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  3. [Release] [ZM] ZOMBIES++

[Release] [ZM] ZOMBIES++

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • RedFoxundefined Offline
    RedFoxundefined Offline
    RedFox
    wrote on last edited by
    #134

    Im so noob,Where and how i can install this mod?

    (Sorry for my bad english :c )

    1 Reply Last reply
    0
    • tino1occoundefined Offline
      tino1occoundefined Offline
      tino1occo
      replied to Cahz on last edited by
      #135

      Cahz thank you

      1 Reply Last reply
      1
      • DannyIsHereundefined Offline
        DannyIsHereundefined Offline
        DannyIsHere
        wrote on last edited by
        #136

        when i installed this, it changed my juggernog to only let me have 3 hits and then i go down, like being downed in BO3. Never had this issue without the mod, can someone help me with this?

        Cahzundefined 1 Reply Last reply
        0
        • Cahzundefined Offline
          Cahzundefined Offline
          Cahz VIP
          replied to DannyIsHere on last edited by
          #137

          DannyIsHere change the jugg health to 250 in your dedicated_zm.cfg

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          0
          • Thoxyundefined Offline
            Thoxyundefined Offline
            Thoxy
            wrote on last edited by
            #138

            alt text

            Cahz I have issue when try to launch the server and i have commented the 2 lines :

            set customMysteryBoxPriceEnabled 0
            set customMysteryBoxPrice 10
            

            have you an idea ?

            Here my dedicated_zm.cfg

            Cahzundefined 1 Reply Last reply
            0
            • DannyIsHereundefined Offline
              DannyIsHereundefined Offline
              DannyIsHere
              wrote on last edited by
              #139

              another question, where do i put the dedicated_zm folder in the first place? i don't even know how i installed the mod but i was trying to a while ago, i'm not using a dedi server either, just wanna play with it on my own

              1 Reply Last reply
              0
              • DannyIsHereundefined Offline
                DannyIsHereundefined Offline
                DannyIsHere
                wrote on last edited by
                #140

                Nevermind i just chucked it in there and it worked, sorry

                1 Reply Last reply
                0
                • Cahzundefined Offline
                  Cahzundefined Offline
                  Cahz VIP
                  replied to Thoxy on last edited by
                  #141

                  Thoxy In the file you provided you have

                  //set customMysteryBoxPriceEnabled 0
                  //set customMysteryBoxPrice 950
                  

                  Take off the "//" in the front of each of them

                  set customMysteryBoxPriceEnabled 0
                  set customMysteryBoxPrice 950
                  
                  Thoxyundefined 1 Reply Last reply
                  0
                  • Thoxyundefined Offline
                    Thoxyundefined Offline
                    Thoxy
                    replied to Cahz on last edited by
                    #142

                    Cahz I'ts the same i have made cause of your last reply with DannyIsHere

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                    0
                    • wxsifundefined Offline
                      wxsifundefined Offline
                      wxsif
                      wrote on last edited by
                      #143

                      **** 1 script error(s):
                      **** Unresolved external : "drawcustomperkhud" with 3 parameters in "_zm_chugabud" at lines 1,1 ****

                      help ?

                      wxsifundefined 1 Reply Last reply
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                      • wxsifundefined Offline
                        wxsifundefined Offline
                        wxsif
                        replied to wxsif on last edited by
                        #144

                        wxsif nvm i figured it out

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                        1
                        • espancamentoundefined Offline
                          espancamentoundefined Offline
                          espancamento
                          replied to Cahz on last edited by
                          #145

                          Cahz is there any way to play zombies++ in solo/lan mode ?

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                          0
                          • Cheeeesyyundefined Offline
                            Cheeeesyyundefined Offline
                            Cheeeesyy
                            replied to Cahz on last edited by
                            #146

                            Cahz Can you teach me how to only use the force players round 1 and the fast restart, please?

                            Cahzundefined 1 Reply Last reply
                            0
                            • Acrillxundefined Offline
                              Acrillxundefined Offline
                              Acrillx
                              wrote on last edited by
                              #147

                              wait you can play custom games with this??

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                              0
                              • Cahzundefined Offline
                                Cahzundefined Offline
                                Cahz VIP
                                replied to Cheeeesyy on last edited by
                                #148

                                Cheeeesyy

                                To have all players spawn on round 1, you can use this simple GSC in your script.

                                Add this into your script anywhere.

                                spawn_if_round_one() //force spawn player
                                {
                                	wait 5; //waits for blackscreen to load
                                	if ( self.sessionstate == "spectator" && level.round_number == 1 )
                                	{
                                		self [[ level.spawnplayer ]]();
                                		if ( level.script != "zm_tomb" || level.script != "zm_prison" || !is_classic() )
                                			thread maps\mp\zombies\_zm::refresh_player_navcard_hud();
                                	}
                                }
                                

                                Then add this

                                player thread spawn_if_round_one();
                                

                                under your OnPlayerConnect function, like so.

                                onPlayerConnect()
                                {
                                	level endon( "end_game" );
                                        self endon( "disconnect" );
                                	for (;;)
                                	{
                                		level waittill( "connected", player );
                                		player thread spawn_if_round_one();
                                	}
                                }
                                

                                Hope this helps

                                https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/MapRestartWorkaround

                                Cheeeesyyundefined 1 Reply Last reply
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                                • Acrillxundefined Offline
                                  Acrillxundefined Offline
                                  Acrillx
                                  wrote on last edited by
                                  #149

                                  yo Cahz can i play custom games with this or what im just wondering for now?

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                                  • Cheeeesyyundefined Offline
                                    Cheeeesyyundefined Offline
                                    Cheeeesyy
                                    replied to Cahz on last edited by
                                    #150

                                    Cahz sorry to bother you again, but, how can i compile this code, what do i have to download?

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                                    0
                                    • So Highundefined Offline
                                      So Highundefined Offline
                                      So High
                                      wrote on last edited by
                                      #151

                                      Unresolved external : "drawcustomperkhud" with 3 parameters in "_zm_chugabud" at lines 1, 1

                                      ItsTopNickundefined 1 Reply Last reply
                                      0
                                      • ItsTopNickundefined Offline
                                        ItsTopNickundefined Offline
                                        ItsTopNick
                                        replied to So High on last edited by
                                        #152

                                        @Hobo-Tim check your _clientids.gsc

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                                        0
                                        • badatfps31undefined Offline
                                          badatfps31undefined Offline
                                          badatfps31
                                          replied to Cahz on last edited by
                                          #153

                                          so how would i install this with the latest ver of bo2 zombies with plutonium ?

                                          1 Reply Last reply
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