Skip to content
  • 0 Unread 0
  • Recent
  • Popular
  • Users
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
256 Posts 108 Posters 225.4k Views 21 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • blackbeard29 blackbeard29

    hi congrate for the realese any tutorial for install this mod ?

    Cahz Offline
    Cahz Offline
    Cahz
    VIP
    wrote on last edited by
    #6

    Jacobean
    blackbeard29
    Since there was some confusion on how to install this mod, I made a RAR file with the premade _clientids and a short tutorial on how to install/use. Hopefully this helps

    Link: https://github.com/Paintball/BO2-Zombies-Mod/blob/master/Zombies%2B%2B COMPILED.rar
    Virustotal: https://www.virustotal.com/gui/file/e568a1d4390b55ca54f7bf5a287d9e5c217c7ef4ef553e9c74029dab1befdbcf/detection

    blackbeard29 Bruhmoment212 _KimboSlice_ 1Kaiser 4 Replies Last reply
    4
    • Cahz Cahz

      Jacobean
      blackbeard29
      Since there was some confusion on how to install this mod, I made a RAR file with the premade _clientids and a short tutorial on how to install/use. Hopefully this helps

      Link: https://github.com/Paintball/BO2-Zombies-Mod/blob/master/Zombies%2B%2B COMPILED.rar
      Virustotal: https://www.virustotal.com/gui/file/e568a1d4390b55ca54f7bf5a287d9e5c217c7ef4ef553e9c74029dab1befdbcf/detection

      blackbeard29 Offline
      blackbeard29 Offline
      blackbeard29
      wrote on last edited by
      #7

      Cahz thanks

      1 Reply Last reply
      0
      • Jacobean Offline
        Jacobean Offline
        Jacobean
        wrote on last edited by
        #8

        Cahz
        Now I get the error:

        **** 1 script error(s):
        **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

        Farzad 3 Replies Last reply
        0
        • Jacobean Jacobean

          Cahz
          Now I get the error:

          **** 1 script error(s):
          **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

          Farzad Offline
          Farzad Offline
          Farzad
          wrote on last edited by
          #9

          Jacobean 👨🏻‍💻

          1 Reply Last reply
          0
          • Jacobean Jacobean

            Cahz
            Now I get the error:

            **** 1 script error(s):
            **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

            Farzad Offline
            Farzad Offline
            Farzad
            wrote on last edited by
            #10

            Jacobean bro you need to add things into scr1pt

            1 Reply Last reply
            0
            • Vulture Aid Vulture Aid

              I am for sure gonna play around with this

              Farzad Offline
              Farzad Offline
              Farzad
              wrote on last edited by
              #11
              This post is deleted!
              1 Reply Last reply
              0
              • Jacobean Jacobean

                Cahz
                Now I get the error:

                **** 1 script error(s):
                **** Unresolved external : "buttonmonitor" with 0 parameters in "maps/mp/_imcsx_gsc_studio.gsc" at line 1 ****

                Farzad Offline
                Farzad Offline
                Farzad
                wrote on last edited by
                #12

                Jacobean send the way your script looks like

                Jacobean 1 Reply Last reply
                0
                • Farzad Farzad

                  Jacobean send the way your script looks like

                  Jacobean Offline
                  Jacobean Offline
                  Jacobean
                  wrote on last edited by
                  #13

                  Farzad I just copied the compiled script that Cahz posted and put it in t6r/data/maps/mp/gametypes_zm
                  And put the config in t6r/data.
                  Do I need to do more than this?
                  https://prnt.sc/s3m9iz

                  Cahz _KimboSlice_ 2 Replies Last reply
                  0
                  • Jacobean Jacobean

                    Farzad I just copied the compiled script that Cahz posted and put it in t6r/data/maps/mp/gametypes_zm
                    And put the config in t6r/data.
                    Do I need to do more than this?
                    https://prnt.sc/s3m9iz

                    Cahz Offline
                    Cahz Offline
                    Cahz
                    VIP
                    wrote on last edited by
                    #14

                    Jacobean I guess I forgot to take out one line of code. Re-try with the updated files and let me know if you have any more issues
                    Updated:https://github.com/Paintball/BO2-Zombies-Mod

                    Jacobean 1 Reply Last reply
                    0
                    • Cahz Cahz

                      Jacobean I guess I forgot to take out one line of code. Re-try with the updated files and let me know if you have any more issues
                      Updated:https://github.com/Paintball/BO2-Zombies-Mod

                      Jacobean Offline
                      Jacobean Offline
                      Jacobean
                      wrote on last edited by
                      #15

                      Cahz Works great now, thanks

                      1 Reply Last reply
                      0
                      • Sorex Offline
                        Sorex Offline
                        Sorex
                        Contributor
                        wrote on last edited by
                        #16

                        Cahz Nice work man, thats really cool 👍
                        To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
                        But is really cool mods.
                        For exemple u can make

                        perksExemple(){
                        	self endon("disconnect");
                        	self endon("stop_perks"); //Solution 1: end thread when player lose it
                        	level endon("end_game");
                        	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
                        		/*Something happen there*/
                        
                        	}
                        }
                        

                        Nice gamemode, u can make it more, just do it 🙂

                        Farzad 1 Reply Last reply
                        1
                        • Sorex Sorex

                          Cahz Nice work man, thats really cool 👍
                          To optimize mod i think is better make less thread, on mine mod i have only 1 thread in loop to manage perks machine, and the perks thread start and stop when player get or lose perks.
                          But is really cool mods.
                          For exemple u can make

                          perksExemple(){
                          	self endon("disconnect");
                          	self endon("stop_perks"); //Solution 1: end thread when player lose it
                          	level endon("end_game");
                          	while(self hasPerks()){ //Solution 2: end thread when player hasPerks() response false
                          		/*Something happen there*/
                          
                          	}
                          }
                          

                          Nice gamemode, u can make it more, just do it 🙂

                          Farzad Offline
                          Farzad Offline
                          Farzad
                          wrote on last edited by
                          #17

                          Sorex what do you mean make it more?

                          1 Reply Last reply
                          0
                          • Sorex Offline
                            Sorex Offline
                            Sorex
                            Contributor
                            wrote on last edited by
                            #18

                            Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

                            Farzad 1 Reply Last reply
                            0
                            • Sorex Sorex

                              Farzad No, i mean, his mod can be optimizied to be used on server side use a system like mine. If he can make more thats a good thing, i dont have a lot of time to make new things

                              Farzad Offline
                              Farzad Offline
                              Farzad
                              wrote on last edited by
                              #19

                              Sorex ohh alright

                              1 Reply Last reply
                              0
                              • PlzReviveMe Offline
                                PlzReviveMe Offline
                                PlzReviveMe
                                Contributor
                                wrote on last edited by
                                #20

                                Just tried it out on Die Rise.

                                1. Do not hold a grenade or else you will die.

                                2. Going down with PHD and Who’s Who glitches out your game and crashes.

                                Other than that, this is a great mod.

                                Cahz 1 Reply Last reply
                                0
                                • PlzReviveMe PlzReviveMe

                                  Just tried it out on Die Rise.

                                  1. Do not hold a grenade or else you will die.

                                  2. Going down with PHD and Who’s Who glitches out your game and crashes.

                                  Other than that, this is a great mod.

                                  Cahz Offline
                                  Cahz Offline
                                  Cahz
                                  VIP
                                  wrote on last edited by
                                  #21

                                  PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
                                  And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

                                  Vulture Aid 1 Reply Last reply
                                  0
                                  • MiguelitoS2 Offline
                                    MiguelitoS2 Offline
                                    MiguelitoS2
                                    wrote on last edited by
                                    #22

                                    Hey,

                                    I'm getting weird bugs using this, ZombieBlood doesn't work when pickedup on Origins and when a zombie drops a powerup besides ZombieBlood (Instakill) it freezes and crashes 😕

                                    Don't suppose you could lend me a hand here Cahz

                                    Cheers.

                                    SlyJF 1 Reply Last reply
                                    0
                                    • Cahz Cahz

                                      PlzReviveMe I haven't had the PHD and Who's Who crash... and I've played multiple games with 4 players. So unsure about that.
                                      And as far as the holding grenade, just dont hold it all the way haha.. i could fix it, but there's really no need for something so small

                                      Vulture Aid Offline
                                      Vulture Aid Offline
                                      Vulture Aid
                                      Contributor
                                      wrote on last edited by Vulture Aid
                                      #23
                                      This post is deleted!
                                      1 Reply Last reply
                                      0
                                      • Vulture Aid Offline
                                        Vulture Aid Offline
                                        Vulture Aid
                                        Contributor
                                        wrote on last edited by
                                        #24

                                        Why did you reuse the phd model from the docks in MOTD? Why couldn't you base it off of grief/cellblock? Great mod btw

                                        Cahz 1 Reply Last reply
                                        0
                                        • Fry Offline
                                          Fry Offline
                                          Fry
                                          Plutonium Staff
                                          wrote on last edited by
                                          #25

                                          Why is your source code split in 3 and not just 1 gsc that you precompiled? 🤔

                                          Did you use compiler.exe or GSC studio?

                                          I was going to include it with JezuzLizard's MapRestartWorkaround script.

                                          Cahz 1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 3
                                          • 4
                                          • 5
                                          • 12
                                          • 13
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Popular
                                          • Users
                                          • Donate