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  3. [ZM] T6 Perkaholic Mod

[ZM] T6 Perkaholic Mod

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • RyhHD RyhHD

    This Script is meant to give you all perks on spawn when the map is loaded.

    Works On Mob Now 13/05/2023


    57fc257a-75c1-4a20-8c3e-e03cff07c1c4-image.png


    c43a34ad-8310-4cf9-afc5-efa01a79257d-image.png
    Installation Guide ^


    Download | Preview


    Any issues please respond to me through discord

    ryh#0005 ❤

    • Updated Version

    • Perks will be given after being revived in after life

    Ewhiii Offline
    Ewhiii Offline
    Ewhiii
    wrote on last edited by
    #6

    ps9 i need a tutorial

    hindercanrun _Eddy-_- 2 Replies Last reply
    0
    • Ewhiii Ewhiii

      ps9 i need a tutorial

      hindercanrun Offline
      hindercanrun Offline
      hindercanrun
      Contributor
      wrote on last edited by
      #7

      @R3vengeYT it’s very simple to set up

      1 Reply Last reply
      0
      • MyBadiKilledYou Offline
        MyBadiKilledYou Offline
        MyBadiKilledYou
        wrote on last edited by
        #8

        Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

        Any idea how to fix that?

        hindercanrun chicken emoji 2 Replies Last reply
        0
        • MyBadiKilledYou MyBadiKilledYou

          Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

          Any idea how to fix that?

          hindercanrun Offline
          hindercanrun Offline
          hindercanrun
          Contributor
          wrote on last edited by
          #9

          MyBadiKilledYou oh it’s gonna be hard with afterlife in the way, maybe it someone could make the perks appear on round 2 or something, idk.

          1 Reply Last reply
          0
          • AlexTesla Offline
            AlexTesla Offline
            AlexTesla
            wrote on last edited by
            #10

            no problem the 'director's cut' by teh bandit does actually give you all of them even in motd

            1 Reply Last reply
            0
            • MyBadiKilledYou MyBadiKilledYou

              Hey man great job, sadly it doesn't work on mob of the dead. Once the game starts and you are in afterlife you lose all perks.

              Any idea how to fix that?

              chicken emoji Offline
              chicken emoji Offline
              chicken emoji
              wrote on last edited by
              #11

              MyBadiKilledYou if you can edit the file you can add this before it gives the perks

              flag_wait("initial_players_connected");
              while(isdefined(self.afterlife) && self.afterlife){
              	wait 0.05;
              }
              

              it will wait specifically before the first spawn phase os over if you play on mob

              1 Reply Last reply
              0
              • Ewhiii Ewhiii

                ps9 i need a tutorial

                _Eddy-_- Offline
                _Eddy-_- Offline
                _Eddy-_-
                wrote on last edited by
                #12

                @R3vengeYT me too fr need a tutorial on howe to set up

                1 Reply Last reply
                0
                • _Eddy-_- Offline
                  _Eddy-_- Offline
                  _Eddy-_-
                  wrote on last edited by
                  #13

                  can someone make a video on how to get this to work

                  1 Reply Last reply
                  0
                  • hindercanrun Offline
                    hindercanrun Offline
                    hindercanrun
                    Contributor
                    wrote on last edited by
                    #14

                    It’s so simple
                    if u need a tutorial for this then your brain is small

                    1 Reply Last reply
                    2
                    • leapyleaf Offline
                      leapyleaf Offline
                      leapyleaf
                      wrote on last edited by
                      #15

                      Can you link the perk icons ps9

                      RyhHD 1 Reply Last reply
                      0
                      • leapyleaf leapyleaf

                        Can you link the perk icons ps9

                        RyhHD Offline
                        RyhHD Offline
                        RyhHD
                        wrote on last edited by
                        #16

                        @oppastomppa dont have the link to it anymore but i use these now
                        https://forum.plutonium.pw/topic/16641/soe-perk-icons

                        1 Reply Last reply
                        0
                        • Damocles Offline
                          Damocles Offline
                          Damocles
                          wrote on last edited by
                          #17

                          Quick question, can you release the source for this? Wanted to do some edits.

                          RyhHD 1 Reply Last reply
                          0
                          • Damocles Damocles

                            Quick question, can you release the source for this? Wanted to do some edits.

                            RyhHD Offline
                            RyhHD Offline
                            RyhHD
                            wrote on last edited by
                            #18

                            Damocles https://github.com/RyhZM/

                            Damocles 1 Reply Last reply
                            2
                            • 916katakan Offline
                              916katakan Offline
                              916katakan
                              wrote on last edited by
                              #19
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • RyhHD RyhHD

                                Damocles https://github.com/RyhZM/

                                Damocles Offline
                                Damocles Offline
                                Damocles
                                wrote on last edited by
                                #20

                                @s0uthstar Thank you!

                                1 Reply Last reply
                                0
                                • contrabandgotti Offline
                                  contrabandgotti Offline
                                  contrabandgotti
                                  wrote on last edited by
                                  #21

                                  Thanks to chicken emoji
                                  I made @s0uthstar script work on MOTD too
                                  If you want to download directly the gsc file > Download

                                  The source code is below

                                  #include maps/mp/zombies/_zm_utility;
                                  #include maps/mp/_utility;
                                  #include common_scripts/utility;
                                  #include maps/mp/zombies/_zm_perks;
                                  init()
                                  {
                                  	level thread on_player_connect();
                                  
                                  }
                                  
                                  on_player_connect()
                                  {
                                  	level endon( "end_game" );
                                  	while( 1 )
                                  	{
                                  		level waittill( "connected", player );
                                  		player thread on_player_spawned();
                                  		player thread sq_give_player_all_perks();
                                  	}
                                  
                                  }
                                  
                                  on_player_spawned()
                                  {
                                  	level endon( "end_game" );
                                  	self endon( "disconnect" );
                                  	while( 1 )
                                  	{
                                  		self waittill( "spawned_player" );
                                  	}
                                  
                                  }
                                  
                                  sq_give_player_all_perks()
                                  {
                                  
                                  	flag_wait( "initial_blackscreen_passed" );
                                  	flag_wait("initial_players_connected");
                                  	while(isdefined(self.afterlife) && self.afterlife){
                                  	wait 0.05;
                                  }
                                  	if( level.script != "zm_tomb" )
                                  	{
                                  		machines = getentarray( "zombie_vending", "targetname" );
                                  		perks = [];
                                  		i = 0;
                                  		while( i < machines.size )
                                  		{
                                  			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                                  			{
                                  				i++;
                                  				continue;
                                  			}
                                  			perks[perks.size] = machines[ i].script_noteworthy;
                                  			i++;
                                  		}
                                  	}
                                  	else
                                  	{
                                  		perks = level._random_perk_machine_perk_list;
                                  	}
                                  	foreach( perk in perks )
                                  	{
                                  		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                                  		{
                                  		}
                                  		else
                                  		{
                                  			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                                  			{
                                  			}
                                  			else
                                  			{
                                  				self give_perk( perk, 0 );
                                  				wait 0.25;
                                  			}
                                  		}
                                  	}
                                  	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                                  	{
                                  		if( !(is_true( self._retain_perks )) )
                                  		{
                                  			self thread watch_for_respawn();
                                  			self._retain_perks = 1;
                                  		}
                                  	}
                                  
                                  }
                                  
                                  watch_for_respawn()
                                  {
                                  	level endon( "end_game" );
                                  	self endon( "disconnect" );
                                  	while( 1 )
                                  	{
                                  		self waittill_either( "spawned_player", "player_revived" );
                                  		wait_network_frame();
                                  		self thread sq_give_player_all_perks();
                                  		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                                  	}
                                  
                                  }
                                  
                                  
                                  
                                  RyhHD 1 Reply Last reply
                                  0
                                  • contrabandgotti contrabandgotti

                                    Thanks to chicken emoji
                                    I made @s0uthstar script work on MOTD too
                                    If you want to download directly the gsc file > Download

                                    The source code is below

                                    #include maps/mp/zombies/_zm_utility;
                                    #include maps/mp/_utility;
                                    #include common_scripts/utility;
                                    #include maps/mp/zombies/_zm_perks;
                                    init()
                                    {
                                    	level thread on_player_connect();
                                    
                                    }
                                    
                                    on_player_connect()
                                    {
                                    	level endon( "end_game" );
                                    	while( 1 )
                                    	{
                                    		level waittill( "connected", player );
                                    		player thread on_player_spawned();
                                    		player thread sq_give_player_all_perks();
                                    	}
                                    
                                    }
                                    
                                    on_player_spawned()
                                    {
                                    	level endon( "end_game" );
                                    	self endon( "disconnect" );
                                    	while( 1 )
                                    	{
                                    		self waittill( "spawned_player" );
                                    	}
                                    
                                    }
                                    
                                    sq_give_player_all_perks()
                                    {
                                    
                                    	flag_wait( "initial_blackscreen_passed" );
                                    	flag_wait("initial_players_connected");
                                    	while(isdefined(self.afterlife) && self.afterlife){
                                    	wait 0.05;
                                    }
                                    	if( level.script != "zm_tomb" )
                                    	{
                                    		machines = getentarray( "zombie_vending", "targetname" );
                                    		perks = [];
                                    		i = 0;
                                    		while( i < machines.size )
                                    		{
                                    			if( machines[ i].script_noteworthy == "specialty_weapupgrade" )
                                    			{
                                    				i++;
                                    				continue;
                                    			}
                                    			perks[perks.size] = machines[ i].script_noteworthy;
                                    			i++;
                                    		}
                                    	}
                                    	else
                                    	{
                                    		perks = level._random_perk_machine_perk_list;
                                    	}
                                    	foreach( perk in perks )
                                    	{
                                    		if( self.perk_purchased == perk && IsDefined( self.perk_purchased ) )
                                    		{
                                    		}
                                    		else
                                    		{
                                    			if( self has_perk_paused( perk ) || self hasperk( perk ) )
                                    			{
                                    			}
                                    			else
                                    			{
                                    				self give_perk( perk, 0 );
                                    				wait 0.25;
                                    			}
                                    		}
                                    	}
                                    	if( getdvarint( "players_keep_perks_permanently" ) == 1 )
                                    	{
                                    		if( !(is_true( self._retain_perks )) )
                                    		{
                                    			self thread watch_for_respawn();
                                    			self._retain_perks = 1;
                                    		}
                                    	}
                                    
                                    }
                                    
                                    watch_for_respawn()
                                    {
                                    	level endon( "end_game" );
                                    	self endon( "disconnect" );
                                    	while( 1 )
                                    	{
                                    		self waittill_either( "spawned_player", "player_revived" );
                                    		wait_network_frame();
                                    		self thread sq_give_player_all_perks();
                                    		self setmaxhealth( level.zombie_vars[ "zombie_perk_juggernaut_health"] );
                                    	}
                                    
                                    }
                                    
                                    
                                    
                                    RyhHD Offline
                                    RyhHD Offline
                                    RyhHD
                                    wrote on last edited by
                                    #22

                                    contrabandgotti yes this works

                                    1 Reply Last reply
                                    1
                                    • _Eddy-_- Offline
                                      _Eddy-_- Offline
                                      _Eddy-_-
                                      wrote on last edited by
                                      #23

                                      i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                                      chicken emoji 1 Reply Last reply
                                      0
                                      • _Eddy-_- _Eddy-_-

                                        i wanna make this work bad someone help ill even payapal you to help me set it up im new to pc

                                        chicken emoji Offline
                                        chicken emoji Offline
                                        chicken emoji
                                        wrote on last edited by
                                        #24

                                        _Eddy-_- Did you try this tutorial on how to load mods into plutonium? https://plutonium.pw/docs/modding/loading-mods/

                                        1 Reply Last reply
                                        0
                                        • omgiZ1Y8KOx55b5E omgiZ1Y8KOx55b5E referenced this topic on
                                        • Max3sc Offline
                                          Max3sc Offline
                                          Max3sc
                                          wrote on last edited by Max3sc
                                          #25

                                          Bro, do you have the pack for that weapon? It's called [ZM] #1 Tentha's Reflective Rainbow Texture Pack.

                                          1 Reply Last reply
                                          0

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