTONIUM COMUNITY :DDDDDDDDD

    BO2 Modding Support & Discussion

  • [Request] PaP door open in Tranzit
    NickB_05undefined NickB_05

    Angry Cat A big thanks my man
    😄

    BO2 Modding Support & Discussion

  • [Request] PaP door open in Tranzit
    NickB_05undefined NickB_05

    Hi again, now im searching for a script that it could be found in the Tranzit 2.0 to let the PaP door open, but the problem is that i could'nt find it in the scripts myself, do someone have it?

    thanks 😄

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    RedxSkull THX MY MAN, i apriciate this comunity

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    NickB_05 ok, i search for info, and its like a texture applyer or something like that

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    hindercanrun i dont know what is an ipak, i need to learn that thing

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    GhostRider0125 the textures still there, obviusly the mist its gone, but those textures still on :c

    BO2 Modding Support & Discussion
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