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Black Ops 2 Tranzit Pre-Alpha.

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  • hindercanrunundefined hindercanrun

    This post is deleted!

    RedxSkullundefined Offline
    RedxSkullundefined Offline
    RedxSkull
    wrote on last edited by
    #19

    hindercanrun Yep, but his work paid off in Ascension and Call of the Dead. He literally gave us his blood, sweat and tears on those maps and tried as well on Tranzit. Sadly, Tranzit was never close to finishing. It's crazy how turned was originally supposed to come out with the game, but later released as a DLC. They should have done that with the rest of the other game modes like race, zmeat, etc.

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    • hindercanrunundefined Offline
      hindercanrunundefined Offline
      hindercanrun
      wrote on last edited by
      #20
      This post is deleted!
      Rylinundefined 1 Reply Last reply
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      • Rylinundefined Offline
        Rylinundefined Offline
        Rylin
        wrote on last edited by
        #21

        wp_ss_20170614_0001.png.c1e131d7947a91e735c82a1df89cbbed.png 18bkcnscxfh51.png

        Cut "Meat" game mode screen.

        Power Station was supposed to be a playable area like Town in Survival and Grief but was cut from the game.

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        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          wrote on last edited by
          #22
          This post is deleted!
          spc.1undefined 1 Reply Last reply
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          • hindercanrunundefined hindercanrun

            This post is deleted!

            Rylinundefined Offline
            Rylinundefined Offline
            Rylin
            wrote on last edited by
            #23

            hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

            JezuzLizardundefined 1 Reply Last reply
            0
            • Lupercalundefined Offline
              Lupercalundefined Offline
              Lupercal
              wrote on last edited by
              #24

              hindercanrun
              If you send me the alpha/beta builds you've got I can PayPal you something for the trouble.
              Add me on discord: Lupercal#9956

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              • hindercanrunundefined Offline
                hindercanrunundefined Offline
                hindercanrun
                wrote on last edited by
                #25
                This post is deleted!
                1 Reply Last reply
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                • Rylinundefined Rylin

                  hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

                  JezuzLizardundefined Offline
                  JezuzLizardundefined Offline
                  JezuzLizard
                  Plutonium Staff
                  wrote on last edited by
                  #26

                  Rylin This repo has them: https://github.com/Gamecheat13/RawGames/tree/Call-of-Duty

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                  • hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by
                    #27
                    This post is deleted!
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                    • Rylinundefined Offline
                      Rylinundefined Offline
                      Rylin
                      wrote on last edited by
                      #28

                      ZCON - Zombe containment Mode, wave based defensive gameplay
                      Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                      Map ends: When all players die or X number of zombies escape
                      Respawning: No wait / Near teammates

                      Turned ( Encounters )
                      Objective: Out match the enemy team
                      Map ends: When all players on a team die ( Zombified )
                      Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                      RACE
                      Objective: Get to the end before your teammates
                      Map ends: When all players are across the finishline
                      Respawning: 10 seconds auto-revive , no respawning

                      Pitted ( Encounters )
                      Objective: Survive in endless waves of multiple enemy types
                      Map ends: When a team ( Encounters ) is left alive
                      Respawning: Players remain dead for the game mode

                      No Man's Land ( Survival )
                      Objective: Survive in endless waves of multiple enemy types
                      Map ends: When all players die
                      Respawning: Players remain dead for the game mode

                      Dead Pool
                      Objective: Get to the end before your teammates
                      Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                      Standard ( Survival )
                      Objective: Standard gameplay that harkons back to the original "Prototype" experience
                      Map ends: When all players die
                      Respawning: When the round changes ( just like Classic mode )

                      Cleansed ( Survival )
                      Objective: Out match the other players on your team
                      Map ends: When only one human player is left standing
                      Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                      hindercanrunundefined 1 Reply Last reply
                      0
                      • ZombieSlayerundefined Offline
                        ZombieSlayerundefined Offline
                        ZombieSlayer
                        wrote on last edited by
                        #29

                        c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                        Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                        Nacht and Der Riese also here.

                        f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                        9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                        Finally, an unused image for bus depot.

                        4d427071-d964-4eae-9a37-b850c75309eb-image.png

                        hindercanrunundefined 1 Reply Last reply
                        0
                        • ZombieSlayerundefined ZombieSlayer

                          c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                          Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                          Nacht and Der Riese also here.

                          f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                          9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                          Finally, an unused image for bus depot.

                          4d427071-d964-4eae-9a37-b850c75309eb-image.png

                          hindercanrunundefined Offline
                          hindercanrunundefined Offline
                          hindercanrun
                          wrote on last edited by
                          #30
                          This post is deleted!
                          ZombieSlayerundefined 1 Reply Last reply
                          0
                          • hindercanrunundefined hindercanrun

                            This post is deleted!

                            ZombieSlayerundefined Offline
                            ZombieSlayerundefined Offline
                            ZombieSlayer
                            wrote on last edited by
                            #31

                            hindercanrun
                            Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                            hindercanrunundefined 1 Reply Last reply
                            0
                            • ZombieSlayerundefined ZombieSlayer

                              hindercanrun
                              Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                              hindercanrunundefined Offline
                              hindercanrunundefined Offline
                              hindercanrun
                              wrote on last edited by hindercanrun
                              #32
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • ZombieSlayerundefined Offline
                                ZombieSlayerundefined Offline
                                ZombieSlayer
                                wrote on last edited by
                                #33

                                Fair enough, thanks for the info.

                                hindercanrunundefined 1 Reply Last reply
                                0
                                • ZombieSlayerundefined ZombieSlayer

                                  Fair enough, thanks for the info.

                                  hindercanrunundefined Offline
                                  hindercanrunundefined Offline
                                  hindercanrun
                                  wrote on last edited by
                                  #34
                                  This post is deleted!
                                  1 Reply Last reply
                                  0
                                  • Rylinundefined Rylin

                                    ZCON - Zombe containment Mode, wave based defensive gameplay
                                    Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                                    Map ends: When all players die or X number of zombies escape
                                    Respawning: No wait / Near teammates

                                    Turned ( Encounters )
                                    Objective: Out match the enemy team
                                    Map ends: When all players on a team die ( Zombified )
                                    Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                                    RACE
                                    Objective: Get to the end before your teammates
                                    Map ends: When all players are across the finishline
                                    Respawning: 10 seconds auto-revive , no respawning

                                    Pitted ( Encounters )
                                    Objective: Survive in endless waves of multiple enemy types
                                    Map ends: When a team ( Encounters ) is left alive
                                    Respawning: Players remain dead for the game mode

                                    No Man's Land ( Survival )
                                    Objective: Survive in endless waves of multiple enemy types
                                    Map ends: When all players die
                                    Respawning: Players remain dead for the game mode

                                    Dead Pool
                                    Objective: Get to the end before your teammates
                                    Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                                    Standard ( Survival )
                                    Objective: Standard gameplay that harkons back to the original "Prototype" experience
                                    Map ends: When all players die
                                    Respawning: When the round changes ( just like Classic mode )

                                    Cleansed ( Survival )
                                    Objective: Out match the other players on your team
                                    Map ends: When only one human player is left standing
                                    Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                                    hindercanrunundefined Offline
                                    hindercanrunundefined Offline
                                    hindercanrun
                                    wrote on last edited by
                                    #35
                                    This post is deleted!
                                    1 Reply Last reply
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                                    • ZombieSlayerundefined Offline
                                      ZombieSlayerundefined Offline
                                      ZombieSlayer
                                      wrote on last edited by
                                      #36

                                      It's already a massive post just send what you got.

                                      1 Reply Last reply
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                                      • hindercanrunundefined Offline
                                        hindercanrunundefined Offline
                                        hindercanrun
                                        wrote on last edited by
                                        #37
                                        This post is deleted!
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                                        • MARlOJUDAHundefined Offline
                                          MARlOJUDAHundefined Offline
                                          MARlOJUDAH
                                          wrote on last edited by
                                          #38

                                          Screenshot 2023-01-01 003955.jpg
                                          Screenshot 2022-10-21 014939.jpg

                                          Screenshot 2023-01-01 005639.jpg

                                          i have a copy of the black ops 2 dev archive leaked some time ago i just have it sitting on my pc
                                          lods of cool stuff idk if it has been shared around

                                          JezuzLizardundefined 1 Reply Last reply
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