[ BO2 TranZit 2.0 Reimagined Release ]
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When you look where the sun should be, a very large square white spot appears. could you fix it?
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rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.
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Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you
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Ultimateman how do i disable the lighting and enable the denizens?
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Jeniussmort Comment out the following
//this thread set_transit_visuals(); // && this level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
Hope this helps
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Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.
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Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file
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Hhfhjjg
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please only scrip for jetgun
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does anyone know why origins or any other map wont load on bo2 zombies??
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So you took tranzit, and removed the tranzit part
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Ebernite pretty much
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anyone know which file is the skybox file? or atleast what causes it to change because i hate the sudo day night cycle
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i can't do the richtofen easter egg because the Jetgun has unlimited ammo
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VALXD Yeah this mod will be updated eventually.
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how can i put the mod in my game bro??
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Ultimateman said in [ BO2 TranZit 2.0 Reimagined Release ]:
un has unlimited ammo ( lov
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im new to this bo2 moddinf stuff can you give me a tutorial
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this might be a silly question but can i use a mod menu with it or does it already have one?