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Plutonium

NickB_05undefined

NickB_05

@NickB_05
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Recent Best Controversial

  • How do you do custom maps in BO2?
    NickB_05undefined NickB_05

    Lately I've been seeing modders making custom maps to test bots among other things, do they use a program to create the structure? or they just use scripts

    BO2 Modding Support & Discussion

  • [Request] Searching for a gsc. viewer
    NickB_05undefined NickB_05

    Oke, thx

    BO2 Modding Support & Discussion

  • [Request] Searching for a gsc. viewer
    NickB_05undefined NickB_05

    I actually have one (notebook++) but in some script lines puts an null value hiding the rest of the line, do you use another aplication? if its that the case, please send me the name of it

    Thx 😄

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull and how i put it in default?

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull where i do put those comands? in a .gsc or directly in the game?

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    RedxSkull yes, i did know
    anyways thx for your help :DDD

    BO2 Modding Support & Discussion

  • [Request] Searching for a DrawDistance script
    NickB_05undefined NickB_05

    Hi again!

    I'm looking for a script that takes care of doing better entity routing. Since I started with my tranzit project I realized that without the fog you can see many errors in plain sight (like models disappearing or lowering their polygons)

    DrawingFar distance error.png

    i already tried using a script called BO2DD but it dosent do too much

    thx for reading B)

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    hindercanrun but then how ultimateman been able to move, copy and paste some of the models in the map?

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    hindercanrun i recently found a programer who was making a mod tooler in 2020, the weird thing is he did'nt post anything about the progress he has on in

    https://youtu.be/g57tVlqZv5k

    BO2 Modding Support & Discussion

  • [Request] Searching for a model adding tool
    NickB_05undefined NickB_05

    Hello again Modders!

    I been working on "Tranzit DIRECTOR'S CUT" for a month, and it seems to work as i was expecting, also i want to say that im very grateful to those people who managed to give me advice and guidance, I will make sure to give credit to each of them when this project is finished

    Returning to the case, I am looking for a program that helps me take care of modifying the map file, previously I saw how some modders made remakes of some maps (For example Tranzit Reimagined 2.0) and I noticed that this mod has some models added (like extra trees ) and seeing this, I thought to give a better atmosphere to my mod, and so I can add those extra details becuse as can you see the map without the fog have some errors in plain sight

    Empty area.png

    Again....png

    This even explains why the fog was added at the begin, becuse in 2012 the consoles at that time could'nt run the map without buggin or desapering objects in plain sight

    However if any of you know what that program is please tell me, and as always THANK YOU SO MUCH PLUTONIUM COMUNITY :DDDDDDDDD

    BO2 Modding Support & Discussion

  • [Request] PaP door open in Tranzit
    NickB_05undefined NickB_05

    Angry Cat A big thanks my man
    😄

    BO2 Modding Support & Discussion

  • [Request] PaP door open in Tranzit
    NickB_05undefined NickB_05

    Hi again, now im searching for a script that it could be found in the Tranzit 2.0 to let the PaP door open, but the problem is that i could'nt find it in the scripts myself, do someone have it?

    thanks 😄

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    RedxSkull THX MY MAN, i apriciate this comunity

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    NickB_05 ok, i search for info, and its like a texture applyer or something like that

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    hindercanrun i dont know what is an ipak, i need to learn that thing

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    GhostRider0125 the textures still there, obviusly the mist its gone, but those textures still on :c

    BO2 Modding Support & Discussion

  • Die rise 3d model?
    NickB_05undefined NickB_05

    Do you mean that you want the complete map to export it to another program? (Like Bo3 custom map maker or blender)

    The only solution that i could give you if thats the case its searching true the code of bo2 and find the die rise map, the problem its that you will need to have scripting skills to get it, beacuse it its compressed in various reeding programs

    hope this post could help you with this 🐶

    BO2 Modding Support & Discussion

  • Can i rid of these Clouds Textures?
    NickB_05undefined NickB_05

    I've been searching for a script that it could dissable these annoying clouds textures, beacuse im trying to make tranzit like jimmy's original concept (ill try to do a recopilation of this scripts that i did found later)

    if you can help me, thank you 😄

    Mist problem.png

    BO2 Modding Support & Discussion

  • **** 4 scrips error(s)
    NickB_05undefined NickB_05

    Resxt BRO, THX

    ily btw

    Launcher Support

  • **** 4 scrips error(s)
    NickB_05undefined NickB_05

    15d6b890-a8b8-400f-a0ba-4f7d66062137-image.png

    I launch the game since a very long time, and for some reason i cant play the zombie maps, i tried to find the script error in the archive explorer but aint found anything useful

    Launcher Support
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