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  3. Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Nuketown Zombies Revamped | City Of Mars V2 | Updated July 26th, 2025

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
bo2city of marsnuketownreimaginedzombies
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  • wi3rrrundefined wi3rrr

    Ultimateman It seems to me that this happens when there are too many "threads" to execute or when the script loads too many things at once

    Ultimatemanundefined Offline
    Ultimatemanundefined Offline
    Ultimateman
    wrote on last edited by
    #135

    wi3rrr yeah city of mars definitely pushes engine limits. weird how it didn't happen before on public servers but happens on custom games coop.
    Tranzit Revamped will also push bo2's engine to it's limit.
    Release tonight.. 🔥 😎

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    • Ultimatemanundefined Ultimateman

      Confusedtheo This has started to happen for people ever since the last plutonium update.
      Same happened to me and my buddy when we were testing tranzit revamped 2024 but thought that it was due to us having some sorta script breaking something.

      Does this also happen when you are not running any mods / scripts in coop customs?

      Confusedtheoundefined Offline
      Confusedtheoundefined Offline
      Confusedtheo
      wrote on last edited by
      #136

      Ultimateman The only mod we run is a weapons mod which adds almost all guns in the mystery box, dont feel like it should impact to much.

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      • mrmarvin1983undefined Offline
        mrmarvin1983undefined Offline
        mrmarvin1983
        wrote last edited by
        #137

        hey when you get tedd head how do you pick it up cause im trying to but for some reason i cant

        Ultimatemanundefined 2 Replies Last reply
        0
        • mrmarvin1983undefined mrmarvin1983

          hey when you get tedd head how do you pick it up cause im trying to but for some reason i cant

          Ultimatemanundefined Offline
          Ultimatemanundefined Offline
          Ultimateman
          wrote last edited by
          #138

          mrmarvin1983 hi boss, just interact with the "tedd head" once it spawns in. Press / hold your reload button while on it 👍
          Btw you should use the latest files if youre using the more older ones. Just released it a few days ago 👍

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          • moedyisfineundefined Offline
            moedyisfineundefined Offline
            moedyisfine
            wrote last edited by
            #139

            when i decapitated all the mannequins i couldn't pick up the floating head for some reason

            Ultimatemanundefined 1 Reply Last reply
            0
            • moedyisfineundefined moedyisfine

              when i decapitated all the mannequins i couldn't pick up the floating head for some reason

              Ultimatemanundefined Offline
              Ultimatemanundefined Offline
              Ultimateman
              wrote last edited by
              #140

              moedyisfine hold your door buy key near the head for a second 👍

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              • never.lucidundefined Offline
                never.lucidundefined Offline
                never.lucid
                wrote last edited by
                #141

                cant pick the head up, desnt work with the interact bottom niether reloading before

                Ultimatemanundefined 1 Reply Last reply
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                • never.lucidundefined never.lucid

                  cant pick the head up, desnt work with the interact bottom niether reloading before

                  Ultimatemanundefined Offline
                  Ultimatemanundefined Offline
                  Ultimateman
                  wrote last edited by
                  #142

                  never.lucid ill look into this and get back to you guys here. 👍

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                  • Ultimatemanundefined Offline
                    Ultimatemanundefined Offline
                    Ultimateman
                    wrote last edited by
                    #143

                    never.lucid moedyisfine
                    Thanks for notifying me about the bug.
                    I had an oversight when I updated the mod and fucked the floating head functionality.
                    I just repaired the mod and finished the whole ee to see that everything else also now works flawlessly! 👍

                    You can download the updated mod file now from this forum post. Have fun! 🔥
                    Screenshot_1215.png
                    Screenshot_1213.png

                    1 Reply Last reply
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                    • mrmarvin1983undefined mrmarvin1983

                      hey when you get tedd head how do you pick it up cause im trying to but for some reason i cant

                      Ultimatemanundefined Offline
                      Ultimatemanundefined Offline
                      Ultimateman
                      wrote last edited by
                      #144

                      mrmarvin1983 I had accidentally left an oversight in the code. I fixed the mod, you can now download fully working one from this forum post. Sorry for the inconvience!

                      1 Reply Last reply
                      0
                      • never.lucidundefined Offline
                        never.lucidundefined Offline
                        never.lucid
                        wrote last edited by
                        #145

                        niiiiiiiiiiiiiiiiiiceee

                        1 Reply Last reply
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                        • Ultimatemanundefined Ultimateman

                          [ City Of Mars - BO2 Nuketown Reimagined Plutonium ] Update July 26th, 2025

                          Misc Update ( July 26th, 2025 )

                          • Fixed a problem where player's were only able to collect the floating head when jumping. Players can now just hold the interact button at head's location to pick it up.

                          Revamped Update ( July 8th, 2025 )

                          • Players now spawn in with 1 free quick revive perk in their "system".
                          • Imroved easter egg step 1 hit detection and added few fx and mannequin delete method to indicate better that a player has hit the mannequin.
                          • Multiple steps now have correct hintstrings that will tell the player which action button to interact with.
                          • Quick Revive cost from 2000 -> 500 points.
                          • All soulbox soul caps reduced heavily.
                          • Improved perk heaven's jetpack functionality.
                          • Improved fx flickering across the map.
                          • Fixed several methods that froze in the back.
                          • Fixed end game challenge when player is in solo game.
                          • Few lighting changes.
                          • City of Mars is now loaded as any other mod I.e "Tranzit Revamped" from mod menu list.
                          • Added City Of Mars V1 soundpack into the mod.
                          • Players can no longer escape lockdown barriers while being quick on their foot.
                          • Bullet type upgrade model now displays ray gun mk2.

                          Final Awakening Update:
                          Hello hello everyone.. I'm back at it with a new update for City Of Mars, the update will feature following:

                          • All features from City Of Mars V1
                          • 2 new buyable traps
                          • Brand new easter egg sidequest
                          • Final Stand Endgame
                          • Perma Perk Reward
                          • PHD & Stamina Up Perk Rewards
                          • The DoomStick Wonder Weapon
                          • Perk heaven ( pay 100 points to tele from quick revive platform to jugg platform )
                          • Automatic Respawn System Perk Heaven
                          • Overhauled ee_step 1
                          • Automatic Checkpoint System Perk Heaven
                          • And other small changes & features

                          Support the work by donating:
                          https://www.paypal.com/donate/?hosted_button_id=WM4SLXZWT99Y4

                          Download the mod from: https://www.mediafire.com/file/0hkivcgaoiwjog1/zm_nuked_city_of_mars_updated_july_26th_2025.zip/file

                          City Of Mars V1 Features

                          • Perk Heaven map mod
                          • Custom Rocket Intro
                          • Upgradeable weapon tracers
                          • Mini Easter Egg that unlocks Teleportation to Perk Heaven
                          • Custom HUD
                          • Custom Textures
                          • Custom Audio files
                          • Try nading a dead zombie 😉
                          • Quality of life improvements
                          • Jetpacks in space?!
                          • Custom Placed Models & FXs all around the map & in perk heaven

                          Source Code: https://github.com/DevUltimateman/nuketown-zombies-reimagined

                          Special thanks to:
                          Thenwhen for fixing up my broken English during storyteller parts 😄

                          ZECxR3ap3r for the custom hud template & plenty of other small misfuckery help! You are the gsc goat!

                          ZECxR3ap3r: https://forum.plutonium.pw/user/zecxr3ap3r

                          I also modified GeradS0406's exo suit function to allow player who are playing on a server to enter perk heaven. I would of had used just ( "bg_gravity" ) & ( "jump_height" ) but those dvars don't function correctly on dedi servers.
                          GeradS0406: https://forum.plutonium.pw/user/gerards0406

                          Unknown Love's perk and soul box functions were used with modified values, fxs & targetmodels.
                          Unknown Love: https://forum.plutonium.pw/user/dontknowletsplay

                          City Of Mars V2 Trailer: https://www.youtube.com/watch?v=d-hnJtk3698

                          Nuketown Reimagined City Of Mars Trailer: https://www.youtube.com/watch?v=y0prnqnL6K0

                          This mod has been over 3 years in the making. I hope you enjoy the mod as much as I did making it!
                          ~ Ultimateman

                          Images

                          image 1: https://ibb.co/2697FbH

                          image 2: https://prnt.sc/24fpcgd

                          image 3: https://prnt.sc/24fpg5l

                          image 4: https://prnt.sc/24fpkmj

                          Silencehoeundefined Offline
                          Silencehoeundefined Offline
                          Silencehoe
                          wrote last edited by
                          #146

                          Ultimateman How do I install this I don't see a tut anywhere

                          Ultimatemanundefined 1 Reply Last reply
                          0
                          • Silencehoeundefined Silencehoe

                            Ultimateman How do I install this I don't see a tut anywhere

                            Ultimatemanundefined Offline
                            Ultimatemanundefined Offline
                            Ultimateman
                            wrote last edited by
                            #147

                            Silencehoe just unzip the zip folder inside of your mods folder.

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                            • Gayan88undefined Offline
                              Gayan88undefined Offline
                              Gayan88
                              wrote last edited by
                              #148
                              This post is deleted!
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