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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

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  • Cahzundefined Cahz

    EasilyUnstpp_

    why you are not able to use some perk machines in some maps?
    

    Because of limitations you can't load assets from one map to another
    (cant grab PHD Flopper machine from MOTD and use it on Buried as example)

    and why do u use modded icons for the perks that are not on the maps? can't you just replace the icons with the originals?
    

    Can't do that because of limitations.
    (can't use Stamin-up perk icon on maps that don't have it loaded)

    EasilyUnstpp_undefined Offline
    EasilyUnstpp_undefined Offline
    EasilyUnstpp_
    wrote on last edited by
    #159

    Cahz about the icons: I saw you change colors of jugger and others perks to make them look like PHD, stamina-up, etc. couldn't you do like, for example: instead of change the colors, try to recreate PHD icon. i don't know if i'm explaining it right.... Basically, make a fake PHD Flopper icon and put it on other maps where PHD it's not allowed, instead of change colors.

    1 Reply Last reply
    0
    • Altrnteundefined Offline
      Altrnteundefined Offline
      Altrnte
      wrote on last edited by
      #160

      Cahz I'm getting a script error on server start.
      806efdf2-fec8-4972-98da-35691cb17f96-image.png

      1 Reply Last reply
      0
      • MetalThunderundefined Offline
        MetalThunderundefined Offline
        MetalThunder
        wrote on last edited by
        #161

        Hi! everything is working fine with the mod. I have many mods along with your mod, i think the only problem i saw was that when i add flopper machine to MOTD, the game runs fine until someone buy the perk and then suddenly, it crashes. By the other hand, i wanna know when is the Game Length displayed? Instantly after everbodie dies? Because im not seeing it. Hope u can help me in a way or another. Thanks 🙂

        1 Reply Last reply
        0
        • Baofuundefined Offline
          Baofuundefined Offline
          Baofu
          wrote on last edited by
          #162

          Everything works nicely so far, though I haven't delved too much into it on all of the maps yet. How do I make the cfg changes stick in LAN mode?

          1 Reply Last reply
          0
          • kyemel_personundefined Offline
            kyemel_personundefined Offline
            kyemel_person
            wrote on last edited by
            #163

            does this work on lan?

            1 Reply Last reply
            0
            • Pinkyandbudsundefined Offline
              Pinkyandbudsundefined Offline
              Pinkyandbuds
              wrote on last edited by
              #164

              None of the maps work beside die rise.
              every time I try another map I get an error code.
              Exception Code: 0xC0000005
              Exception Address: 0x008F4412
              Help?

              1 Reply Last reply
              0
              • Cahzundefined Cahz

                ZOMBIES ++ MOD
                Developer: @ItsCahz
                Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                README
                All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                TOGGLE-ABLE FEATURES

                • Zombie Counter on screen
                • Custom Powerup drops
                • Extra Perk Machines

                CUSTOM POWERUPS

                • Money Drop (Random amount of money)
                • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                • Unlimited Ammo (Probably the best one. Credit @_Ox)
                • Fast Feet (Super sonic speed)

                EXTRA PERK MACHINES

                • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                • Stamin-Up (Nuketown)
                • Mule Kick (Nuketown, Tranzit)
                • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                OTHER FEATURES

                • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                • Game Length gets displayed at the end of the game (hours and minutes)

                Some Pictures
                I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                DIERISE_PHD.jpg
                My favorite perk and perk machine!
                all perks die rise.jpg
                All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                custom perks.jpg
                Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                MOTD_PHD.jpg
                MOTD PHD Flopper Machine!
                NUKETOWN_MULEKICK.jpg
                Nuketown Mule Kick
                BURIED_PHD.jpg
                BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                I don't think there's much else to say here other than have fun

                Version 1.2
                should be more stable. Won't know until server owners test it.

                Artoria00undefined Offline
                Artoria00undefined Offline
                Artoria00
                wrote on last edited by
                #165

                Cahz I do not know if this is normal but on the map town the perks are not, on which map works the script?

                1 Reply Last reply
                0
                • iburnthesunundefined Offline
                  iburnthesunundefined Offline
                  iburnthesun
                  Contributor
                  wrote on last edited by iburnthesun
                  #166

                  i get this while starting

                  Parsing "maps/mp/gametypes_zm/_clientids.gsc"...
                  Parsing "maps/mp/zombies/_zm_chugabud.gsc"...
                  Parsing "maps/mp/zombies/_zm_powerups.gsc"...
                  [DW][Lobby] Handling hello request...
                  Setting net_port to "4976" from command line.
                  bound socket to localhost:4976
                  scanning "t6r/data\plugins" for plugins...
                  Rotating to map "zm_transit"!
                  server is changing maps, resetting stored team states...
                  Sending heartbeat...
                  Heartbeat successful.
                  =====================================================================
                  A critical exception occured!
                  Exception Code: 0xC0000005
                  Exception Address: 0x006242B0
                  =====================================================================
                  an exception occured! writing minidump...~~~~
                  1 Reply Last reply
                  0
                  • kyemel_personundefined Offline
                    kyemel_personundefined Offline
                    kyemel_person
                    wrote on last edited by
                    #167

                    i got the mod but nothing works

                    1 Reply Last reply
                    0
                    • iburnthesunundefined Offline
                      iburnthesunundefined Offline
                      iburnthesun
                      Contributor
                      wrote on last edited by
                      #168

                      managed to get the server running now, i tried to compile precompiled scripts thats why it didnt work. but now i cant join even though the server says its running fine. when i do try to join it goes to awaiting connection 2 to 11 then kicks me out with the error lost connection to host

                      1 Reply Last reply
                      1
                      • YoggSaronundefined Offline
                        YoggSaronundefined Offline
                        YoggSaron
                        Contributor
                        wrote on last edited by YoggSaron
                        #169

                        Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

                        Cahzundefined 1 Reply Last reply
                        0
                        • YoggSaronundefined YoggSaron

                          Anyone manage to get this mod working in farm survival? for me it just kicks me out as soon as I join and the game crashes Cahz pls help if you can ty

                          Cahzundefined Offline
                          Cahzundefined Offline
                          Cahz
                          VIP
                          wrote on last edited by
                          #170

                          Artoria00 YoggSaron d15dbdcf-0f74-40dc-bd78-c3a7cad4e9c9-image.png
                          Loading the mod on farm works, but I never added the extra perk machines onto any of the survival maps.

                          iburnthesun make sure you follow the directions on the Github page. If you're still confused, make sure to read up on loading GSC scripts on Plutonium. (Tutorial Here)

                          1 Reply Last reply
                          0
                          • Barnseundefined Offline
                            Barnseundefined Offline
                            Barnse
                            wrote on last edited by
                            #171

                            Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

                            Any idea why? It's only started since installing Zombies++

                            Cahzundefined 1 Reply Last reply
                            0
                            • Barnseundefined Barnse

                              Hey so quick question, when in a custom game either with friends or solo when select "End Game" rather than taking me to the menu or back into a lobby it just restarts the map.

                              Any idea why? It's only started since installing Zombies++

                              Cahzundefined Offline
                              Cahzundefined Offline
                              Cahz
                              VIP
                              wrote on last edited by
                              #172

                              Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

                              If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

                              Barnseundefined 1 Reply Last reply
                              0
                              • Cahzundefined Cahz

                                Barnse Z++ was made to be used on dedicated servers. It has a script that forces map restart when the game ends. This is to fix the issue of people disconnecting on map rotations (with the sacrifice of staying on one map only).

                                If you're using Z++ in solo and want to leave the game, just type "disconnect" in console instead of using End Game

                                Barnseundefined Offline
                                Barnseundefined Offline
                                Barnse
                                wrote on last edited by
                                #173

                                Cahz Awesome thanks for the reply! Exactly what I was looking for. In that case is there no way to edit the config for solo/custom games with friends?

                                1 Reply Last reply
                                0
                                • Darkiosundefined Offline
                                  Darkiosundefined Offline
                                  Darkios
                                  wrote on last edited by
                                  #174

                                  hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
                                  what are the modifications to be made in the cfg?

                                  Cahzundefined 1 Reply Last reply
                                  0
                                  • Darkiosundefined Darkios

                                    hello, I can not modify the starting money and the price of the mystery box (in the cfg with notepad ++) however, I have the rest of the mod including the additional perk ect
                                    what are the modifications to be made in the cfg?

                                    Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #175

                                    Darkios First off, you can find all the DVARs in the source code if you know where to look.

                                    Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                                    Please READ it's not that hard if you follow all the directions

                                    Darkiosundefined 1 Reply Last reply
                                    0
                                    • Cahzundefined Cahz

                                      Darkios First off, you can find all the DVARs in the source code if you know where to look.

                                      Secondly, if you checked the Github, you would've found the dedicated_zm.cfg file with all the Z++ DVARs.

                                      Please READ it's not that hard if you follow all the directions

                                      Darkiosundefined Offline
                                      Darkiosundefined Offline
                                      Darkios
                                      wrote on last edited by
                                      #176

                                      Cahz thank you everything is working fine now

                                      1 Reply Last reply
                                      1
                                      • Cahzundefined Cahz

                                        ZOMBIES ++ MOD
                                        Developer: @ItsCahz
                                        Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                                        Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                                        README
                                        All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                                        TOGGLE-ABLE FEATURES

                                        • Zombie Counter on screen
                                        • Custom Powerup drops
                                        • Extra Perk Machines

                                        CUSTOM POWERUPS

                                        • Money Drop (Random amount of money)
                                        • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                                        • Unlimited Ammo (Probably the best one. Credit @_Ox)
                                        • Fast Feet (Super sonic speed)

                                        EXTRA PERK MACHINES

                                        • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                                        • Stamin-Up (Nuketown)
                                        • Mule Kick (Nuketown, Tranzit)
                                        • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                                        Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                                        OTHER FEATURES

                                        • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                                        • Game Length gets displayed at the end of the game (hours and minutes)

                                        Some Pictures
                                        I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                                        DIERISE_PHD.jpg
                                        My favorite perk and perk machine!
                                        all perks die rise.jpg
                                        All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                                        custom perks.jpg
                                        Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                                        MOTD_PHD.jpg
                                        MOTD PHD Flopper Machine!
                                        NUKETOWN_MULEKICK.jpg
                                        Nuketown Mule Kick
                                        BURIED_PHD.jpg
                                        BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                                        I don't think there's much else to say here other than have fun

                                        Version 1.2
                                        should be more stable. Won't know until server owners test it.

                                        reyalPPlayerundefined Offline
                                        reyalPPlayerundefined Offline
                                        reyalPPlayer
                                        wrote on last edited by
                                        #177

                                        Cahz are these mods enabled on the -TOWN- map?

                                        Cahzundefined 1 Reply Last reply
                                        0
                                        • reyalPPlayerundefined reyalPPlayer

                                          Cahz are these mods enabled on the -TOWN- map?

                                          Cahzundefined Offline
                                          Cahzundefined Offline
                                          Cahz
                                          VIP
                                          wrote on last edited by
                                          #178

                                          reyalPPlayer No

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