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BO2 Modding Support & Discussion

Got modding questions regarding Plutonium T6? Scripts erroring? Request help from the community here. Discuss your modding projects etc.

2.3k Topics 8.9k Posts
  • Respawn on Saved Position Code?

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    @TheHiddenHour How did u name it in .gsc
  • ReShade trigger anit-cheat?

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    i wouldn't use it outside of lan mode, currently it does not trigger the anticheat but that might change in the future.
  • Custom Weapon Files

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    As @FragsAreUs said, it is not currently possible to modify weapon files. This is because we currently do not have the need to do so, meaning we are unlikely to put any time towards allowing this in the near future. However, road-maps are always subject to change, so you never know.
  • (LOOKING FOR) among us camo!

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    @christian here is one i found under a yt vid a while ago so i dont remember who it was, i uploaded it for you to my Drive.
  • looking for camo packs and custom calling cards

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  • [Support] Making Custom GSC Scripts For You Guys

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    @ANISH-PATEL dont hijack old threads //Locked
  • This topic is deleted!

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  • Is there a way to freeroam around a zombies map?

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    @mikey Okay, thank you so much for your help!
  • Points with chat command?

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    @jjk https://forum.plutonium.pw/topic/7681/request-chat-bank
  • How to change/create PaP camos in zm?

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    You can only replace the current ones. To do so, you need to find and export the original PaP textures.
  • Looking forward to alter weapons stats & perks in zombies

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    @coco748 Like he said, you can decompile fastfiles and get most of this (I don't know the tool) and then that's how you obtain them. It contains a bunch of different stuff. There may be a tool out there but as far as I know, I don't think there's anything public. (Correct me if i'm wrong)
  • Running Script Once People Leave Spectator Mode

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    @Doob You could do something fairly standard like this: on_player_connect() { level endon( "end_game" ); //this kills the function when the game ends while ( true ) //this indicates we will keep doing this forever in this case it will call on_player_spawned(); for every player that connects to your server { level waittill( "connected", player ); //this gets the player when they first connect //this function below calls a function with the particular connected player in mind player thread on_player_spawned(); //since this function we are calling is an infinite loop too it needs to be threaded } } on_player_spawned() { level endon( "end_game" ); self endon( "disconnect" ); //we will kill the infinite loop if the player disconnects to tie up loose ends while ( true )//this indicates it will do something for every time a player spawns in { self waittill( "spawned_player" ); //this is the event that occurs when the player first spawns in when a game starts and will also occur each time they spawn in from spectator //call functions you want "self" which in this context is the player to do things with //if you want to give perks every time a player spawns you would do it in this loop below the self waittill() line } }
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  • Care Package Disappear Time

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    @mikey Solved. The only reason why this topic was open because I couldn't exactly recompile, so I was looking for a alternative. If you go to JezuzLizard's GitHub, the fixed and recompiled version of _supplydrop.gsc is there. Staff can lock this.
  • Help for programs mod menu

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    Plutonium forbids client injection but you can review this https://forum.plutonium.pw/topic/6966/how-to-use-a-mod-menu-without-injecting-loading-gsc-scripts-client-sided
  • how can i load up a mod menu on lan play

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    @WooxHimself If you load a script the legitimate way thru the guide I posted you cannot use it to cheat whatsoever. GSC only works serverside so unless you are the host or the owner of the server you are playing on the mod menu won't do anything. If someone wants to play with a mod menu they can in their own private game or server.
  • Is there still a way to get and use a mod menu?

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    @LudaBeats13 https://forum.plutonium.pw/topic/6966/how-to-use-a-mod-menu-without-injecting-loading-gsc-scripts-client-sided
  • New Zombies Mapvote Menu

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  • [Request]: Change loadout mod.

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    @FragsAreUs if that so, what about iw5? or it runs different coding too? i heard that it is, when searching for mods.
  • Bo2 non dlc camos

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    @casino Thanks