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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Vulture Aidundefined Vulture Aid

    I am for sure gonna play around with this

    Farzadundefined Offline
    Farzadundefined Offline
    Farzad
    wrote on last edited by
    #3

    Vulture Aid yah I know it’s good

    1 Reply Last reply
    0
    • Jacobeanundefined Offline
      Jacobeanundefined Offline
      Jacobean
      wrote on last edited by
      #4

      I am trying to install this but I am not sure what I am doing wrong. Is there a specific location I should be putting the compiled gsc files? I have installed other mods before through _clientids.gsc and they have worked.

      Kratamanundefined 1 Reply Last reply
      4
      • blackbeard29undefined Offline
        blackbeard29undefined Offline
        blackbeard29
        wrote on last edited by
        #5

        hi congrate for the realese any tutorial for install this mod ?

        Cahzundefined 1 Reply Last reply
        0
        • blackbeard29undefined blackbeard29

          hi congrate for the realese any tutorial for install this mod ?

          Cahzundefined Offline
          Cahzundefined Offline
          Cahz
          VIP
          wrote on last edited by
          #6

          Jacobean
          blackbeard29
          Since there was some confusion on how to install this mod, I made a RAR file with the premade _clientids and a short tutorial on how to install/use. Hopefully this helps

          Link: https://github.com/Paintball/BO2-Zombies-Mod/blob/master/Zombies%2B%2B COMPILED.rar
          Virustotal: https://www.virustotal.com/gui/file/e568a1d4390b55ca54f7bf5a287d9e5c217c7ef4ef553e9c74029dab1befdbcf/detection

          blackbeard29undefined Bruhmoment212undefined _KimboSlice_undefined 1Kaiserundefined 4 Replies Last reply
          3
          • Cahzundefined Cahz

            Jacobean
            blackbeard29
            Since there was some confusion on how to install this mod, I made a RAR file with the premade _clientids and a short tutorial on how to install/use. Hopefully this helps

            Link: https://github.com/Paintball/BO2-Zombies-Mod/blob/master/Zombies%2B%2B COMPILED.rar
            Virustotal: https://www.virustotal.com/gui/file/e568a1d4390b55ca54f7bf5a287d9e5c217c7ef4ef553e9c74029dab1befdbcf/detection

            blackbeard29undefined Offline
            blackbeard29undefined Offline
            blackbeard29
            wrote on last edited by
            #7

            Cahz thanks

            1 Reply Last reply
            0
            • Jacobeanundefined Offline
              Jacobeanundefined Offline
              Jacobean
              wrote on last edited by
              #8

              Cahz
              Now I get the error:

              **** 1 script error(s):
              **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

              Farzadundefined 3 Replies Last reply
              0
              • Jacobeanundefined Jacobean

                Cahz
                Now I get the error:

                **** 1 script error(s):
                **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

                Farzadundefined Offline
                Farzadundefined Offline
                Farzad
                wrote on last edited by
                #9

                Jacobean πŸ‘¨πŸ»β€πŸ’»

                1 Reply Last reply
                0
                • Jacobeanundefined Jacobean

                  Cahz
                  Now I get the error:

                  **** 1 script error(s):
                  **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

                  Farzadundefined Offline
                  Farzadundefined Offline
                  Farzad
                  wrote on last edited by
                  #10

                  Jacobean bro you need to add things into scr1pt

                  1 Reply Last reply
                  0
                  • Vulture Aidundefined Vulture Aid

                    I am for sure gonna play around with this

                    Farzadundefined Offline
                    Farzadundefined Offline
                    Farzad
                    wrote on last edited by
                    #11
                    This post is deleted!
                    1 Reply Last reply
                    0
                    • Jacobeanundefined Jacobean

                      Cahz
                      Now I get the error:

                      **** 1 script error(s):
                      **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

                      Farzadundefined Offline
                      Farzadundefined Offline
                      Farzad
                      wrote on last edited by
                      #12

                      Jacobean send the way your script looks like

                      Jacobeanundefined 1 Reply Last reply
                      0
                      • Farzadundefined Farzad

                        Jacobean send the way your script looks like

                        Jacobeanundefined Offline
                        Jacobeanundefined Offline
                        Jacobean
                        wrote on last edited by
                        #13

                        Farzad I just copied the compiled script that Cahz posted and put it in t6r/data/maps/mp/gametypes_zm
                        And put the config in t6r/data.
                        Do I need to do more than this?
                        https://prnt.sc/s3m9iz

                        Cahzundefined _KimboSlice_undefined 2 Replies Last reply
                        0
                        • Jacobeanundefined Jacobean

                          Farzad I just copied the compiled script that Cahz posted and put it in t6r/data/maps/mp/gametypes_zm
                          And put the config in t6r/data.
                          Do I need to do more than this?
                          https://prnt.sc/s3m9iz

                          Cahzundefined Offline
                          Cahzundefined Offline
                          Cahz
                          VIP
                          wrote on last edited by
                          #14

                          Jacobean I guess I forgot to take out one line of code. Re-try with the updated files and let me know if you have any more issues
                          Updated:https://github.com/Paintball/BO2-Zombies-Mod

                          Jacobeanundefined 1 Reply Last reply
                          0
                          • Cahzundefined Cahz

                            Jacobean I guess I forgot to take out one line of code. Re-try with the updated files and let me know if you have any more issues
                            Updated:https://github.com/Paintball/BO2-Zombies-Mod

                            Jacobeanundefined Offline
                            Jacobeanundefined Offline
                            Jacobean
                            wrote on last edited by
                            #15

                            Cahz Works great now, thanks

                            1 Reply Last reply
                            0
                            • Sorexundefined Offline
                              Sorexundefined Offline
                              Sorex
                              Contributor
                              wrote on last edited by
                              #16

                              Cahz Nice work man, thats really cool πŸ‘
                              To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
                              But is really cool mods.
                              For exemple u can make

                              perksExemple(){
                              	self endon("disconnect");
                              	self endon("stop_perks"); //Solution 1: end thread when player lose it
                              	level endon("end_game");
                              	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
                              		/*Something happen there*/
                              
                              	}
                              }
                              

                              Nice gamemode, u can make it more, just do it πŸ™‚

                              Farzadundefined 1 Reply Last reply
                              1
                              • Sorexundefined Sorex

                                Cahz Nice work man, thats really cool πŸ‘
                                To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
                                But is really cool mods.
                                For exemple u can make

                                perksExemple(){
                                	self endon("disconnect");
                                	self endon("stop_perks"); //Solution 1: end thread when player lose it
                                	level endon("end_game");
                                	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
                                		/*Something happen there*/
                                
                                	}
                                }
                                

                                Nice gamemode, u can make it more, just do it πŸ™‚

                                Farzadundefined Offline
                                Farzadundefined Offline
                                Farzad
                                wrote on last edited by
                                #17

                                Sorex what do you mean make it more?

                                1 Reply Last reply
                                0
                                • Sorexundefined Offline
                                  Sorexundefined Offline
                                  Sorex
                                  Contributor
                                  wrote on last edited by
                                  #18

                                  Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

                                  Farzadundefined 1 Reply Last reply
                                  0
                                  • Sorexundefined Sorex

                                    Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

                                    Farzadundefined Offline
                                    Farzadundefined Offline
                                    Farzad
                                    wrote on last edited by
                                    #19

                                    Sorex ohh alright

                                    1 Reply Last reply
                                    0
                                    • PlzReviveMeundefined Offline
                                      PlzReviveMeundefined Offline
                                      PlzReviveMe
                                      Contributor
                                      wrote on last edited by
                                      #20

                                      Just tried it out on Die Rise.

                                      1. Do not hold a grenade or else you will die.

                                      2. Going down with PHD and Who’s Who glitches out your game and crashes.

                                      Other than that, this is a great mod.

                                      Cahzundefined 1 Reply Last reply
                                      0
                                      • PlzReviveMeundefined PlzReviveMe

                                        Just tried it out on Die Rise.

                                        1. Do not hold a grenade or else you will die.

                                        2. Going down with PHD and Who’s Who glitches out your game and crashes.

                                        Other than that, this is a great mod.

                                        Cahzundefined Offline
                                        Cahzundefined Offline
                                        Cahz
                                        VIP
                                        wrote on last edited by
                                        #21

                                        PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
                                        And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

                                        Vulture Aidundefined 1 Reply Last reply
                                        0
                                        • MiguelitoS2undefined Offline
                                          MiguelitoS2undefined Offline
                                          MiguelitoS2
                                          wrote on last edited by
                                          #22

                                          Hey,

                                          I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes πŸ˜•

                                          Don't suppose you could lend me a hand here Cahz

                                          Cheers.

                                          SlyJFundefined 1 Reply Last reply
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