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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • Barnseundefined Offline
    Barnseundefined Offline
    Barnse
    wrote on last edited by
    #171

    Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

    Any idea why? It's only started since installing Zombies++

    Cahzundefined 1 Reply Last reply
    0
    • Barnseundefined Barnse

      Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

      Any idea why? It's only started since installing Zombies++

      Cahzundefined Offline
      Cahzundefined Offline
      Cahz
      VIP
      wrote on last edited by
      #172

      Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

      If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

      Barnseundefined 1 Reply Last reply
      0
      • Cahzundefined Cahz

        Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

        If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

        Barnseundefined Offline
        Barnseundefined Offline
        Barnse
        wrote on last edited by
        #173

        Cahz Awesome thanks for the reply! Exactly what I was looking for. In that case is there no way to edit the config for solo/custom games with friends?

        1 Reply Last reply
        0
        • Darkiosundefined Offline
          Darkiosundefined Offline
          Darkios
          wrote on last edited by
          #174

          hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
          what are the modifications to be made in the cfg?

          Cahzundefined 1 Reply Last reply
          0
          • Darkiosundefined Darkios

            hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
            what are the modifications to be made in the cfg?

            Cahzundefined Offline
            Cahzundefined Offline
            Cahz
            VIP
            wrote on last edited by
            #175

            Darkios First off, you can find all the DVARs in the source code if you know where to look.

            Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

            Please READ it's not that hard if you follow all the directions

            Darkiosundefined 1 Reply Last reply
            0
            • Cahzundefined Cahz

              Darkios First off, you can find all the DVARs in the source code if you know where to look.

              Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

              Please READ it's not that hard if you follow all the directions

              Darkiosundefined Offline
              Darkiosundefined Offline
              Darkios
              wrote on last edited by
              #176

              Cahz thank you everything is working fine now

              1 Reply Last reply
              1
              • Cahzundefined Cahz

                ZOMBIES ++ MOD
                Developer: @ItsCahz
                Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                README
                All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                TOGGLE-ABLE FEATURES

                • Zombie Counter on screen
                • Custom Powerup drops
                • Extra Perk Machines

                CUSTOM POWERUPS

                • Money Drop (Random amount of money)
                • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                • Unlimited Ammo (Probably the best one. Credit @_Ox)
                • Fast Feet (Super sonic speed)

                EXTRA PERK MACHINES

                • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                • Stamin-Up (Nuketown)
                • Mule Kick (Nuketown, Tranzit)
                • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                OTHER FEATURES

                • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                • Game Length gets displayed at the end of the game (hours and minutes)

                Some Pictures
                I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                DIERISE_PHD.jpg
                My favorite perk and perk machine!
                all perks die rise.jpg
                All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                custom perks.jpg
                Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                MOTD_PHD.jpg
                MOTD PHD Flopper Machine!
                NUKETOWN_MULEKICK.jpg
                Nuketown Mule Kick
                BURIED_PHD.jpg
                BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                I don't think there's much else to say here other than have fun

                Version 1.2
                should be more stable. Won't know until server owners test it.

                reyalPPlayerundefined Offline
                reyalPPlayerundefined Offline
                reyalPPlayer
                wrote on last edited by
                #177

                Cahz are these mods enabled on the -TOWN- map?

                Cahzundefined 1 Reply Last reply
                0
                • reyalPPlayerundefined reyalPPlayer

                  Cahz are these mods enabled on the -TOWN- map?

                  Cahzundefined Offline
                  Cahzundefined Offline
                  Cahz
                  VIP
                  wrote on last edited by
                  #178

                  reyalPPlayer No

                  1 Reply Last reply
                  0
                  • Fire Iceundefined Offline
                    Fire Iceundefined Offline
                    Fire Ice
                    wrote on last edited by
                    #179

                    it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                    Cahzundefined 1 Reply Last reply
                    0
                    • Fire Iceundefined Fire Ice

                      it is normal that the powers up does not work (there is 0 error except when I put it in the zombies folder, I must put it in the same folder as the _clientids)

                      Cahzundefined Offline
                      Cahzundefined Offline
                      Cahz
                      VIP
                      wrote on last edited by
                      #180

                      Fire Ice Follow the directions

                      Fire Iceundefined 1 Reply Last reply
                      0
                      • Cahzundefined Cahz

                        ZOMBIES ++ MOD
                        Developer: @ItsCahz
                        Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                        Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                        README
                        All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                        TOGGLE-ABLE FEATURES

                        • Zombie Counter on screen
                        • Custom Powerup drops
                        • Extra Perk Machines

                        CUSTOM POWERUPS

                        • Money Drop (Random amount of money)
                        • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                        • Unlimited Ammo (Probably the best one. Credit @_Ox)
                        • Fast Feet (Super sonic speed)

                        EXTRA PERK MACHINES

                        • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                        • Stamin-Up (Nuketown)
                        • Mule Kick (Nuketown, Tranzit)
                        • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                        Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                        OTHER FEATURES

                        • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                        • Game Length gets displayed at the end of the game (hours and minutes)

                        Some Pictures
                        I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                        DIERISE_PHD.jpg
                        My favorite perk and perk machine!
                        all perks die rise.jpg
                        All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                        custom perks.jpg
                        Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                        MOTD_PHD.jpg
                        MOTD PHD Flopper Machine!
                        NUKETOWN_MULEKICK.jpg
                        Nuketown Mule Kick
                        BURIED_PHD.jpg
                        BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                        I don't think there's much else to say here other than have fun

                        Version 1.2
                        should be more stable. Won't know until server owners test it.

                        EzPz69undefined Offline
                        EzPz69undefined Offline
                        EzPz69
                        wrote on last edited by
                        #181

                        Cahz im am very lost can you make a short turtorial vid or something please

                        1 Reply Last reply
                        0
                        • Cahzundefined Cahz

                          Fire Ice Follow the directions

                          Fire Iceundefined Offline
                          Fire Iceundefined Offline
                          Fire Ice
                          wrote on last edited by
                          #182

                          Cahz Yes but after when I start my server and try to join it, it makes me a joining session and it does not join

                          1 Reply Last reply
                          0
                          • kyemel_personundefined Offline
                            kyemel_personundefined Offline
                            kyemel_person
                            wrote on last edited by
                            #183

                            that happens when you type your pin in but are not in a game i think

                            im new to this stuff aswell

                            1 Reply Last reply
                            0
                            • Cahzundefined Cahz

                              ZOMBIES ++ MOD
                              Developer: @ItsCahz
                              Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                              Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                              README
                              All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                              TOGGLE-ABLE FEATURES

                              • Zombie Counter on screen
                              • Custom Powerup drops
                              • Extra Perk Machines

                              CUSTOM POWERUPS

                              • Money Drop (Random amount of money)
                              • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                              • Unlimited Ammo (Probably the best one. Credit @_Ox)
                              • Fast Feet (Super sonic speed)

                              EXTRA PERK MACHINES

                              • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                              • Stamin-Up (Nuketown)
                              • Mule Kick (Nuketown, Tranzit)
                              • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                              Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                              OTHER FEATURES

                              • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                              • Game Length gets displayed at the end of the game (hours and minutes)

                              Some Pictures
                              I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                              DIERISE_PHD.jpg
                              My favorite perk and perk machine!
                              all perks die rise.jpg
                              All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                              custom perks.jpg
                              Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                              MOTD_PHD.jpg
                              MOTD PHD Flopper Machine!
                              NUKETOWN_MULEKICK.jpg
                              Nuketown Mule Kick
                              BURIED_PHD.jpg
                              BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                              I don't think there's much else to say here other than have fun

                              Version 1.2
                              should be more stable. Won't know until server owners test it.

                              saibot88undefined Offline
                              saibot88undefined Offline
                              saibot88
                              wrote on last edited by
                              #184

                              Cahz Hey bro the download links doesnt work, can you repair them? plz

                              Cahzundefined 1 Reply Last reply
                              0
                              • saibot88undefined saibot88

                                Cahz Hey bro the download links doesnt work, can you repair them? plz

                                Cahzundefined Offline
                                Cahzundefined Offline
                                Cahz
                                VIP
                                wrote on last edited by
                                #185

                                @DragonMaverick Link still works
                                https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                saibot88undefined AdrX003undefined 2 Replies Last reply
                                1
                                • Cahzundefined Cahz

                                  @DragonMaverick Link still works
                                  https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B v1.2

                                  saibot88undefined Offline
                                  saibot88undefined Offline
                                  saibot88
                                  wrote on last edited by
                                  #186

                                  Cahz Oh thanks, for some reason my browser didnt let me enter to the link, thanks dude B).

                                  lawnmowerr69undefined 1 Reply Last reply
                                  0
                                  • Squantcherundefined Offline
                                    Squantcherundefined Offline
                                    Squantcher
                                    wrote on last edited by
                                    #187

                                    Is it normal that the map keeps restarting after I die. I need to reset the game everytime.

                                    1 Reply Last reply
                                    0
                                    • XenoFaraundefined Offline
                                      XenoFaraundefined Offline
                                      XenoFara
                                      wrote on last edited by
                                      #188

                                      Is this compatible with mod menu gsc files? I would like to play this solo with mod menu.

                                      Would love a easy installation! The quality of life changes reminds me of BO1 Reimagined Mod which included Zombie counter (how many Zombies left) as well as a health bar (white line).

                                      1 Reply Last reply
                                      0
                                      • lawnmowerr69undefined Offline
                                        lawnmowerr69undefined Offline
                                        lawnmowerr69
                                        wrote on last edited by
                                        #189

                                        do you need to play on lan mode?

                                        1 Reply Last reply
                                        1
                                        • lawnmowerr69undefined Offline
                                          lawnmowerr69undefined Offline
                                          lawnmowerr69
                                          wrote on last edited by
                                          #190

                                          also when i clicked the download link it doesnt show where to download it? can anyone help?

                                          1 Reply Last reply
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