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  3. [Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

[Release] [Zombies] Bonus Survival Maps 3.0 (Updated January 2022)

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  • vicentenario317undefined vicentenario317

    Cahz and how can can I run an older version of plutonium?

    Cahzundefined Offline
    Cahzundefined Offline
    Cahz
    VIP
    wrote on last edited by
    #26

    @VC3N 431d6d17-1ce9-4a53-8bc1-888c8026221e-image.png

    1 Reply Last reply
    0
    • GerardS0406undefined Offline
      GerardS0406undefined Offline
      GerardS0406
      VIP
      wrote on last edited by
      #27

      I'm back again to let y'all know another hotfix has been released:
      2.0.1.6 Hotfix: Increased Stability for ALL MAPS, Closes elevator doors on Die Rise and moves starting box location to other location.

      1 Reply Last reply
      0
      • GerardS0406undefined Offline
        GerardS0406undefined Offline
        GerardS0406
        VIP
        wrote on last edited by
        #28

        Quick Update:
        This mod is being converted fully to custom-named scripts thanks to the next Plutonium Update.

        Why?
        This will allow the mod to not have to replace full decompiled scripts which may be causing server crashes. One thing that's for sure, the mod sometimes crashes during map rotation for unknown reasons.

        This may be a long process to allow time for testing, new features, etc (and also have to wait for Pluto to release the update). For the meantime, the current version of the mod is very very stable on solo and only crashes every once in a while on servers during map rotation.

        Thanks,
        GerardS0406

        1 Reply Last reply
        1
        • MetalThunderundefined Offline
          MetalThunderundefined Offline
          MetalThunder
          wrote on last edited by
          #29
          This post is deleted!
          1 Reply Last reply
          0
          • MamadorStarlandundefined Offline
            MamadorStarlandundefined Offline
            MamadorStarland
            wrote on last edited by
            #30

            hi how can i play with 9 perks with this mod?

            chicken emojiundefined Cahzundefined 2 Replies Last reply
            0
            • MamadorStarlandundefined MamadorStarland

              hi how can i play with 9 perks with this mod?

              chicken emojiundefined Offline
              chicken emojiundefined Offline
              chicken emoji
              wrote on last edited by
              #31

              @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

              MamadorStarlandundefined 1 Reply Last reply
              0
              • MamadorStarlandundefined MamadorStarland

                hi how can i play with 9 perks with this mod?

                Cahzundefined Offline
                Cahzundefined Offline
                Cahz
                VIP
                wrote on last edited by
                #32

                @StarlandUwU You could use set perkSlotIncreaseKills <x> to have perk slots increase by one every <x> amount of kills.
                https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                1 Reply Last reply
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                • GerardS0406undefined GerardS0406

                  Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                  Also Note: Please report bugs found below!

                  Created by GerardS0406, Cahz, and JezuzLizard
                  First of all, I'm back beautiful people ❤

                  The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                  Version 3.0 New Features:

                  • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                  • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                  • Buried Maze Fountain doesn't look like a portal anymore.
                  • Completely Rewritten to support Custom-Named Scripts
                  • General bug fixes and crash prevention to previous versions.

                  Maps and Features:

                  Tranzit

                  • Cornfield (code: cornfield)
                    • Sprinters from start, claymores, all 6 perks
                  • Diner (code: diner)
                    • Roof Open, all perks
                  • Cabin (code: house)
                    • Sprinters from start, Wunderfizz machine, powerups move to axe
                  • Power Station (code: power)
                    • Can hear Maxis when power turns on. hehe funny.
                  • Tunnel (code: tunnel)
                    • Pack in Lava like Town. Very cool.
                  • Bus Depot (code: busdepot)
                    • 4 perks + PaP
                  • Farm (code: farm)
                    • PaP Added
                  • Town (code: town)
                    • Regular Ol Town Survival

                  Nuketown (code: nuketown)

                  Die Rise

                  • Spawn Building (code: building1top)
                    • PHD added, Sliquifier is Pack-a-Punchable
                  • Red Room (code: redroom)
                    • PHD added, Wunderfizz Only

                  Mob of the Dead

                  • Docks (code: docks)
                    • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                  • Cellblock (code: cellblock)
                    • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                  • Rooftop/Bridge (code: rooftop)
                    • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                  Buried

                  • Maze (Challenge Map) (code: maze)
                    • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                  Origins

                  • Trenches (code: trenches)
                    • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                  • Crazy Place (code: crazyplace)
                    • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                  Other Features:

                  • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                  • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                  • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                  Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                  Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                  Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                  These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                  Got a Record? Submit it here!
                  https://forms.gle/dcRDfGLzW6Tq2G1L6

                  Images
                  :::
                  Cornfield Images
                  alt text
                  alt text

                  Diner image
                  alt text

                  Cabin image
                  alt text

                  Power Images
                  alt text
                  alt text

                  Tunnel Images
                  alt text
                  alt text

                  Maze Images
                  5.png 4.png 3.png 2.png 1.png

                  Die Rise Spawn Images
                  11.png 10.png 9.png 8.png 7.png 6.png

                  Trenches Images
                  15.png 14.png 13.png 12.png
                  :::

                  Want to try it out?
                  Active Servers (Search in Pluto Browser):
                  Leave discord below to be featured.

                  Changelog

                  Version 3.0 Update Release:
                  New Feature(s):

                  Gamemode Update
                  New Gamemode: Sharpshooter (Solo and Co-op Supported)
                  Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                  Completely Rewritten to support Custom Scripts
                  Fixes a lot of bugs with the previous versions.

                  grumiundefined Offline
                  grumiundefined Offline
                  grumi
                  wrote on last edited by
                  #33

                  GerardS0406 amazing job! congratulations, one question, where did you get those perks icons from?

                  1 Reply Last reply
                  0
                  • chicken emojiundefined chicken emoji

                    @StarlandUwU In maps/mp/gametypes_zm/_clientids in line 18 there is //level.perk_purchase_limit = 10; you have to remove the //

                    MamadorStarlandundefined Offline
                    MamadorStarlandundefined Offline
                    MamadorStarland
                    wrote on last edited by
                    #34

                    @IMGAYOwO can u send me the clientids with the 10perks bcs i got syntax bad codes in some lines when i edit that

                    1 Reply Last reply
                    0
                    • kiokenundefined Offline
                      kiokenundefined Offline
                      kioken
                      wrote on last edited by
                      #35

                      how do i install it i put it like the video but it just starts up normal maps

                      1 Reply Last reply
                      0
                      • GerardS0406undefined GerardS0406

                        Bonus Survival Maps has been REWRITTEN and is ready for you to try out again!

                        Also Note: Please report bugs found below!

                        Created by GerardS0406, Cahz, and JezuzLizard
                        First of all, I'm back beautiful people ❤

                        The Bonus Survival Maps Mod has been completely rewritten to support custom-named scripts! Same maps and features with a little bit more added. Full changelog is below!

                        Version 3.0 New Features:

                        • Gamemode Selection (set zeGamemode survival) (vanilla/survival/sharpshooter)
                        • Brand New Gamemode: Sharpshooter (Solo and Co-op) (Alpha Version)
                        • Buried Maze Fountain doesn't look like a portal anymore.
                        • Completely Rewritten to support Custom-Named Scripts
                        • General bug fixes and crash prevention to previous versions.

                        Maps and Features:

                        Tranzit

                        • Cornfield (code: cornfield)
                          • Sprinters from start, claymores, all 6 perks
                        • Diner (code: diner)
                          • Roof Open, all perks
                        • Cabin (code: house)
                          • Sprinters from start, Wunderfizz machine, powerups move to axe
                        • Power Station (code: power)
                          • Can hear Maxis when power turns on. hehe funny.
                        • Tunnel (code: tunnel)
                          • Pack in Lava like Town. Very cool.
                        • Bus Depot (code: busdepot)
                          • 4 perks + PaP
                        • Farm (code: farm)
                          • PaP Added
                        • Town (code: town)
                          • Regular Ol Town Survival

                        Nuketown (code: nuketown)

                        Die Rise

                        • Spawn Building (code: building1top)
                          • PHD added, Sliquifier is Pack-a-Punchable
                        • Red Room (code: redroom)
                          • PHD added, Wunderfizz Only

                        Mob of the Dead

                        • Docks (code: docks)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Cellblock (code: cellblock)
                          • 4 additional perks (PHD, Mule Kick, Quick Revive, Stamin-Up), Tomahawk acquirable by filling dog with 18 souls, Acid Gat Bench, Shield
                        • Rooftop/Bridge (code: rooftop)
                          • 2 additional perks (PHD, Mule Kick), Tomahawk acquirable by filling dog with 18 souls

                        Buried

                        • Maze (Challenge Map) (code: maze)
                          • Sprinters from start, Perks and wall buys randomize location every playthrough, Maze changes every 5 rounds

                        Origins

                        • Trenches (code: trenches)
                          • Wunderfizz Machines, Staffs in box (after round 10), Staffs Pack-a-Punchable
                        • Crazy Place (code: crazyplace)
                          • Wunderfizz Machine, Staffs in box (after round 10), Staffs Pack-a-Punchable, Sprinters at start

                        Other Features:

                        • Dvar to turn on/off bosses (Brutus/Panzer) set useBossZombies 1 //1 by default
                        • Dvar to play with no magic (No perks) (Like Bus Depot) set disableBSMMagic 0 //0 by default
                        • Server can now rotate from one Survival Map on one map to another Survival Map on another map (for example: Diner on Tranzit -> Trenches on Origins)

                        Release can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/releases/tag/3.0

                        Installation can be found here: https://github.com/JezuzLizard/Bonus-Survival-Maps-for-BO2/blob/master/INSTRUCTIONS - Plutonium.md

                        Nearly all content was added by us, none of it was cut or in the game already ( with exception of the diner barriers which are a part of turned ).

                        These are based on the base map meaning survival features like player models/viewhands from survival and such are not available for use. Enjoy!

                        Got a Record? Submit it here!
                        https://forms.gle/dcRDfGLzW6Tq2G1L6

                        Images
                        :::
                        Cornfield Images
                        alt text
                        alt text

                        Diner image
                        alt text

                        Cabin image
                        alt text

                        Power Images
                        alt text
                        alt text

                        Tunnel Images
                        alt text
                        alt text

                        Maze Images
                        5.png 4.png 3.png 2.png 1.png

                        Die Rise Spawn Images
                        11.png 10.png 9.png 8.png 7.png 6.png

                        Trenches Images
                        15.png 14.png 13.png 12.png
                        :::

                        Want to try it out?
                        Active Servers (Search in Pluto Browser):
                        Leave discord below to be featured.

                        Changelog

                        Version 3.0 Update Release:
                        New Feature(s):

                        Gamemode Update
                        New Gamemode: Sharpshooter (Solo and Co-op Supported)
                        Gamemode Selection with set zeGamemode survival (vanilla/survival/sharpshooter)
                        Completely Rewritten to support Custom Scripts
                        Fixes a lot of bugs with the previous versions.

                        Homi64undefined Offline
                        Homi64undefined Offline
                        Homi64
                        wrote on last edited by
                        #36

                        GerardS0406 This is great gonna check it out, does it work when playing coop aswell?

                        1 Reply Last reply
                        0
                        • XxTeedavxXundefined Offline
                          XxTeedavxXundefined Offline
                          XxTeedavxX
                          wrote on last edited by
                          #37

                          Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                          .unknown.png
                          Do you have an idea of what causing that ?

                          JezuzLizardundefined 1 Reply Last reply
                          0
                          • XxTeedavxXundefined XxTeedavxX

                            Amazing work, thanks a lot ! Your mod is amazing but I have some problems with the textures on the different maps, it shows black textures and perks disappear.
                            .unknown.png
                            Do you have an idea of what causing that ?

                            JezuzLizardundefined Offline
                            JezuzLizardundefined Offline
                            JezuzLizard
                            Plutonium Staff
                            wrote on last edited by
                            #38

                            XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                            XxTeedavxXundefined 1 Reply Last reply
                            0
                            • DelxKTRundefined Offline
                              DelxKTRundefined Offline
                              DelxKTR
                              wrote on last edited by DelxKTR
                              #39

                              can i use this mod alongside ee mod alone?

                              JezuzLizardundefined 1 Reply Last reply
                              0
                              • DelxKTRundefined DelxKTR

                                can i use this mod alongside ee mod alone?

                                JezuzLizardundefined Offline
                                JezuzLizardundefined Offline
                                JezuzLizard
                                Plutonium Staff
                                wrote on last edited by
                                #40

                                DelxKTR Well considering the Survival Maps Mod disables the easter eggs, somehow I don't see much purpose.

                                1 Reply Last reply
                                0
                                • JezuzLizardundefined JezuzLizard

                                  XxTeedavxX It appears as if you are running the mod incorrectly because the mod is for Tranzit itself on the zclassic gametype not zstandard.

                                  XxTeedavxXundefined Offline
                                  XxTeedavxXundefined Offline
                                  XxTeedavxX
                                  wrote on last edited by XxTeedavxX
                                  #41

                                  JezuzLizard I thought the maps could be played in survival mode.
                                  So there is no way to play on farm with the pap in survival mode if I understand correctly?

                                  JezuzLizardundefined 1 Reply Last reply
                                  0
                                  • XxTeedavxXundefined XxTeedavxX

                                    JezuzLizard I thought the maps could be played in survival mode.
                                    So there is no way to play on farm with the pap in survival mode if I understand correctly?

                                    JezuzLizardundefined Offline
                                    JezuzLizardundefined Offline
                                    JezuzLizard
                                    Plutonium Staff
                                    wrote on last edited by
                                    #42

                                    XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                                    XxTeedavxXundefined 1 Reply Last reply
                                    0
                                    • JezuzLizardundefined JezuzLizard

                                      XxTeedavxX That would be a different mod. I do have it somewhere so I guess I can release it separately once I find it.

                                      XxTeedavxXundefined Offline
                                      XxTeedavxXundefined Offline
                                      XxTeedavxX
                                      wrote on last edited by
                                      #43

                                      JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                      My friends and I will be super excited about this 🤗

                                      JezuzLizardundefined 2 Replies Last reply
                                      0
                                      • XxTeedavxXundefined XxTeedavxX

                                        JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                        My friends and I will be super excited about this 🤗

                                        JezuzLizardundefined Offline
                                        JezuzLizardundefined Offline
                                        JezuzLizard
                                        Plutonium Staff
                                        wrote on last edited by
                                        #44

                                        XxTeedavxX You want just perks and pap on every survival map right?

                                        XxTeedavxXundefined 1 Reply Last reply
                                        0
                                        • XxTeedavxXundefined XxTeedavxX

                                          JezuzLizard Oh yes! If you have a mod that allows you to play just in survival that would be amazing!
                                          My friends and I will be super excited about this 🤗

                                          JezuzLizardundefined Offline
                                          JezuzLizardundefined Offline
                                          JezuzLizard
                                          Plutonium Staff
                                          wrote on last edited by
                                          #45

                                          XxTeedavxX https://github.com/JezuzLizard/Public-BO2-Mods/tree/master/Perks and Pack on Farm and Depot/scripts/zm/zm_transit

                                          Make sure you match the folder structure otherwise the mod will cause errors on other maps.

                                          1 Reply Last reply
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