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  3. [ZM] T6 Perkaholic Mod

[ZM] T6 Perkaholic Mod

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  • RyhHD RyhHD

    This Script is meant to give you all perks on spawn when the map is loaded.

    Works On Mob Now 13/05/2023


    57fc257a-75c1-4a20-8c3e-e03cff07c1c4-image.png


    c43a34ad-8310-4cf9-afc5-efa01a79257d-image.png
    Installation Guide ^


    Download | Preview


    Any issues please respond to me through discord

    ryh#0005 ❤

    • Updated Version

    • Perks will be given after being revived in after life

    WolflexZ Offline
    WolflexZ Offline
    WolflexZ
    Contributor
    wrote on last edited by
    #4

    ps9 pass'em, those camos.

    RyhHD 1 Reply Last reply
    1
    • WolflexZ WolflexZ

      ps9 pass'em, those camos.

      RyhHD Offline
      RyhHD Offline
      RyhHD
      wrote on last edited by
      #5

      WolflexZ https://forum.plutonium.pw/topic/17660/zm-1-tentha-s-reflective-rainbow-texture-pack

      1 Reply Last reply
      1
      • RyhHD RyhHD

        This Script is meant to give you all perks on spawn when the map is loaded.

        Works On Mob Now 13/05/2023


        57fc257a-75c1-4a20-8c3e-e03cff07c1c4-image.png


        c43a34ad-8310-4cf9-afc5-efa01a79257d-image.png
        Installation Guide ^


        Download | Preview


        Any issues please respond to me through discord

        ryh#0005 ❤

        • Updated Version

        • Perks will be given after being revived in after life

        Ewhiii Offline
        Ewhiii Offline
        Ewhiii
        wrote on last edited by
        #6

        ps9 i need a tutorial

        hindercanrun _Eddy-_- 2 Replies Last reply
        0
        • Ewhiii Ewhiii

          ps9 i need a tutorial

          hindercanrun Offline
          hindercanrun Offline
          hindercanrun
          Contributor
          wrote on last edited by
          #7

          @R3vengeYT it’s very simple to set up

          1 Reply Last reply
          0
          • MyBadiKilledYou Offline
            MyBadiKilledYou Offline
            MyBadiKilledYou
            wrote on last edited by
            #8

            Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

            Any idea how to fix that?

            hindercanrun chicken emoji 2 Replies Last reply
            0
            • MyBadiKilledYou MyBadiKilledYou

              Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

              Any idea how to fix that?

              hindercanrun Offline
              hindercanrun Offline
              hindercanrun
              Contributor
              wrote on last edited by
              #9

              MyBadiKilledYou oh it’s gonna be hard with afterlife in the way, maybe it someone could make the perks appear on round 2 or something, idk.

              1 Reply Last reply
              0
              • AlexTesla Offline
                AlexTesla Offline
                AlexTesla
                wrote on last edited by
                #10

                no problem the 'director's cut' by teh bandit does actually give you all of them even in motd

                1 Reply Last reply
                0
                • MyBadiKilledYou MyBadiKilledYou

                  Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

                  Any idea how to fix that?

                  chicken emoji Offline
                  chicken emoji Offline
                  chicken emoji
                  wrote on last edited by
                  #11

                  MyBadiKilledYou if you can edit the file you can add this before it gives the perks

                  flag_wait("initial_players_connected");
                  while(isdefined(self.afterlife) && self.afterlife){
                  	wait 0.05;
                  }
                  

                  it will wait specifically before the first spawn phase os over if you play on mob

                  1 Reply Last reply
                  0
                  • Ewhiii Ewhiii

                    ps9 i need a tutorial

                    _Eddy-_- Offline
                    _Eddy-_- Offline
                    _Eddy-_-
                    wrote on last edited by
                    #12

                    @R3vengeYT me too fr need a tutorial on howe to set up

                    1 Reply Last reply
                    0
                    • _Eddy-_- Offline
                      _Eddy-_- Offline
                      _Eddy-_-
                      wrote on last edited by
                      #13

                      can someone make a video on how to get this to work

                      1 Reply Last reply
                      0
                      • hindercanrun Offline
                        hindercanrun Offline
                        hindercanrun
                        Contributor
                        wrote on last edited by
                        #14

                        It’s so simple
                        if u need a tutorial for this then your brain is small

                        1 Reply Last reply
                        2
                        • leapyleaf Offline
                          leapyleaf Offline
                          leapyleaf
                          wrote on last edited by
                          #15

                          Can you link the perk icons ps9

                          RyhHD 1 Reply Last reply
                          0
                          • leapyleaf leapyleaf

                            Can you link the perk icons ps9

                            RyhHD Offline
                            RyhHD Offline
                            RyhHD
                            wrote on last edited by
                            #16

                            @oppastomppa dont have the link to it anymore but i use these now
                            https://forum.plutonium.pw/topic/16641/soe-perk-icons

                            1 Reply Last reply
                            0
                            • Damocles Offline
                              Damocles Offline
                              Damocles
                              wrote on last edited by
                              #17

                              Quick question, can you release the source for this? Wanted to do some edits.

                              RyhHD 1 Reply Last reply
                              0
                              • Damocles Damocles

                                Quick question, can you release the source for this? Wanted to do some edits.

                                RyhHD Offline
                                RyhHD Offline
                                RyhHD
                                wrote on last edited by
                                #18

                                Damocles https://github.com/RyhZM/

                                Damocles 1 Reply Last reply
                                2
                                • 916katakan Offline
                                  916katakan Offline
                                  916katakan
                                  wrote on last edited by
                                  #19
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • RyhHD RyhHD

                                    Damocles https://github.com/RyhZM/

                                    Damocles Offline
                                    Damocles Offline
                                    Damocles
                                    wrote on last edited by
                                    #20

                                    @s0uthstar Thank you!

                                    1 Reply Last reply
                                    0
                                    • contrabandgotti Offline
                                      contrabandgotti Offline
                                      contrabandgotti
                                      wrote on last edited by
                                      #21

                                      Thanks to chicken emoji
                                      I made @s0uthstar script work on MOTD too
                                      If you want to download directly the gsc file > Download

                                      The source code is below

                                      #include maps/mp/zombies/_zm_utility;
                                      #include maps/mp/_utility;
                                      #include common_scripts/utility;
                                      #include maps/mp/zombies/_zm_perks;
                                      init()
                                      {
                                      	level thread on_player_connect();
                                      
                                      }
                                      
                                      on_player_connect()
                                      {
                                      	level endon( "end_game" );
                                      	while( 1 )
                                      	{
                                      		level waittill( "connected", player );
                                      		player thread on_player_spawned();
                                      		player thread sq_give_player_all_perks();
                                      	}
                                      
                                      }
                                      
                                      on_player_spawned()
                                      {
                                      	level endon( "end_game" );
                                      	self endon( "disconnect" );
                                      	while( 1 )
                                      	{
                                      		self waittill( "spawned_player" );
                                      	}
                                      
                                      }
                                      
                                      sq_give_player_all_perks()
                                      {
                                      
                                      	flag_wait( "initial_blackscreen_passed" );
                                      	flag_wait("initial_players_connected");
                                      	while(isdefined(self.afterlife) && self.afterlife){
                                      	wait 0.05;
                                      }
                                      	if( level.script != "zm_tomb" )
                                      	{
                                      		machines = getentarray( "zombie_vending", "targetname" );
                                      		perks = [];
                                      		i = 0;
                                      		while( i < machines.size )
                                      		{
                                      			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                                      			{
                                      				i++;
                                      				continue;
                                      			}
                                      			perks[perks.size] = machines[ i].script_noteworthy;
                                      			i++;
                                      		}
                                      	}
                                      	else
                                      	{
                                      		perks = level._random_perk_machine_perk_list;
                                      	}
                                      	foreach( perk in perks )
                                      	{
                                      		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                                      		{
                                      		}
                                      		else
                                      		{
                                      			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                                      			{
                                      			}
                                      			else
                                      			{
                                      				self give_perk( perk, 0 );
                                      				wait 0.25;
                                      			}
                                      		}
                                      	}
                                      	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                                      	{
                                      		if( !(is_true( self._retain_perks )) )
                                      		{
                                      			self thread watch_for_respawn();
                                      			self._retain_perks = 1;
                                      		}
                                      	}
                                      
                                      }
                                      
                                      watch_for_respawn()
                                      {
                                      	level endon( "end_game" );
                                      	self endon( "disconnect" );
                                      	while( 1 )
                                      	{
                                      		self waittill_either( "spawned_player", "player_revived" );
                                      		wait_network_frame();
                                      		self thread sq_give_player_all_perks();
                                      		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                                      	}
                                      
                                      }
                                      
                                      
                                      
                                      RyhHD 1 Reply Last reply
                                      0
                                      • contrabandgotti contrabandgotti

                                        Thanks to chicken emoji
                                        I made @s0uthstar script work on MOTD too
                                        If you want to download directly the gsc file > Download

                                        The source code is below

                                        #include maps/mp/zombies/_zm_utility;
                                        #include maps/mp/_utility;
                                        #include common_scripts/utility;
                                        #include maps/mp/zombies/_zm_perks;
                                        init()
                                        {
                                        	level thread on_player_connect();
                                        
                                        }
                                        
                                        on_player_connect()
                                        {
                                        	level endon( "end_game" );
                                        	while( 1 )
                                        	{
                                        		level waittill( "connected", player );
                                        		player thread on_player_spawned();
                                        		player thread sq_give_player_all_perks();
                                        	}
                                        
                                        }
                                        
                                        on_player_spawned()
                                        {
                                        	level endon( "end_game" );
                                        	self endon( "disconnect" );
                                        	while( 1 )
                                        	{
                                        		self waittill( "spawned_player" );
                                        	}
                                        
                                        }
                                        
                                        sq_give_player_all_perks()
                                        {
                                        
                                        	flag_wait( "initial_blackscreen_passed" );
                                        	flag_wait("initial_players_connected");
                                        	while(isdefined(self.afterlife) && self.afterlife){
                                        	wait 0.05;
                                        }
                                        	if( level.script != "zm_tomb" )
                                        	{
                                        		machines = getentarray( "zombie_vending", "targetname" );
                                        		perks = [];
                                        		i = 0;
                                        		while( i < machines.size )
                                        		{
                                        			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                                        			{
                                        				i++;
                                        				continue;
                                        			}
                                        			perks[perks.size] = machines[ i].script_noteworthy;
                                        			i++;
                                        		}
                                        	}
                                        	else
                                        	{
                                        		perks = level._random_perk_machine_perk_list;
                                        	}
                                        	foreach( perk in perks )
                                        	{
                                        		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                                        		{
                                        		}
                                        		else
                                        		{
                                        			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                                        			{
                                        			}
                                        			else
                                        			{
                                        				self give_perk( perk, 0 );
                                        				wait 0.25;
                                        			}
                                        		}
                                        	}
                                        	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                                        	{
                                        		if( !(is_true( self._retain_perks )) )
                                        		{
                                        			self thread watch_for_respawn();
                                        			self._retain_perks = 1;
                                        		}
                                        	}
                                        
                                        }
                                        
                                        watch_for_respawn()
                                        {
                                        	level endon( "end_game" );
                                        	self endon( "disconnect" );
                                        	while( 1 )
                                        	{
                                        		self waittill_either( "spawned_player", "player_revived" );
                                        		wait_network_frame();
                                        		self thread sq_give_player_all_perks();
                                        		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                                        	}
                                        
                                        }
                                        
                                        
                                        
                                        RyhHD Offline
                                        RyhHD Offline
                                        RyhHD
                                        wrote on last edited by
                                        #22

                                        contrabandgotti yes this works

                                        1 Reply Last reply
                                        1
                                        • _Eddy-_- Offline
                                          _Eddy-_- Offline
                                          _Eddy-_-
                                          wrote on last edited by
                                          #23

                                          i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                                          chicken emoji 1 Reply Last reply
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