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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • blackbeard29undefined Offline
    blackbeard29undefined Offline
    blackbeard29
    wrote on last edited by
    #5

    hi congrate for the realese any tutorial for install this mod ?

    Cahzundefined 1 Reply Last reply
    0
    • Cahzundefined Offline
      Cahzundefined Offline
      Cahz VIP
      replied to blackbeard29 on last edited by
      #6

      Jacobean
      blackbeard29
      Since there was some confusion on how to install this mod, I made a RAR file with the premade _clientids and a short tutorial on how to install/use. Hopefully this helps

      Link: https://github.com/Paintball/BO2-Zombies-Mod/blob/master/Zombies%2B%2B COMPILED.rar
      Virustotal: https://www.virustotal.com/gui/file/e568a1d4390b55ca54f7bf5a287d9e5c217c7ef4ef553e9c74029dab1befdbcf/detection

      blackbeard29undefined Bruhmoment212undefined _KimboSlice_undefined 1Kaiserundefined 4 Replies Last reply
      3
      • blackbeard29undefined Offline
        blackbeard29undefined Offline
        blackbeard29
        replied to Cahz on last edited by
        #7

        Cahz thanks

        1 Reply Last reply
        0
        • Jacobeanundefined Offline
          Jacobeanundefined Offline
          Jacobean
          wrote on last edited by
          #8

          Cahz
          Now I get the error:

          **** 1 script error(s):
          **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

          Farzadundefined 3 Replies Last reply
          0
          • Farzadundefined Offline
            Farzadundefined Offline
            Farzad
            replied to Jacobean on last edited by
            #9

            Jacobean 👨🏻‍💻

            1 Reply Last reply
            0
            • Farzadundefined Offline
              Farzadundefined Offline
              Farzad
              replied to Jacobean on last edited by
              #10

              Jacobean bro you need to add things into scr1pt

              1 Reply Last reply
              0
              • Farzadundefined Offline
                Farzadundefined Offline
                Farzad
                replied to Vulture Aid on last edited by
                #11
                This post is deleted!
                1 Reply Last reply
                0
                • Farzadundefined Offline
                  Farzadundefined Offline
                  Farzad
                  replied to Jacobean on last edited by
                  #12

                  Jacobean send the way your script looks like

                  Jacobeanundefined 1 Reply Last reply
                  0
                  • Jacobeanundefined Offline
                    Jacobeanundefined Offline
                    Jacobean
                    replied to Farzad on last edited by
                    #13

                    Farzad I just copied the compiled script that Cahz posted and put it in t6r/data/maps/mp/gametypes_zm
                    And put the config in t6r/data.
                    Do I need to do more than this?
                    https://prnt.sc/s3m9iz

                    Cahzundefined _KimboSlice_undefined 2 Replies Last reply
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                    • Cahzundefined Offline
                      Cahzundefined Offline
                      Cahz VIP
                      replied to Jacobean on last edited by
                      #14

                      Jacobean I guess I forgot to take out one line of code. Re-try with the updated files and let me know if you have any more issues
                      Updated:https://github.com/Paintball/BO2-Zombies-Mod

                      Jacobeanundefined 1 Reply Last reply
                      0
                      • Jacobeanundefined Offline
                        Jacobeanundefined Offline
                        Jacobean
                        replied to Cahz on last edited by
                        #15

                        Cahz Works great now, thanks

                        1 Reply Last reply
                        0
                        • Sorexundefined Offline
                          Sorexundefined Offline
                          Sorex Contributor
                          wrote on last edited by
                          #16

                          Cahz Nice work man, thats really cool 👍
                          To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
                          But is really cool mods.
                          For exemple u can make

                          perksExemple(){
                          	self endon("disconnect");
                          	self endon("stop_perks"); //Solution 1: end thread when player lose it
                          	level endon("end_game");
                          	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
                          		/*Something happen there*/
                          
                          	}
                          }
                          

                          Nice gamemode, u can make it more, just do it 🙂

                          Farzadundefined 1 Reply Last reply
                          1
                          • Farzadundefined Offline
                            Farzadundefined Offline
                            Farzad
                            replied to Sorex on last edited by
                            #17

                            Sorex what do you mean make it more?

                            1 Reply Last reply
                            0
                            • Sorexundefined Offline
                              Sorexundefined Offline
                              Sorex Contributor
                              wrote on last edited by
                              #18

                              Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

                              Farzadundefined 1 Reply Last reply
                              0
                              • Farzadundefined Offline
                                Farzadundefined Offline
                                Farzad
                                replied to Sorex on last edited by
                                #19

                                Sorex ohh alright

                                1 Reply Last reply
                                0
                                • PlzReviveMeundefined Offline
                                  PlzReviveMeundefined Offline
                                  PlzReviveMe Contributor
                                  wrote on last edited by
                                  #20

                                  Just tried it out on Die Rise.

                                  1. Do not hold a grenade or else you will die.

                                  2. Going down with PHD and Who’s Who glitches out your game and crashes.

                                  Other than that, this is a great mod.

                                  Cahzundefined 1 Reply Last reply
                                  0
                                  • Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz VIP
                                    replied to PlzReviveMe on last edited by
                                    #21

                                    PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
                                    And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

                                    Vulture Aidundefined 1 Reply Last reply
                                    0
                                    • MiguelitoS2undefined Offline
                                      MiguelitoS2undefined Offline
                                      MiguelitoS2
                                      wrote on last edited by
                                      #22

                                      Hey,

                                      I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

                                      Don't suppose you could lend me a hand here Cahz

                                      Cheers.

                                      SlyJFundefined 1 Reply Last reply
                                      0
                                      • Vulture Aidundefined Offline
                                        Vulture Aidundefined Offline
                                        Vulture Aid Contributor
                                        replied to Cahz on last edited by Vulture Aid
                                        #23
                                        This post is deleted!
                                        1 Reply Last reply
                                        0
                                        • Vulture Aidundefined Offline
                                          Vulture Aidundefined Offline
                                          Vulture Aid Contributor
                                          wrote on last edited by
                                          #24

                                          Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

                                          Cahzundefined 1 Reply Last reply
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