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  3. [ BO2 TranZit 2.0 Reimagined Release ]

[ BO2 TranZit 2.0 Reimagined Release ]

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
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  • jellyfishiXDundefined Offline
    jellyfishiXDundefined Offline
    jellyfishiXD
    wrote on last edited by
    #176

    fb29cac4-266a-476b-8f32-5ae8a99699ec-image.png

    hey is it normal that the planet not shows up and when yes can anyone get a file for me to replace it?`

    Ultimatemanundefined 1 Reply Last reply
    0
    • jellyfishiXDundefined jellyfishiXD

      fb29cac4-266a-476b-8f32-5ae8a99699ec-image.png

      hey is it normal that the planet not shows up and when yes can anyone get a file for me to replace it?`

      Ultimatemanundefined Online
      Ultimatemanundefined Online
      Ultimateman
      wrote on last edited by
      #177

      jellyfishiXD check the comment #169

      jellyfishiXDundefined 1 Reply Last reply
      0
      • Ultimatemanundefined Ultimateman

        jellyfishiXD check the comment #169

        jellyfishiXDundefined Offline
        jellyfishiXDundefined Offline
        jellyfishiXD
        wrote on last edited by
        #178

        Ultimateman ah,okey thx

        1 Reply Last reply
        0
        • Arthur-Ford150undefined Offline
          Arthur-Ford150undefined Offline
          Arthur-Ford150
          wrote on last edited by
          #179

          is there a way to revert the pap camo to the base game version?

          Ultimatemanundefined 1 Reply Last reply
          0
          • Arthur-Ford150undefined Arthur-Ford150

            is there a way to revert the pap camo to the base game version?

            Ultimatemanundefined Online
            Ultimatemanundefined Online
            Ultimateman
            wrote on last edited by
            #180

            Arthur-Ford150 Ye, just delete the pap camo files.
            The V2 update will change the pap camo to a newer one upon release.

            1 Reply Last reply
            0
            • C0NFU510Nundefined Offline
              C0NFU510Nundefined Offline
              C0NFU510N
              wrote on last edited by
              #181

              i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

              Ultimatemanundefined 1 Reply Last reply
              1
              • C0NFU510Nundefined Offline
                C0NFU510Nundefined Offline
                C0NFU510N
                wrote on last edited by
                #182

                and jet gun keeps breaking

                1 Reply Last reply
                0
                • Ultimatemanundefined Ultimateman

                  Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

                  Script_doctor7undefined Offline
                  Script_doctor7undefined Offline
                  Script_doctor7
                  wrote on last edited by
                  #183

                  Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down

                  1 Reply Last reply
                  0
                  • C0NFU510Nundefined C0NFU510N

                    i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

                    Ultimatemanundefined Online
                    Ultimatemanundefined Online
                    Ultimateman
                    wrote on last edited by Xerxes
                    #184

                    C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

                    1 Reply Last reply
                    0
                    • rodrigo_freefireundefined Offline
                      rodrigo_freefireundefined Offline
                      rodrigo_freefire
                      wrote on last edited by
                      #185

                      When you look where the sun should be, a very large square white spot appears. could you fix it?

                      Ultimatemanundefined 1 Reply Last reply
                      1
                      • rodrigo_freefireundefined rodrigo_freefire

                        When you look where the sun should be, a very large square white spot appears. could you fix it?

                        Ultimatemanundefined Online
                        Ultimatemanundefined Online
                        Ultimateman
                        wrote on last edited by
                        #186

                        rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                        rodrigo_freefireundefined 1 Reply Last reply
                        0
                        • Ultimatemanundefined Ultimateman

                          rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                          rodrigo_freefireundefined Offline
                          rodrigo_freefireundefined Offline
                          rodrigo_freefire
                          wrote on last edited by
                          #187

                          Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

                          1 Reply Last reply
                          1
                          • Ultimatemanundefined Ultimateman

                            [ BO2 TranZit 2.0 Reimagined Release ]

                            NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                            https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                            Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                            FEATURES

                            • No fog
                            • No denizens
                            • Custom day & night cycle for each player
                            • Rotating sky box
                            • No lava / lava damage
                            • Unlimited stamina
                            • Player speed increased by 35 units per second
                            • Jetgun has unlimited ammo ( lovely )
                            • Jetgun can be used by everyone at the same time ( no jetgun limit )
                            • Pack a Punch door stays open forever once players have turned on the power
                            • Turbine doors stay open once players have turned on the power
                            • Custom placed models ( +- 200 ) around the map to make the map look more believable
                            • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                            • Electric Trap & Turret no longer need Turbine
                            • Electric Trap's health increased from 60 to 180
                            • Unique player character looks
                            • Custom Pack a Punch Camo
                            • Over 190 custom textures

                            Download links

                            git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                            mega:
                            SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                            COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                            mediafire:
                            SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                            COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                            Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                            Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                            Gzmorz: Helped with model array & log printing

                            Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                            Thank you for checking out my mod! 🙂

                            Amount of time that went into creating this mod: ~500 hours

                            Image 1

                            Image 2

                            Image 3

                            Image 4

                            Jeniussmortundefined Offline
                            Jeniussmortundefined Offline
                            Jeniussmort
                            wrote on last edited by
                            #188
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • Ultimatemanundefined Ultimateman

                              [ BO2 TranZit 2.0 Reimagined Release ]

                              NEW VERSION OF THE MOD HAS BEEN UPDATED IN HERE:
                              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                              Hey yall! This is my Tranzit mod which changes plenty of things in the map.

                              FEATURES

                              • No fog
                              • No denizens
                              • Custom day & night cycle for each player
                              • Rotating sky box
                              • No lava / lava damage
                              • Unlimited stamina
                              • Player speed increased by 35 units per second
                              • Jetgun has unlimited ammo ( lovely )
                              • Jetgun can be used by everyone at the same time ( no jetgun limit )
                              • Pack a Punch door stays open forever once players have turned on the power
                              • Turbine doors stay open once players have turned on the power
                              • Custom placed models ( +- 200 ) around the map to make the map look more believable
                              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                              • Electric Trap & Turret no longer need Turbine
                              • Electric Trap's health increased from 60 to 180
                              • Unique player character looks
                              • Custom Pack a Punch Camo
                              • Over 190 custom textures

                              Download links

                              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined
                              mega:
                              SOLO: https://mega.nz/file/HzJjHYzC#28Qkr5JJvMEiCibuefchlTiGz_I1o7TaCb4OHn2zyeY
                              COOP: https://mega.nz/file/T7IjkSRT#GzlzTURFapPm0uemuF1vIL7tP-rIgXzyJDU8JEiFzEs
                              mediafire:
                              SOLO: https://www.mediafire.com/file/03l0haa5rrh8dbu/data_solo.zip/file
                              COOP: https://www.mediafire.com/file/0k056cc2dilm8o2/data_coop.zip/file

                              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                              Gzmorz: Helped with model array & log printing

                              Trailer can be seen here: https://www.youtube.com/watch?v=qNidBIvSqaI&t=4s

                              Thank you for checking out my mod! 🙂

                              Amount of time that went into creating this mod: ~500 hours

                              Image 1

                              Image 2

                              Image 3

                              Image 4

                              Jeniussmortundefined Offline
                              Jeniussmortundefined Offline
                              Jeniussmort
                              wrote on last edited by
                              #189

                              Ultimateman how do i disable the lighting and enable the denizens?

                              Ultimatemanundefined 1 Reply Last reply
                              0
                              • Jeniussmortundefined Jeniussmort

                                Ultimateman how do i disable the lighting and enable the denizens?

                                Ultimatemanundefined Online
                                Ultimatemanundefined Online
                                Ultimateman
                                wrote on last edited by
                                #190

                                Jeniussmort Comment out the following

                                //this
                                thread set_transit_visuals();
                                
                                // && this
                                level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                                

                                Hope this helps 😃

                                Jeniussmortundefined 1 Reply Last reply
                                1
                                • Ultimatemanundefined Ultimateman

                                  Jeniussmort Comment out the following

                                  //this
                                  thread set_transit_visuals();
                                  
                                  // && this
                                  level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                                  

                                  Hope this helps 😃

                                  Jeniussmortundefined Offline
                                  Jeniussmortundefined Offline
                                  Jeniussmort
                                  wrote on last edited by
                                  #191

                                  Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                  Ultimatemanundefined 1 Reply Last reply
                                  0
                                  • Jeniussmortundefined Jeniussmort

                                    Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                    Ultimatemanundefined Online
                                    Ultimatemanundefined Online
                                    Ultimateman
                                    wrote on last edited by
                                    #192

                                    Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                                    1 Reply Last reply
                                    1
                                    • santyagod1000undefined Offline
                                      santyagod1000undefined Offline
                                      santyagod1000
                                      wrote on last edited by
                                      #193

                                      Hhfhjjg

                                      1 Reply Last reply
                                      0
                                      • TarusLykoiundefined Offline
                                        TarusLykoiundefined Offline
                                        TarusLykoi
                                        wrote on last edited by
                                        #194

                                        please only scrip for jetgun

                                        1 Reply Last reply
                                        0
                                        • Stank Bootyundefined Offline
                                          Stank Bootyundefined Offline
                                          Stank Booty
                                          wrote on last edited by
                                          #195

                                          does anyone know why origins or any other map wont load on bo2 zombies??

                                          1 Reply Last reply
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