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[Release] [ZM] ZOMBIES++

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  • CosmicLilyundefined CosmicLily

    I had noticed, not sure if its just me but it feels like its harder with the mod on, Do you know any customizations that would make it like original zombies?

    luigistyleundefined Offline
    luigistyleundefined Offline
    luigistyle
    Plutonium Staff
    wrote on last edited by
    #125

    @PrincessYoshi said in [Release] [ZM] ZOMBIES++ (Updated 8/8/2020):

    I had noticed, not sure if its just me but it feels like its harder with the mod on, Do you know any customizations that would make it like original zombies?

    Pretty sure the default config raises the maximum amount of zombies at a time from the vanilla 24 up to 32, you can change that back I guess.

    1 Reply Last reply
    0
    • INSANEMODEundefined Offline
      INSANEMODEundefined Offline
      INSANEMODE
      Contributor
      wrote on last edited by INSANEMODE
      #126

      whoops. missed an include needed in _clientids.gsc. my bad. it compiles and runs now. lol
      made another pull request.

      1 Reply Last reply
      0
      • PcJakeundefined Offline
        PcJakeundefined Offline
        PcJake
        Contributor
        wrote on last edited by
        #127

        so i fixed one out the 2 errors i have, now im getting this

        Unresolved external : "equipment_take" with 1 parameters in "_clientids" at line 1

        not to sure on what i should do, i found the line i just dont know what i should do to it

        1 Reply Last reply
        0
        • Exile676undefined Offline
          Exile676undefined Offline
          Exile676
          wrote on last edited by
          #128

          What directory do you put the dedicated_zm.cfg in?

          1 Reply Last reply
          0
          • Cahzundefined Cahz

            ZOMBIES ++ MOD
            Developer: @ItsCahz
            Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
            Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

            README
            All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

            TOGGLE-ABLE FEATURES

            • Zombie Counter on screen
            • Custom Powerup drops
            • Extra Perk Machines

            CUSTOM POWERUPS

            • Money Drop (Random amount of money)
            • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
            • Unlimited Ammo (Probably the best one. Credit @_Ox)
            • Fast Feet (Super sonic speed)

            EXTRA PERK MACHINES

            • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
            • Stamin-Up (Nuketown)
            • Mule Kick (Nuketown, Tranzit)
            • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

            Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

            OTHER FEATURES

            • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

            • Game Length gets displayed at the end of the game (hours and minutes)

            Some Pictures
            I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
            DIERISE_PHD.jpg
            My favorite perk and perk machine!
            all perks die rise.jpg
            All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
            custom perks.jpg
            Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
            MOTD_PHD.jpg
            MOTD PHD Flopper Machine!
            NUKETOWN_MULEKICK.jpg
            Nuketown Mule Kick
            BURIED_PHD.jpg
            BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
            I don't think there's much else to say here other than have fun

            Version 1.2
            should be more stable. Won't know until server owners test it.

            wxsifundefined Offline
            wxsifundefined Offline
            wxsif
            wrote on last edited by
            #129

            Cahz i get this error everytime i compile the source code

            **** 2 script error(s):
            **** Too many parameters: "vibrate" with 6 parameters in "_clientids"
            **** Unresolved external : "equipment_take" with 1 parameters in "_clientids" at line 1 ****

            Cahzundefined 1 Reply Last reply
            1
            • wxsifundefined wxsif

              Cahz i get this error everytime i compile the source code

              **** 2 script error(s):
              **** Too many parameters: "vibrate" with 6 parameters in "_clientids"
              **** Unresolved external : "equipment_take" with 1 parameters in "_clientids" at line 1 ****

              Cahzundefined Offline
              Cahzundefined Offline
              Cahz
              VIP
              wrote on last edited by Cahz
              #130

              wxsif Please try the newest _clientids.gsc. I modified the equipment_take so it should work without errors now.

              wxsifundefined 1 Reply Last reply
              1
              • Cahzundefined Cahz

                wxsif Please try the newest _clientids.gsc. I modified the equipment_take so it should work without errors now.

                wxsifundefined Offline
                wxsifundefined Offline
                wxsif
                wrote on last edited by
                #131

                Cahz god damn ur quick ty

                1 Reply Last reply
                1
                • Cahzundefined Cahz

                  ZOMBIES ++ MOD
                  Developer: @ItsCahz
                  Link: https://github.com/Paintball/BO2-GSC-Releases/tree/master/Zombies Mods/Zombies%2B%2B/v1.2
                  Hello guys, I'm bringing you guys my variation of Zombies that I've been working on for a bit. Basically this is supposed to enhance the vanilla BO2 zombies and make it better. There's so many things that I need to cover.

                  README
                  All of the important functions can be toggled on and off inside of the dedicated_zm.cfg file or by utilizing set <dvarName> <value>. Almost no need to go and edit the GSC.

                  TOGGLE-ABLE FEATURES

                  • Zombie Counter on screen
                  • Custom Powerup drops
                  • Extra Perk Machines

                  CUSTOM POWERUPS

                  • Money Drop (Random amount of money)
                  • Pack-A-Punch (Upgrade the current weapon of player) (this is super OP)
                  • Unlimited Ammo (Probably the best one. Credit @_Ox)
                  • Fast Feet (Super sonic speed)

                  EXTRA PERK MACHINES

                  • PHD Flopper (Nuketown, Tranzit, Buried, MOTD, Die Rise) (NO SPLASH DMG AND NO FALL DMG)
                  • Stamin-Up (Nuketown)
                  • Mule Kick (Nuketown, Tranzit)
                  • Deadshot Daiquiri (Nuketown, Tranzit, Buried)

                  Note: I cannot use the models of things that are not on the map already. Luckily maps like MOTD and Die Rise have assets I could use for PHD Flopper. But other custom perk machines will be using the Quick Revive model, Juggernog model, Speedcola model, and the Doubletap model. This also goes for the custom perk icons on the hud. Had to use already on the map icons.

                  OTHER FEATURES

                  • Force Spawn players on Round 1 (No more having friends spectating until Round 2)

                  • Game Length gets displayed at the end of the game (hours and minutes)

                  Some Pictures
                  I wanted the perk machine locations to be in spots that would not normally be used, so exploring the entire map should result in finding them.
                  DIERISE_PHD.jpg
                  My favorite perk and perk machine!
                  all perks die rise.jpg
                  All perks for Die Rise. (PHD Flopper, Deadshot, and Staminup)
                  custom perks.jpg
                  Nuketown All extra Perks (PHD Flopper, Deadshot, Staminup, and Mule Kick)
                  MOTD_PHD.jpg
                  MOTD PHD Flopper Machine!
                  NUKETOWN_MULEKICK.jpg
                  Nuketown Mule Kick
                  BURIED_PHD.jpg
                  BURIED PHD FLOPPER (back of witches house. have to go tunnel way instead of fountain)
                  I don't think there's much else to say here other than have fun

                  Version 1.2
                  should be more stable. Won't know until server owners test it.

                  tino1occoundefined Offline
                  tino1occoundefined Offline
                  tino1occo
                  wrote on last edited by tino1occo
                  #132

                  Cahz For some reason when I use it on nuketown and try start my server it does this Screenshot (143).png

                  Cahzundefined 1 Reply Last reply
                  0
                  • tino1occoundefined tino1occo

                    Cahz For some reason when I use it on nuketown and try start my server it does this Screenshot (143).png

                    Cahzundefined Offline
                    Cahzundefined Offline
                    Cahz
                    VIP
                    wrote on last edited by Cahz
                    #133

                    tino1occo Do not use the mystery box price change on Nuketown or any Survival maps. It will cause crashes as well.

                    Most likely it is that
                    (disable in your dedicated_zm.cfg)

                    tino1occoundefined 1 Reply Last reply
                    0
                    • RedFoxundefined Offline
                      RedFoxundefined Offline
                      RedFox
                      wrote on last edited by
                      #134

                      Im so noob,Where and how i can install this mod?

                      (Sorry for my bad english :c )

                      1 Reply Last reply
                      0
                      • Cahzundefined Cahz

                        tino1occo Do not use the mystery box price change on Nuketown or any Survival maps. It will cause crashes as well.

                        Most likely it is that
                        (disable in your dedicated_zm.cfg)

                        tino1occoundefined Offline
                        tino1occoundefined Offline
                        tino1occo
                        wrote on last edited by
                        #135

                        Cahz thank you

                        1 Reply Last reply
                        1
                        • DannyIsHereundefined Offline
                          DannyIsHereundefined Offline
                          DannyIsHere
                          wrote on last edited by
                          #136

                          when i installed this, it changed my juggernog to only let me have 3 hits and then i go down, like being downed in BO3. Never had this issue without the mod, can someone help me with this?

                          Cahzundefined 1 Reply Last reply
                          0
                          • DannyIsHereundefined DannyIsHere

                            when i installed this, it changed my juggernog to only let me have 3 hits and then i go down, like being downed in BO3. Never had this issue without the mod, can someone help me with this?

                            Cahzundefined Offline
                            Cahzundefined Offline
                            Cahz
                            VIP
                            wrote on last edited by
                            #137

                            DannyIsHere change the jugg health to 250 in your dedicated_zm.cfg

                            1 Reply Last reply
                            0
                            • Thoxyundefined Offline
                              Thoxyundefined Offline
                              Thoxy
                              wrote on last edited by
                              #138

                              alt text

                              Cahz I have issue when try to launch the server and i have commented the 2 lines :

                              set customMysteryBoxPriceEnabled 0
                              set customMysteryBoxPrice 10
                              

                              have you an idea ?

                              Here my dedicated_zm.cfg

                              Cahzundefined 1 Reply Last reply
                              0
                              • DannyIsHereundefined Offline
                                DannyIsHereundefined Offline
                                DannyIsHere
                                wrote on last edited by
                                #139

                                another question, where do i put the dedicated_zm folder in the first place? i don't even know how i installed the mod but i was trying to a while ago, i'm not using a dedi server either, just wanna play with it on my own

                                1 Reply Last reply
                                0
                                • DannyIsHereundefined Offline
                                  DannyIsHereundefined Offline
                                  DannyIsHere
                                  wrote on last edited by
                                  #140

                                  Nevermind i just chucked it in there and it worked, sorry

                                  1 Reply Last reply
                                  0
                                  • Thoxyundefined Thoxy

                                    alt text

                                    Cahz I have issue when try to launch the server and i have commented the 2 lines :

                                    set customMysteryBoxPriceEnabled 0
                                    set customMysteryBoxPrice 10
                                    

                                    have you an idea ?

                                    Here my dedicated_zm.cfg

                                    Cahzundefined Offline
                                    Cahzundefined Offline
                                    Cahz
                                    VIP
                                    wrote on last edited by
                                    #141

                                    Thoxy In the file you provided you have

                                    //set customMysteryBoxPriceEnabled 0
                                    //set customMysteryBoxPrice 950
                                    

                                    Take off the "//" in the front of each of them

                                    set customMysteryBoxPriceEnabled 0
                                    set customMysteryBoxPrice 950
                                    
                                    Thoxyundefined 1 Reply Last reply
                                    0
                                    • Cahzundefined Cahz

                                      Thoxy In the file you provided you have

                                      //set customMysteryBoxPriceEnabled 0
                                      //set customMysteryBoxPrice 950
                                      

                                      Take off the "//" in the front of each of them

                                      set customMysteryBoxPriceEnabled 0
                                      set customMysteryBoxPrice 950
                                      
                                      Thoxyundefined Offline
                                      Thoxyundefined Offline
                                      Thoxy
                                      wrote on last edited by
                                      #142

                                      Cahz I'ts the same i have made cause of your last reply with DannyIsHere

                                      1 Reply Last reply
                                      0
                                      • wxsifundefined Offline
                                        wxsifundefined Offline
                                        wxsif
                                        wrote on last edited by
                                        #143

                                        **** 1 script error(s):
                                        **** Unresolved external : "drawcustomperkhud" with 3 parameters in "_zm_chugabud" at lines 1,1 ****

                                        help ?

                                        wxsifundefined 1 Reply Last reply
                                        0
                                        • wxsifundefined wxsif

                                          **** 1 script error(s):
                                          **** Unresolved external : "drawcustomperkhud" with 3 parameters in "_zm_chugabud" at lines 1,1 ****

                                          help ?

                                          wxsifundefined Offline
                                          wxsifundefined Offline
                                          wxsif
                                          wrote on last edited by
                                          #144

                                          wxsif nvm i figured it out

                                          1 Reply Last reply
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