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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • C0NFU510Nundefined C0NFU510N

    i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

    Ultimatemanundefined Online
    Ultimatemanundefined Online
    Ultimateman
    wrote on last edited by Xerxes
    #184

    C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

    1 Reply Last reply
    0
    • rodrigo_freefireundefined Offline
      rodrigo_freefireundefined Offline
      rodrigo_freefire
      wrote on last edited by
      #185

      When you look where the sun should be, a very large square white spot appears. could you fix it?

      Ultimatemanundefined 1 Reply Last reply
      1
      • rodrigo_freefireundefined rodrigo_freefire

        When you look where the sun should be, a very large square white spot appears. could you fix it?

        Ultimatemanundefined Online
        Ultimatemanundefined Online
        Ultimateman
        wrote on last edited by
        #186

        rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

        rodrigo_freefireundefined 1 Reply Last reply
        0
        • Ultimatemanundefined Ultimateman

          rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

          rodrigo_freefireundefined Offline
          rodrigo_freefireundefined Offline
          rodrigo_freefire
          wrote on last edited by
          #187

          Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

          1 Reply Last reply
          1
          • Ultimatemanundefined Ultimateman

            [ BO2 TranZit 2.0 Reimagined Release ]

            NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

            FEATURES

            • No fog
            • No denizens
            • Custom day & night cycle for each player
            • Rotating sky box
            • No lava / lava damage
            • Unlimited stamina
            • Player speed increased by 35 units per second
            • Jetgun has unlimited ammo ( lovely )
            • Jetgun can be used by everyone at the same time ( no jetgun limit )
            • Pack a Punch door stays open forever once players have turned on the power
            • Turbine doors stay open once players have turned on the power
            • Custom placed models ( +- 200 ) around the map to make the map look more believable
            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
            • Electric Trap & Turret no longer need Turbine
            • Electric Trap's health increased from 60 to 180
            • Unique player character looks
            • Custom Pack a Punch Camo
            • Over 190 custom textures

            Download links

            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
            mega:
            SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
            COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
            mediafire:
            SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
            COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

            Gzmorz: Helped with model array & log printing

            Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

            Thank you for checking out my mod! 🙂

            Amount of time that went into creating this mod: ~500 hours

            Image 1

            Image 2

            Image 3

            Image 4

            Jeniussmortundefined Offline
            Jeniussmortundefined Offline
            Jeniussmort
            wrote on last edited by
            #188
            This post is deleted!
            1 Reply Last reply
            0
            • Ultimatemanundefined Ultimateman

              [ BO2 TranZit 2.0 Reimagined Release ]

              NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

              Hey yall! This is my Tranzit mod which changes plenty of things in the map.

              FEATURES

              • No fog
              • No denizens
              • Custom day & night cycle for each player
              • Rotating sky box
              • No lava / lava damage
              • Unlimited stamina
              • Player speed increased by 35 units per second
              • Jetgun has unlimited ammo ( lovely )
              • Jetgun can be used by everyone at the same time ( no jetgun limit )
              • Pack a Punch door stays open forever once players have turned on the power
              • Turbine doors stay open once players have turned on the power
              • Custom placed models ( +- 200 ) around the map to make the map look more believable
              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
              • Electric Trap & Turret no longer need Turbine
              • Electric Trap's health increased from 60 to 180
              • Unique player character looks
              • Custom Pack a Punch Camo
              • Over 190 custom textures

              Download links

              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
              mega:
              SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
              COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
              mediafire:
              SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
              COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

              Gzmorz: Helped with model array & log printing

              Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

              Thank you for checking out my mod! 🙂

              Amount of time that went into creating this mod: ~500 hours

              Image 1

              Image 2

              Image 3

              Image 4

              Jeniussmortundefined Offline
              Jeniussmortundefined Offline
              Jeniussmort
              wrote on last edited by
              #189

              Ultimateman how do i disable the lighting and enable the denizens?

              Ultimatemanundefined 1 Reply Last reply
              0
              • Jeniussmortundefined Jeniussmort

                Ultimateman how do i disable the lighting and enable the denizens?

                Ultimatemanundefined Online
                Ultimatemanundefined Online
                Ultimateman
                wrote on last edited by
                #190

                Jeniussmort Comment out the following

                //this
                thread set_transit_visuals();
                
                // && this
                level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                

                Hope this helps 😃

                Jeniussmortundefined 1 Reply Last reply
                1
                • Ultimatemanundefined Ultimateman

                  Jeniussmort Comment out the following

                  //this
                  thread set_transit_visuals();
                  
                  // && this
                  level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                  

                  Hope this helps 😃

                  Jeniussmortundefined Offline
                  Jeniussmortundefined Offline
                  Jeniussmort
                  wrote on last edited by
                  #191

                  Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                  Ultimatemanundefined 1 Reply Last reply
                  0
                  • Jeniussmortundefined Jeniussmort

                    Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                    Ultimatemanundefined Online
                    Ultimatemanundefined Online
                    Ultimateman
                    wrote on last edited by
                    #192

                    Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                    1 Reply Last reply
                    1
                    • santyagod1000undefined Offline
                      santyagod1000undefined Offline
                      santyagod1000
                      wrote on last edited by
                      #193

                      Hhfhjjg

                      1 Reply Last reply
                      0
                      • TarusLykoiundefined Offline
                        TarusLykoiundefined Offline
                        TarusLykoi
                        wrote on last edited by
                        #194

                        please only scrip for jetgun

                        1 Reply Last reply
                        0
                        • Stank Bootyundefined Offline
                          Stank Bootyundefined Offline
                          Stank Booty
                          wrote on last edited by
                          #195

                          does anyone know why origins or any other map wont load on bo2 zombies??

                          1 Reply Last reply
                          0
                          • Eberniteundefined Offline
                            Eberniteundefined Offline
                            Ebernite
                            wrote on last edited by
                            #196

                            So you took tranzit, and removed the tranzit part

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • Eberniteundefined Ebernite

                              So you took tranzit, and removed the tranzit part

                              Ultimatemanundefined Online
                              Ultimatemanundefined Online
                              Ultimateman
                              wrote on last edited by
                              #197

                              Ebernite pretty much

                              1 Reply Last reply
                              0
                              • DoorknobBoyundefined Offline
                                DoorknobBoyundefined Offline
                                DoorknobBoy
                                wrote on last edited by
                                #198

                                anyone know which file is the skybox file? or atleast what causes it to change because i hate the sudo day night cycle

                                1 Reply Last reply
                                0
                                • VALXDundefined Offline
                                  VALXDundefined Offline
                                  VALXD
                                  wrote on last edited by
                                  #199

                                  i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • VALXDundefined VALXD

                                    i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                    Ultimatemanundefined Online
                                    Ultimatemanundefined Online
                                    Ultimateman
                                    wrote on last edited by
                                    #200

                                    VALXD Yeah this mod will be updated eventually.

                                    1 Reply Last reply
                                    0
                                    • CreeperGayundefined Offline
                                      CreeperGayundefined Offline
                                      CreeperGay
                                      wrote on last edited by
                                      #201

                                      how can i put the mod in my game bro??

                                      1 Reply Last reply
                                      0
                                      • Ultimatemanundefined Ultimateman

                                        [ BO2 TranZit 2.0 Reimagined Release ]

                                        NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                        https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                        Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                        FEATURES

                                        • No fog
                                        • No denizens
                                        • Custom day & night cycle for each player
                                        • Rotating sky box
                                        • No lava / lava damage
                                        • Unlimited stamina
                                        • Player speed increased by 35 units per second
                                        • Jetgun has unlimited ammo ( lovely )
                                        • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                        • Pack a Punch door stays open forever once players have turned on the power
                                        • Turbine doors stay open once players have turned on the power
                                        • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                        • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                        • Electric Trap & Turret no longer need Turbine
                                        • Electric Trap's health increased from 60 to 180
                                        • Unique player character looks
                                        • Custom Pack a Punch Camo
                                        • Over 190 custom textures

                                        Download links

                                        git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                        mega:
                                        SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                        COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                        mediafire:
                                        SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                        COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                        Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                        Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                        Gzmorz: Helped with model array & log printing

                                        Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                        Thank you for checking out my mod! 🙂

                                        Amount of time that went into creating this mod: ~500 hours

                                        Image 1

                                        Image 2

                                        Image 3

                                        Image 4

                                        dufas3undefined Offline
                                        dufas3undefined Offline
                                        dufas3
                                        wrote on last edited by
                                        #202

                                        Ultimateman said in [ BO2 TranZit 2.0 Reimagined Release ]:

                                        un has unlimited ammo ( lov

                                        1 Reply Last reply
                                        0
                                        • xmrbeefundefined Offline
                                          xmrbeefundefined Offline
                                          xmrbeef
                                          wrote on last edited by
                                          #203

                                          im new to this bo2 moddinf stuff can you give me a tutorial

                                          1 Reply Last reply
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