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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 8.8k Posts
  • Getting Coordinates of Spawned Craftable Parts

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    Got it to work! The function I was looking for was get_craftable_piece_model. I also checked if the parts had a delay to being spawned in which turned out to be true so there's a check for that too when the player spawns.

    Heres the code and a link to the function:

    #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\zombies\_zm_utility; #include maps\mp\gametypes_zm\_hud_util; #include maps\mp\zombies\_zm_laststand; #include maps\mp\zombies\_zm_equipment; #include maps\mp\zombies\_zm_unitrigger; #include maps\mp\zombies\_zm_craftables; #include maps\mp\zombies\_zm_stats; #include maps\mp\zombies\_zm_weapons; #include maps\mp\_demo; init() { level thread onplayerconnect(); } onplayerconnect() { for(;;) { level waittill ("connecting", player); player thread onplayerspawned(); } } onplayerspawned() { self endon("disconnect"); level endon("end_game"); for (;;) { self waittill("spawned_player"); while ( level.a_uts_craftables.size == 0 ){ wait 1; } dolly = get_craftable_piece_model("alcatraz_shield_zm", "dolly"); teleportPlayer(self, dolly.origin, dolly.angles); } } teleportPlayer(player, origin, angles) { player setOrigin(origin); player setPlayerAngles(angles); }

    https://github.com/plutoniummod/t6-scripts/blob/d8e72bcb38d041dcd63a9447ec52dbb8bbeaeb0d/ZM/Maps/Origins/maps/mp/zombies/_zm_craftables.gsc#L2902

    Thanks for your help, i would have been looking about for the function for ages 😊

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    Resxt So github is what you meant by "the dump". Notes this in my brain.

  • Should I release something like this?

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    Yo yo yo

  • Gorod Krovi Camo attempt on MoTD

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    Camo released :

    available here : https://forum.plutonium.pw/topic/36010/release-gorod-krovi-camo-replaces-motd

  • This topic is deleted!

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  • DLCs Needed?

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    https://forum.plutonium.pw/topic/35582/mp-tac45-m1911-replace-tac45-with-bo1-m1911-indev-0-1-5
    this guy made it with bo1 sounds you can take them out and use them😁

  • i need help modding black ops 2 zombies

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    Read the doc

  • requesting script

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    No I don't have it and no time to write it either but you could ask on the server

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    Vistek yeah this is exactly what i mean

  • How has no one made a diamond camo skin pack for zombies???

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    you need to have these tools greyhound paint.net iwi fast convertor and photoshop ( i have an old version thats around 363 mb i dont want extra tools and shiat that i dont know how to work with them for 3 gb or somethin plus mine is portable and can convert png to dds pretty well (not working for mw3 though that boi is difrent😝) so yeah😆
    here the links what they do

    greyhound: it extracts the textures from the game in order to do that you open it then press load then you go to your mw3 bo1 or 2 game diractory and for each is difrent for bo2 once your there you go to zone then all and here is all your bo2 textures orginaized in sections but for bo1 an mw3 once your there you go to main then you have to go through all iwd files to find whach yo looking for🤣
    https://github.com/Scobalula/Greyhound/releases/download/1.23.31.0/Greyhound.V.1.23.31.0-release.zip

    paint.net: just for converting your png or jpg to dds you dont really need it if you have my old photoshop for changing bo2 only but if you want to change some of bo1 or mw3 textures i recommend having it
    https://github.com/paintdotnet/release/releases/download/v5.0.10/paint.net.5.0.10.install.anycpu.web.zip

    iwi fast converter: its in the name you just drag your iwi files in it to turn it to dds then you change the texture to whatever you want then you drag the new dds to iwi again type the number version of the cod game you want to covert it to and yeah😝
    https://www.itsmods.com/forum/attachment.php?aid=2433

    photoshop: i mean if you dont know this one then idk what to tell ya man where have you been its your main tool for changing textures thats it there are a lot of tips and tricks you can learn and make your texture changing much faster and less stresful go watch some youtube videos youll thank me later😆😁 (if you want my portable old version just tell me ill send it to ya)
    this is all you need to know to start texture changing animated shit is another can of poop you can see in youtube
    and for changing textures in photoshop watch this
    https://www.youtube.com/watch?v=vqgaPhVmCqA
    https://www.youtube.com/watch?v=WpqMCQ-BlzY

  • (ZM) red screen quest

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    np lad😁
    if you could make a rainbow of it some would kill themselves for it😆

  • TEXTURES INSTALLATION

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  • Good Mods

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    has anyone tried ghostriders pack and lived to tell the tale

  • Trying to modify dragon camo to no avail

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    You should edit it because it still changes how it looks just keep it the same white or gray as anything else can break it maybe. I think white is what exposes the ember texture could be wrong and other hides it. I do plan to make my dragon camo suck less someday because it is just a rotating image now so I will need to learn more about the camo. I suggest just making small adjustments at a time is about the only advice I can give on how you should go about editing it.

  • Error

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    clean

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  • BO2 t6 multiplayer with bots mod menu or scripts

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