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  3. TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • jellyfishiXDundefined jellyfishiXD

    fb29cac4-266a-476b-8f32-5ae8a99699ec-image.png

    hey is it normal that the planet not shows up and when yes can anyone get a file for me to replace it?`

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #177

    jellyfishiXD check the comment #169

    jellyfishiXDundefined 1 Reply Last reply
    0
    • Ultimatemanundefined Ultimateman

      jellyfishiXD check the comment #169

      jellyfishiXDundefined Offline
      jellyfishiXDundefined Offline
      jellyfishiXD
      wrote on last edited by
      #178

      Ultimateman ah,okey thx

      1 Reply Last reply
      0
      • Arthur-Ford150undefined Offline
        Arthur-Ford150undefined Offline
        Arthur-Ford150
        wrote on last edited by
        #179

        is there a way to revert the pap camo to the base game version?

        Ultimatemanundefined 1 Reply Last reply
        0
        • Arthur-Ford150undefined Arthur-Ford150

          is there a way to revert the pap camo to the base game version?

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote on last edited by
          #180

          Arthur-Ford150 Ye, just delete the pap camo files.
          The V2 update will change the pap camo to a newer one upon release.

          1 Reply Last reply
          0
          • C0NFU510Nundefined Offline
            C0NFU510Nundefined Offline
            C0NFU510N
            wrote on last edited by
            #181

            i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

            Ultimatemanundefined 1 Reply Last reply
            1
            • C0NFU510Nundefined Offline
              C0NFU510Nundefined Offline
              C0NFU510N
              wrote on last edited by
              #182

              and jet gun keeps breaking

              1 Reply Last reply
              0
              • Ultimatemanundefined Ultimateman

                Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

                Script_doctor7undefined Offline
                Script_doctor7undefined Offline
                Script_doctor7
                wrote on last edited by
                #183

                Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down

                1 Reply Last reply
                0
                • C0NFU510Nundefined C0NFU510N

                  i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote on last edited by Xerxes
                  #184

                  C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

                  1 Reply Last reply
                  0
                  • rodrigo_freefireundefined Offline
                    rodrigo_freefireundefined Offline
                    rodrigo_freefire
                    wrote on last edited by
                    #185

                    When you look where the sun should be, a very large square white spot appears. could you fix it?

                    Ultimatemanundefined 1 Reply Last reply
                    1
                    • rodrigo_freefireundefined rodrigo_freefire

                      When you look where the sun should be, a very large square white spot appears. could you fix it?

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote on last edited by
                      #186

                      rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                      rodrigo_freefireundefined 1 Reply Last reply
                      0
                      • Ultimatemanundefined Ultimateman

                        rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                        rodrigo_freefireundefined Offline
                        rodrigo_freefireundefined Offline
                        rodrigo_freefire
                        wrote on last edited by
                        #187

                        Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

                        1 Reply Last reply
                        1
                        • Ultimatemanundefined Ultimateman

                          [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                          Support my work
                          https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                          Up To Date Download Link: https://www.mediafire.com/file/zfl6rxc5erfym4m/zm_tranzit_reimgained_2020_legacy_mod_up2date.zip/file

                          Updated August 18th, 2025

                          • sun_zombie.iwi removed ( blocky sun on some users end )

                          Updated July 17th, 2025

                          • Original 2020 Version to load from "mod list"

                          NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                          https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                          Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                          FEATURES

                          • No fog
                          • No denizens
                          • Custom day & night cycle for each player
                          • Rotating sky box
                          • No lava / lava damage
                          • Unlimited stamina
                          • Player speed increased by 35 units per second
                          • Jetgun has unlimited ammo ( lovely )
                          • Jetgun can be used by everyone at the same time ( no jetgun limit )
                          • Pack a Punch door stays open forever once players have turned on the power
                          • Turbine doors stay open once players have turned on the power
                          • Custom placed models ( +- 200 ) around the map to make the map look more believable
                          • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                          • Electric Trap & Turret no longer need Turbine
                          • Electric Trap's health increased from 60 to 180
                          • Unique player character looks
                          • Custom Pack a Punch Camo
                          • Over 190 custom textures

                          Download links

                          git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                          Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                          Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                          Gzmorz: Helped with model array & log printing

                          Thank you for checking out my mod! 🙂

                          Amount of time that went into creating this mod: ~500 hours

                          images
                          hq720 (1).jpg

                          Jeniussmortundefined Offline
                          Jeniussmortundefined Offline
                          Jeniussmort
                          wrote on last edited by
                          #188
                          This post is deleted!
                          1 Reply Last reply
                          0
                          • Ultimatemanundefined Ultimateman

                            [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                            Support my work
                            https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                            Up To Date Download Link: https://www.mediafire.com/file/zfl6rxc5erfym4m/zm_tranzit_reimgained_2020_legacy_mod_up2date.zip/file

                            Updated August 18th, 2025

                            • sun_zombie.iwi removed ( blocky sun on some users end )

                            Updated July 17th, 2025

                            • Original 2020 Version to load from "mod list"

                            NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                            Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                            FEATURES

                            • No fog
                            • No denizens
                            • Custom day & night cycle for each player
                            • Rotating sky box
                            • No lava / lava damage
                            • Unlimited stamina
                            • Player speed increased by 35 units per second
                            • Jetgun has unlimited ammo ( lovely )
                            • Jetgun can be used by everyone at the same time ( no jetgun limit )
                            • Pack a Punch door stays open forever once players have turned on the power
                            • Turbine doors stay open once players have turned on the power
                            • Custom placed models ( +- 200 ) around the map to make the map look more believable
                            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                            • Electric Trap & Turret no longer need Turbine
                            • Electric Trap's health increased from 60 to 180
                            • Unique player character looks
                            • Custom Pack a Punch Camo
                            • Over 190 custom textures

                            Download links

                            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                            Gzmorz: Helped with model array & log printing

                            Thank you for checking out my mod! 🙂

                            Amount of time that went into creating this mod: ~500 hours

                            images
                            hq720 (1).jpg

                            Jeniussmortundefined Offline
                            Jeniussmortundefined Offline
                            Jeniussmort
                            wrote on last edited by
                            #189

                            Ultimateman how do i disable the lighting and enable the denizens?

                            Ultimatemanundefined 1 Reply Last reply
                            0
                            • Jeniussmortundefined Jeniussmort

                              Ultimateman how do i disable the lighting and enable the denizens?

                              Ultimatemanundefined Offline
                              Ultimatemanundefined Offline
                              Ultimateman
                              wrote on last edited by
                              #190

                              Jeniussmort Comment out the following

                              //this
                              thread set_transit_visuals();
                              
                              // && this
                              level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                              

                              Hope this helps 😃

                              Jeniussmortundefined 1 Reply Last reply
                              1
                              • Ultimatemanundefined Ultimateman

                                Jeniussmort Comment out the following

                                //this
                                thread set_transit_visuals();
                                
                                // && this
                                level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                                

                                Hope this helps 😃

                                Jeniussmortundefined Offline
                                Jeniussmortundefined Offline
                                Jeniussmort
                                wrote on last edited by
                                #191

                                Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                Ultimatemanundefined 1 Reply Last reply
                                0
                                • Jeniussmortundefined Jeniussmort

                                  Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                  Ultimatemanundefined Offline
                                  Ultimatemanundefined Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #192

                                  Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                                  1 Reply Last reply
                                  1
                                  • santyagod1000undefined Offline
                                    santyagod1000undefined Offline
                                    santyagod1000
                                    wrote on last edited by
                                    #193

                                    Hhfhjjg

                                    1 Reply Last reply
                                    0
                                    • TarusLykoiundefined Offline
                                      TarusLykoiundefined Offline
                                      TarusLykoi
                                      wrote on last edited by
                                      #194

                                      please only scrip for jetgun

                                      1 Reply Last reply
                                      0
                                      • Stank Bootyundefined Offline
                                        Stank Bootyundefined Offline
                                        Stank Booty
                                        wrote on last edited by
                                        #195

                                        does anyone know why origins or any other map wont load on bo2 zombies??

                                        1 Reply Last reply
                                        0
                                        • Eberniteundefined Offline
                                          Eberniteundefined Offline
                                          Ebernite
                                          wrote on last edited by
                                          #196

                                          So you took tranzit, and removed the tranzit part

                                          Ultimatemanundefined 1 Reply Last reply
                                          0

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