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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • rodrigo_freefireundefined Offline
    rodrigo_freefireundefined Offline
    rodrigo_freefire
    wrote on last edited by
    #185

    When you look where the sun should be, a very large square white spot appears. could you fix it?

    Ultimatemanundefined 1 Reply Last reply
    1
    • rodrigo_freefireundefined rodrigo_freefire

      When you look where the sun should be, a very large square white spot appears. could you fix it?

      Ultimatemanundefined Offline
      Ultimatemanundefined Offline
      Ultimateman
      wrote on last edited by
      #186

      rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

      rodrigo_freefireundefined 1 Reply Last reply
      0
      • Ultimatemanundefined Ultimateman

        rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

        rodrigo_freefireundefined Offline
        rodrigo_freefireundefined Offline
        rodrigo_freefire
        wrote on last edited by
        #187

        Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

        1 Reply Last reply
        1
        • Ultimatemanundefined Ultimateman

          [ BO2 TranZit 2.0 Reimagined Release ]

          NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

          Hey yall! This is my Tranzit mod which changes plenty of things in the map.

          FEATURES

          • No fog
          • No denizens
          • Custom day & night cycle for each player
          • Rotating sky box
          • No lava / lava damage
          • Unlimited stamina
          • Player speed increased by 35 units per second
          • Jetgun has unlimited ammo ( lovely )
          • Jetgun can be used by everyone at the same time ( no jetgun limit )
          • Pack a Punch door stays open forever once players have turned on the power
          • Turbine doors stay open once players have turned on the power
          • Custom placed models ( +- 200 ) around the map to make the map look more believable
          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
          • Electric Trap & Turret no longer need Turbine
          • Electric Trap's health increased from 60 to 180
          • Unique player character looks
          • Custom Pack a Punch Camo
          • Over 190 custom textures

          Download links

          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
          mega:
          SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
          COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
          mediafire:
          SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
          COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

          Gzmorz: Helped with model array & log printing

          Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

          Thank you for checking out my mod! 🙂

          Amount of time that went into creating this mod: ~500 hours

          Image 1

          Image 2

          Image 3

          Image 4

          Jeniussmortundefined Offline
          Jeniussmortundefined Offline
          Jeniussmort
          wrote on last edited by
          #188
          This post is deleted!
          1 Reply Last reply
          0
          • Ultimatemanundefined Ultimateman

            [ BO2 TranZit 2.0 Reimagined Release ]

            NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

            FEATURES

            • No fog
            • No denizens
            • Custom day & night cycle for each player
            • Rotating sky box
            • No lava / lava damage
            • Unlimited stamina
            • Player speed increased by 35 units per second
            • Jetgun has unlimited ammo ( lovely )
            • Jetgun can be used by everyone at the same time ( no jetgun limit )
            • Pack a Punch door stays open forever once players have turned on the power
            • Turbine doors stay open once players have turned on the power
            • Custom placed models ( +- 200 ) around the map to make the map look more believable
            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
            • Electric Trap & Turret no longer need Turbine
            • Electric Trap's health increased from 60 to 180
            • Unique player character looks
            • Custom Pack a Punch Camo
            • Over 190 custom textures

            Download links

            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
            mega:
            SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
            COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
            mediafire:
            SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
            COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

            Gzmorz: Helped with model array & log printing

            Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

            Thank you for checking out my mod! 🙂

            Amount of time that went into creating this mod: ~500 hours

            Image 1

            Image 2

            Image 3

            Image 4

            Jeniussmortundefined Offline
            Jeniussmortundefined Offline
            Jeniussmort
            wrote on last edited by
            #189

            Ultimateman how do i disable the lighting and enable the denizens?

            Ultimatemanundefined 1 Reply Last reply
            0
            • Jeniussmortundefined Jeniussmort

              Ultimateman how do i disable the lighting and enable the denizens?

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote on last edited by
              #190

              Jeniussmort Comment out the following

              //this
              thread set_transit_visuals();
              
              // && this
              level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
              

              Hope this helps 😃

              Jeniussmortundefined 1 Reply Last reply
              1
              • Ultimatemanundefined Ultimateman

                Jeniussmort Comment out the following

                //this
                thread set_transit_visuals();
                
                // && this
                level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                

                Hope this helps 😃

                Jeniussmortundefined Offline
                Jeniussmortundefined Offline
                Jeniussmort
                wrote on last edited by
                #191

                Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                Ultimatemanundefined 1 Reply Last reply
                0
                • Jeniussmortundefined Jeniussmort

                  Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote on last edited by
                  #192

                  Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                  1 Reply Last reply
                  1
                  • santyagod1000undefined Offline
                    santyagod1000undefined Offline
                    santyagod1000
                    wrote on last edited by
                    #193

                    Hhfhjjg

                    1 Reply Last reply
                    0
                    • TarusLykoiundefined Offline
                      TarusLykoiundefined Offline
                      TarusLykoi
                      wrote on last edited by
                      #194

                      please only scrip for jetgun

                      1 Reply Last reply
                      0
                      • Stank Bootyundefined Offline
                        Stank Bootyundefined Offline
                        Stank Booty
                        wrote on last edited by
                        #195

                        does anyone know why origins or any other map wont load on bo2 zombies??

                        1 Reply Last reply
                        0
                        • Eberniteundefined Offline
                          Eberniteundefined Offline
                          Ebernite
                          wrote on last edited by
                          #196

                          So you took tranzit, and removed the tranzit part

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • Eberniteundefined Ebernite

                            So you took tranzit, and removed the tranzit part

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote on last edited by
                            #197

                            Ebernite pretty much

                            1 Reply Last reply
                            0
                            • DoorknobBoyundefined Offline
                              DoorknobBoyundefined Offline
                              DoorknobBoy
                              wrote on last edited by
                              #198

                              anyone know which file is the skybox file? or atleast what causes it to change because i hate the sudo day night cycle

                              1 Reply Last reply
                              0
                              • VALXDundefined Offline
                                VALXDundefined Offline
                                VALXD
                                wrote on last edited by
                                #199

                                i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                Ultimatemanundefined 1 Reply Last reply
                                0
                                • VALXDundefined VALXD

                                  i can't do the richtofen easter egg because the Jetgun has unlimited ammo

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #200

                                  VALXD Yeah this mod will be updated eventually.

                                  1 Reply Last reply
                                  0
                                  • CreeperGayundefined Offline
                                    CreeperGayundefined Offline
                                    CreeperGay
                                    wrote on last edited by
                                    #201

                                    how can i put the mod in my game bro??

                                    1 Reply Last reply
                                    0
                                    • Ultimatemanundefined Ultimateman

                                      [ BO2 TranZit 2.0 Reimagined Release ]

                                      NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                                      https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                      Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                                      FEATURES

                                      • No fog
                                      • No denizens
                                      • Custom day & night cycle for each player
                                      • Rotating sky box
                                      • No lava / lava damage
                                      • Unlimited stamina
                                      • Player speed increased by 35 units per second
                                      • Jetgun has unlimited ammo ( lovely )
                                      • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                      • Pack a Punch door stays open forever once players have turned on the power
                                      • Turbine doors stay open once players have turned on the power
                                      • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                      • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                      • Electric Trap & Turret no longer need Turbine
                                      • Electric Trap's health increased from 60 to 180
                                      • Unique player character looks
                                      • Custom Pack a Punch Camo
                                      • Over 190 custom textures

                                      Download links

                                      git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                                      mega:
                                      SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                                      COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                                      mediafire:
                                      SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                                      COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                                      Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                      Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                      Gzmorz: Helped with model array & log printing

                                      Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                                      Thank you for checking out my mod! 🙂

                                      Amount of time that went into creating this mod: ~500 hours

                                      Image 1

                                      Image 2

                                      Image 3

                                      Image 4

                                      dufas3undefined Offline
                                      dufas3undefined Offline
                                      dufas3
                                      wrote on last edited by
                                      #202

                                      Ultimateman said in [ BO2 TranZit 2.0 Reimagined Release ]:

                                      un has unlimited ammo ( lov

                                      1 Reply Last reply
                                      0
                                      • xmrbeefundefined Offline
                                        xmrbeefundefined Offline
                                        xmrbeef
                                        wrote on last edited by
                                        #203

                                        im new to this bo2 moddinf stuff can you give me a tutorial

                                        1 Reply Last reply
                                        0
                                        • DirtyDan247undefined Offline
                                          DirtyDan247undefined Offline
                                          DirtyDan247
                                          wrote on last edited by
                                          #204

                                          this might be a silly question but can i use a mod menu with it or does it already have one?

                                          1 Reply Last reply
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