[ BO2 TranZit 2.0 Reimagined Release ]
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jellyfishiXD check the comment #169
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Ultimateman ah,okey thx
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is there a way to revert the pap camo to the base game version?
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Arthur-Ford150 Ye, just delete the pap camo files.
The V2 update will change the pap camo to a newer one upon release. -
i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?
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and jet gun keeps breaking
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Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down
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C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -
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When you look where the sun should be, a very large square white spot appears. could you fix it?
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rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.
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Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you
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This post is deleted!
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Ultimateman how do i disable the lighting and enable the denizens?
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Jeniussmort Comment out the following
//this thread set_transit_visuals(); // && this level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
Hope this helps
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Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.
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Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file
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Hhfhjjg
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please only scrip for jetgun
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does anyone know why origins or any other map wont load on bo2 zombies??
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So you took tranzit, and removed the tranzit part