Skip to content
  • 0 Unread 0
  • Recent
  • Tags
  • Popular
  • Users
  • Groups
  • Donate
Collapse

Plutonium

  1. Home
  2. BO2 Modding Releases & Resources
  3. TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

TranZit Reimagined 2020 | Colder Days Mod | Updated August 18th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2bo2 zombiesreimaginedtranzit
279 Posts 113 Posters 257.1k Views 15 Watching
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • Ultimateman Ultimateman

    dodger944 Ill look into that if I come up with something with the v2 version. The mega update is soon ready!

    dodger944 Offline
    dodger944 Offline
    dodger944
    wrote on last edited by
    #175

    Ultimateman I think the Jet Gun's infinite health might also be interfering with the Richtofen EE. You're supposed to fire the Jet gun until it breaks, but in 2.0 it never seems to be "hot enough" no matter how long you fire it for.

    1 Reply Last reply
    1
    • jellyfishiXD Offline
      jellyfishiXD Offline
      jellyfishiXD
      wrote on last edited by
      #176

      fb29cac4-266a-476b-8f32-5ae8a99699ec-image.png

      hey is it normal that the planet not shows up and when yes can anyone get a file for me to replace it?`

      Ultimateman 1 Reply Last reply
      0
      • jellyfishiXD jellyfishiXD

        fb29cac4-266a-476b-8f32-5ae8a99699ec-image.png

        hey is it normal that the planet not shows up and when yes can anyone get a file for me to replace it?`

        Ultimateman Offline
        Ultimateman Offline
        Ultimateman
        wrote on last edited by
        #177

        jellyfishiXD check the comment #169

        jellyfishiXD 1 Reply Last reply
        0
        • Ultimateman Ultimateman

          jellyfishiXD check the comment #169

          jellyfishiXD Offline
          jellyfishiXD Offline
          jellyfishiXD
          wrote on last edited by
          #178

          Ultimateman ah,okey thx

          1 Reply Last reply
          0
          • Arthur-Ford150 Offline
            Arthur-Ford150 Offline
            Arthur-Ford150
            wrote on last edited by
            #179

            is there a way to revert the pap camo to the base game version?

            Ultimateman 1 Reply Last reply
            0
            • Arthur-Ford150 Arthur-Ford150

              is there a way to revert the pap camo to the base game version?

              Ultimateman Offline
              Ultimateman Offline
              Ultimateman
              wrote on last edited by
              #180

              Arthur-Ford150 Ye, just delete the pap camo files.
              The V2 update will change the pap camo to a newer one upon release.

              1 Reply Last reply
              0
              • C0NFU510N Offline
                C0NFU510N Offline
                C0NFU510N
                wrote on last edited by
                #181

                i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

                Ultimateman 1 Reply Last reply
                1
                • C0NFU510N Offline
                  C0NFU510N Offline
                  C0NFU510N
                  wrote on last edited by
                  #182

                  and jet gun keeps breaking

                  1 Reply Last reply
                  0
                  • Ultimateman Ultimateman

                    Script_doctor7 would like to hear from it over at dc but I can't promise anything yet 👍

                    Script_doctor7 Offline
                    Script_doctor7 Offline
                    Script_doctor7
                    wrote on last edited by
                    #183

                    Ultimateman for sure man ps. sorry for the VERY LATE response but if you want to il try a time for us to hop into a vc to brainstorm an plan if your down

                    1 Reply Last reply
                    0
                    • C0NFU510N C0NFU510N

                      i still have denizens on tranzit with the mod can i have some help or explanation to help fix this?

                      Ultimateman Offline
                      Ultimateman Offline
                      Ultimateman
                      wrote on last edited by Xerxes
                      #184

                      C0NFU510N You haven't installed the mod correctly then. You could try posting a screenshot of your scripts folder in our dc group -

                      1 Reply Last reply
                      0
                      • rodrigo_freefire Offline
                        rodrigo_freefire Offline
                        rodrigo_freefire
                        wrote on last edited by
                        #185

                        When you look where the sun should be, a very large square white spot appears. could you fix it?

                        Ultimateman 1 Reply Last reply
                        1
                        • rodrigo_freefire rodrigo_freefire

                          When you look where the sun should be, a very large square white spot appears. could you fix it?

                          Ultimateman Offline
                          Ultimateman Offline
                          Ultimateman
                          wrote on last edited by
                          #186

                          rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                          rodrigo_freefire 1 Reply Last reply
                          0
                          • Ultimateman Ultimateman

                            rodrigo_freefire hi. you could remove the texture called "sun_zombie.iwi" from the images folder. This will fix the bug but it will make the sun visible again.

                            rodrigo_freefire Offline
                            rodrigo_freefire Offline
                            rodrigo_freefire
                            wrote on last edited by
                            #187

                            Ultimateman I deleted the two textures of the sun for not reading the message, I haven't seen any inconvenience, thank you

                            1 Reply Last reply
                            1
                            • Ultimateman Ultimateman

                              [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                              Thank via donation

                              https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                              Up To Date Download Link:

                              https://www.mediafire.com/file/zfl6rxc5erfym4m/zm_tranzit_reimgained_2020_legacy_mod_up2date.zip/file

                              Updated August 18th, 2025

                              • sun_zombie.iwi removed ( blocky sun on some users end )

                              Updated July 17th, 2025

                              • Original 2020 Version to load from "mod list"

                              NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                              https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                              Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                              FEATURES

                              • No fog
                              • No denizens
                              • Custom day & night cycle for each player
                              • Rotating sky box
                              • No lava / lava damage
                              • Unlimited stamina
                              • Player speed increased by 35 units per second
                              • Jetgun has unlimited ammo ( lovely )
                              • Jetgun can be used by everyone at the same time ( no jetgun limit )
                              • Pack a Punch door stays open forever once players have turned on the power
                              • Turbine doors stay open once players have turned on the power
                              • Custom placed models ( +- 200 ) around the map to make the map look more believable
                              • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                              • Electric Trap & Turret no longer need Turbine
                              • Electric Trap's health increased from 60 to 180
                              • Unique player character looks
                              • Custom Pack a Punch Camo
                              • Over 190 custom textures

                              Download links

                              git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                              Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                              Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                              Gzmorz: Helped with model array & log printing

                              Thank you for checking out my mod! 🙂

                              Amount of time that went into creating this mod: ~500 hours

                              hq720 (1).jpg

                              Jeniussmort Offline
                              Jeniussmort Offline
                              Jeniussmort
                              wrote on last edited by
                              #188
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • Ultimateman Ultimateman

                                [ BO2 TranZit 2.0 Reimagined Mod 2020 Release ]

                                Thank via donation

                                https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                                Up To Date Download Link:

                                https://www.mediafire.com/file/zfl6rxc5erfym4m/zm_tranzit_reimgained_2020_legacy_mod_up2date.zip/file

                                Updated August 18th, 2025

                                • sun_zombie.iwi removed ( blocky sun on some users end )

                                Updated July 17th, 2025

                                • Original 2020 Version to load from "mod list"

                                NEW VERSION OF TRANZIT REIMAGINED CALLED "Tranzit Revamped", The Warmer Days Update Mod, download it from here:
                                https://forum.plutonium.pw/topic/38965/tranzit-reimagined-2025-stable-version-2025-jan-30th-warmer-days-update

                                Hey yall! This is my Tranzit mod which changes plenty of things in the map!

                                FEATURES

                                • No fog
                                • No denizens
                                • Custom day & night cycle for each player
                                • Rotating sky box
                                • No lava / lava damage
                                • Unlimited stamina
                                • Player speed increased by 35 units per second
                                • Jetgun has unlimited ammo ( lovely )
                                • Jetgun can be used by everyone at the same time ( no jetgun limit )
                                • Pack a Punch door stays open forever once players have turned on the power
                                • Turbine doors stay open once players have turned on the power
                                • Custom placed models ( +- 200 ) around the map to make the map look more believable
                                • Players spawn now only spawn in with 500 points & points are reset on after a full bleed out ( Thanks to Squidely for suggesting the changes )
                                • Electric Trap & Turret no longer need Turbine
                                • Electric Trap's health increased from 60 to 180
                                • Unique player character looks
                                • Custom Pack a Punch Camo
                                • Over 190 custom textures

                                Download links

                                git dl: https://github.com/DevUltimateman/tranzit-2.0-reimagined

                                Tombstone fix credit: jezuzlizard - https://forum.plutonium.pw/user/jezuzlizard

                                Jetgun fugery: Bandit - https://forum.plutonium.pw/user/teh_bandit

                                Gzmorz: Helped with model array & log printing

                                Thank you for checking out my mod! 🙂

                                Amount of time that went into creating this mod: ~500 hours

                                hq720 (1).jpg

                                Jeniussmort Offline
                                Jeniussmort Offline
                                Jeniussmort
                                wrote on last edited by
                                #189

                                Ultimateman how do i disable the lighting and enable the denizens?

                                Ultimateman 1 Reply Last reply
                                0
                                • Jeniussmort Jeniussmort

                                  Ultimateman how do i disable the lighting and enable the denizens?

                                  Ultimateman Offline
                                  Ultimateman Offline
                                  Ultimateman
                                  wrote on last edited by
                                  #190

                                  Jeniussmort Comment out the following

                                  //this
                                  thread set_transit_visuals();
                                  
                                  // && this
                                  level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                                  

                                  Hope this helps 😃

                                  Jeniussmort 1 Reply Last reply
                                  1
                                  • Ultimateman Ultimateman

                                    Jeniussmort Comment out the following

                                    //this
                                    thread set_transit_visuals();
                                    
                                    // && this
                                    level.is_player_in_screecher_zone = ::hook_is_player_in_screecher_zone;
                                    

                                    Hope this helps 😃

                                    Jeniussmort Offline
                                    Jeniussmort Offline
                                    Jeniussmort
                                    wrote on last edited by
                                    #191

                                    Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                    Ultimateman 1 Reply Last reply
                                    0
                                    • Jeniussmort Jeniussmort

                                      Ultimateman sorry but can u simplify this a bit please? I just wanna remove the mods shaders and enable the denizens so is there any lines of code in the files i can just delete to do that? Again sorry if this is an inconvenience.

                                      Ultimateman Offline
                                      Ultimateman Offline
                                      Ultimateman
                                      wrote on last edited by
                                      #192

                                      Jeniussmort my bad, did u wanna remove everything that comes with tranzit 2.0 or what? then you can simply delete the images folder and every script file 👍

                                      1 Reply Last reply
                                      1
                                      • santyagod1000 Offline
                                        santyagod1000 Offline
                                        santyagod1000
                                        wrote on last edited by
                                        #193

                                        Hhfhjjg

                                        1 Reply Last reply
                                        0
                                        • TarusLykoi Offline
                                          TarusLykoi Offline
                                          TarusLykoi
                                          wrote on last edited by
                                          #194

                                          please only scrip for jetgun

                                          1 Reply Last reply
                                          0

                                          Hello! It looks like you're interested in this conversation, but you don't have an account yet.

                                          Getting fed up of having to scroll through the same posts each visit? When you register for an account, you'll always come back to exactly where you were before, and choose to be notified of new replies (either via email, or push notification). You'll also be able to save bookmarks and upvote posts to show your appreciation to other community members.

                                          With your input, this post could be even better 💗

                                          Register Login
                                          Reply
                                          • Reply as topic
                                          Log in to reply
                                          • Oldest to Newest
                                          • Newest to Oldest
                                          • Most Votes


                                          • 1
                                          • 2
                                          • 8
                                          • 9
                                          • 10
                                          • 11
                                          • 12
                                          • 13
                                          • 14
                                          • Login

                                          • Don't have an account? Register

                                          • Login or register to search.
                                          • First post
                                            Last post
                                          0
                                          • Unread 0
                                          • Recent
                                          • Tags
                                          • Popular
                                          • Users
                                          • Groups
                                          • Donate