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  3. [ZM] T6 Perkaholic Mod

[ZM] T6 Perkaholic Mod

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  • MyBadiKilledYou MyBadiKilledYou

    Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

    Any idea how to fix that?

    hindercanrun Offline
    hindercanrun Offline
    hindercanrun
    Contributor
    wrote on last edited by
    #9

    MyBadiKilledYou oh it’s gonna be hard with afterlife in the way, maybe it someone could make the perks appear on round 2 or something, idk.

    1 Reply Last reply
    0
    • AlexTesla Offline
      AlexTesla Offline
      AlexTesla
      wrote on last edited by
      #10

      no problem the 'director's cut' by teh bandit does actually give you all of them even in motd

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      • MyBadiKilledYou MyBadiKilledYou

        Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

        Any idea how to fix that?

        chicken emoji Offline
        chicken emoji Offline
        chicken emoji
        wrote on last edited by
        #11

        MyBadiKilledYou if you can edit the file you can add this before it gives the perks

        flag_wait("initial_players_connected");
        while(isdefined(self.afterlife) && self.afterlife){
        	wait 0.05;
        }
        

        it will wait specifically before the first spawn phase os over if you play on mob

        1 Reply Last reply
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        • Ewhiii Ewhiii

          ps9 i need a tutorial

          _Eddy-_- Offline
          _Eddy-_- Offline
          _Eddy-_-
          wrote on last edited by
          #12

          @R3vengeYT me too fr need a tutorial on howe to set up

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          • _Eddy-_- Offline
            _Eddy-_- Offline
            _Eddy-_-
            wrote on last edited by
            #13

            can someone make a video on how to get this to work

            1 Reply Last reply
            0
            • hindercanrun Offline
              hindercanrun Offline
              hindercanrun
              Contributor
              wrote on last edited by
              #14

              It’s so simple
              if u need a tutorial for this then your brain is small

              1 Reply Last reply
              2
              • leapyleaf Offline
                leapyleaf Offline
                leapyleaf
                wrote on last edited by
                #15

                Can you link the perk icons ps9

                RyhHD 1 Reply Last reply
                0
                • leapyleaf leapyleaf

                  Can you link the perk icons ps9

                  RyhHD Offline
                  RyhHD Offline
                  RyhHD
                  wrote on last edited by
                  #16

                  @oppastomppa dont have the link to it anymore but i use these now
                  https://forum.plutonium.pw/topic/16641/soe-perk-icons

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                  • Damocles Offline
                    Damocles Offline
                    Damocles
                    wrote on last edited by
                    #17

                    Quick question, can you release the source for this? Wanted to do some edits.

                    RyhHD 1 Reply Last reply
                    0
                    • Damocles Damocles

                      Quick question, can you release the source for this? Wanted to do some edits.

                      RyhHD Offline
                      RyhHD Offline
                      RyhHD
                      wrote on last edited by
                      #18

                      Damocles https://github.com/RyhZM/

                      Damocles 1 Reply Last reply
                      2
                      • 916katakan Offline
                        916katakan Offline
                        916katakan
                        wrote on last edited by
                        #19
                        This post is deleted!
                        1 Reply Last reply
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                        • RyhHD RyhHD

                          Damocles https://github.com/RyhZM/

                          Damocles Offline
                          Damocles Offline
                          Damocles
                          wrote on last edited by
                          #20

                          @s0uthstar Thank you!

                          1 Reply Last reply
                          0
                          • contrabandgotti Offline
                            contrabandgotti Offline
                            contrabandgotti
                            wrote on last edited by
                            #21

                            Thanks to chicken emoji
                            I made @s0uthstar script work on MOTD too
                            If you want to download directly the gsc file > Download

                            The source code is below

                            #include maps/mp/zombies/_zm_utility;
                            #include maps/mp/_utility;
                            #include common_scripts/utility;
                            #include maps/mp/zombies/_zm_perks;
                            init()
                            {
                            	level thread on_player_connect();
                            
                            }
                            
                            on_player_connect()
                            {
                            	level endon( "end_game" );
                            	while( 1 )
                            	{
                            		level waittill( "connected", player );
                            		player thread on_player_spawned();
                            		player thread sq_give_player_all_perks();
                            	}
                            
                            }
                            
                            on_player_spawned()
                            {
                            	level endon( "end_game" );
                            	self endon( "disconnect" );
                            	while( 1 )
                            	{
                            		self waittill( "spawned_player" );
                            	}
                            
                            }
                            
                            sq_give_player_all_perks()
                            {
                            
                            	flag_wait( "initial_blackscreen_passed" );
                            	flag_wait("initial_players_connected");
                            	while(isdefined(self.afterlife) && self.afterlife){
                            	wait 0.05;
                            }
                            	if( level.script != "zm_tomb" )
                            	{
                            		machines = getentarray( "zombie_vending", "targetname" );
                            		perks = [];
                            		i = 0;
                            		while( i < machines.size )
                            		{
                            			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                            			{
                            				i++;
                            				continue;
                            			}
                            			perks[perks.size] = machines[ i].script_noteworthy;
                            			i++;
                            		}
                            	}
                            	else
                            	{
                            		perks = level._random_perk_machine_perk_list;
                            	}
                            	foreach( perk in perks )
                            	{
                            		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                            		{
                            		}
                            		else
                            		{
                            			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                            			{
                            			}
                            			else
                            			{
                            				self give_perk( perk, 0 );
                            				wait 0.25;
                            			}
                            		}
                            	}
                            	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                            	{
                            		if( !(is_true( self._retain_perks )) )
                            		{
                            			self thread watch_for_respawn();
                            			self._retain_perks = 1;
                            		}
                            	}
                            
                            }
                            
                            watch_for_respawn()
                            {
                            	level endon( "end_game" );
                            	self endon( "disconnect" );
                            	while( 1 )
                            	{
                            		self waittill_either( "spawned_player", "player_revived" );
                            		wait_network_frame();
                            		self thread sq_give_player_all_perks();
                            		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                            	}
                            
                            }
                            
                            
                            
                            RyhHD 1 Reply Last reply
                            0
                            • contrabandgotti contrabandgotti

                              Thanks to chicken emoji
                              I made @s0uthstar script work on MOTD too
                              If you want to download directly the gsc file > Download

                              The source code is below

                              #include maps/mp/zombies/_zm_utility;
                              #include maps/mp/_utility;
                              #include common_scripts/utility;
                              #include maps/mp/zombies/_zm_perks;
                              init()
                              {
                              	level thread on_player_connect();
                              
                              }
                              
                              on_player_connect()
                              {
                              	level endon( "end_game" );
                              	while( 1 )
                              	{
                              		level waittill( "connected", player );
                              		player thread on_player_spawned();
                              		player thread sq_give_player_all_perks();
                              	}
                              
                              }
                              
                              on_player_spawned()
                              {
                              	level endon( "end_game" );
                              	self endon( "disconnect" );
                              	while( 1 )
                              	{
                              		self waittill( "spawned_player" );
                              	}
                              
                              }
                              
                              sq_give_player_all_perks()
                              {
                              
                              	flag_wait( "initial_blackscreen_passed" );
                              	flag_wait("initial_players_connected");
                              	while(isdefined(self.afterlife) && self.afterlife){
                              	wait 0.05;
                              }
                              	if( level.script != "zm_tomb" )
                              	{
                              		machines = getentarray( "zombie_vending", "targetname" );
                              		perks = [];
                              		i = 0;
                              		while( i < machines.size )
                              		{
                              			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                              			{
                              				i++;
                              				continue;
                              			}
                              			perks[perks.size] = machines[ i].script_noteworthy;
                              			i++;
                              		}
                              	}
                              	else
                              	{
                              		perks = level._random_perk_machine_perk_list;
                              	}
                              	foreach( perk in perks )
                              	{
                              		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                              		{
                              		}
                              		else
                              		{
                              			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                              			{
                              			}
                              			else
                              			{
                              				self give_perk( perk, 0 );
                              				wait 0.25;
                              			}
                              		}
                              	}
                              	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                              	{
                              		if( !(is_true( self._retain_perks )) )
                              		{
                              			self thread watch_for_respawn();
                              			self._retain_perks = 1;
                              		}
                              	}
                              
                              }
                              
                              watch_for_respawn()
                              {
                              	level endon( "end_game" );
                              	self endon( "disconnect" );
                              	while( 1 )
                              	{
                              		self waittill_either( "spawned_player", "player_revived" );
                              		wait_network_frame();
                              		self thread sq_give_player_all_perks();
                              		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                              	}
                              
                              }
                              
                              
                              
                              RyhHD Offline
                              RyhHD Offline
                              RyhHD
                              wrote on last edited by
                              #22

                              contrabandgotti yes this works

                              1 Reply Last reply
                              1
                              • _Eddy-_- Offline
                                _Eddy-_- Offline
                                _Eddy-_-
                                wrote on last edited by
                                #23

                                i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                                chicken emoji 1 Reply Last reply
                                0
                                • _Eddy-_- _Eddy-_-

                                  i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                                  chicken emoji Offline
                                  chicken emoji Offline
                                  chicken emoji
                                  wrote on last edited by
                                  #24

                                  _Eddy-_- Did you try this tutorial on how to load mods into plutonium? https://plutonium.pw/docs/modding/loading-mods/

                                  1 Reply Last reply
                                  0
                                  • omgiZ1Y8KOx55b5E omgiZ1Y8KOx55b5E referenced this topic on
                                  • Max3sc Offline
                                    Max3sc Offline
                                    Max3sc
                                    wrote on last edited by Max3sc
                                    #25

                                    Bro, do you have the pack for that weapon? It's called [ZM] #1 Tentha's Reflective Rainbow Texture Pack.

                                    1 Reply Last reply
                                    0
                                    • adnane._.17 Offline
                                      adnane._.17 Offline
                                      adnane._.17
                                      wrote on last edited by
                                      #26

                                      I AM GETTING A SYNTAX ERROR

                                      1 Reply Last reply
                                      0
                                      • Hawkbone Offline
                                        Hawkbone Offline
                                        Hawkbone
                                        wrote on last edited by
                                        #27

                                        So, some dipshit executive at Mediafire recently turned clinically braindead and came up with the idea to lock downloading files behind a $10 monthly subscription, which means you can't download this mod anymore without essentially paying for it.

                                        I'd really appreciate if you or someone else could put up a link to this file from a different source like MEGA or Google Drive or something.

                                        Hadi77KSA 1 Reply Last reply
                                        0
                                        • Hawkbone Hawkbone

                                          So, some dipshit executive at Mediafire recently turned clinically braindead and came up with the idea to lock downloading files behind a $10 monthly subscription, which means you can't download this mod anymore without essentially paying for it.

                                          I'd really appreciate if you or someone else could put up a link to this file from a different source like MEGA or Google Drive or something.

                                          Hadi77KSA Offline
                                          Hadi77KSA Offline
                                          Hadi77KSA
                                          Contributor
                                          wrote on last edited by
                                          #28

                                          Hawkbone you can still download it for free by clicking on the file directly + the source code is provided in the thread.

                                          1 Reply Last reply
                                          0

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