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  3. Black Ops 2 Tranzit Pre-Alpha.

Black Ops 2 Tranzit Pre-Alpha.

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  • hindercanrunundefined Offline
    hindercanrunundefined Offline
    hindercanrun
    wrote on last edited by
    #22
    This post is deleted!
    spc.1undefined 1 Reply Last reply
    0
    • hindercanrunundefined hindercanrun

      This post is deleted!

      Rylinundefined Offline
      Rylinundefined Offline
      Rylin
      wrote on last edited by
      #23

      hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

      JezuzLizardundefined 1 Reply Last reply
      0
      • Lupercalundefined Offline
        Lupercalundefined Offline
        Lupercal
        wrote on last edited by
        #24

        hindercanrun
        If you send me the alpha/beta builds you've got I can PayPal you something for the trouble.
        Add me on discord: Lupercal#9956

        1 Reply Last reply
        0
        • hindercanrunundefined Offline
          hindercanrunundefined Offline
          hindercanrun
          wrote on last edited by
          #25
          This post is deleted!
          1 Reply Last reply
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          • Rylinundefined Rylin

            hindercanrun Please, I would love to see it. Would you be able to include Meat and Race?

            JezuzLizardundefined Offline
            JezuzLizardundefined Offline
            JezuzLizard
            Plutonium Staff
            wrote on last edited by
            #26

            Rylin This repo has them: https://github.com/Gamecheat13/RawGames/tree/Call-of-Duty

            1 Reply Last reply
            0
            • hindercanrunundefined Offline
              hindercanrunundefined Offline
              hindercanrun
              wrote on last edited by
              #27
              This post is deleted!
              1 Reply Last reply
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              • Rylinundefined Offline
                Rylinundefined Offline
                Rylin
                wrote on last edited by
                #28

                ZCON - Zombe containment Mode, wave based defensive gameplay
                Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                Map ends: When all players die or X number of zombies escape
                Respawning: No wait / Near teammates

                Turned ( Encounters )
                Objective: Out match the enemy team
                Map ends: When all players on a team die ( Zombified )
                Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                RACE
                Objective: Get to the end before your teammates
                Map ends: When all players are across the finishline
                Respawning: 10 seconds auto-revive , no respawning

                Pitted ( Encounters )
                Objective: Survive in endless waves of multiple enemy types
                Map ends: When a team ( Encounters ) is left alive
                Respawning: Players remain dead for the game mode

                No Man's Land ( Survival )
                Objective: Survive in endless waves of multiple enemy types
                Map ends: When all players die
                Respawning: Players remain dead for the game mode

                Dead Pool
                Objective: Get to the end before your teammates
                Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                Standard ( Survival )
                Objective: Standard gameplay that harkons back to the original "Prototype" experience
                Map ends: When all players die
                Respawning: When the round changes ( just like Classic mode )

                Cleansed ( Survival )
                Objective: Out match the other players on your team
                Map ends: When only one human player is left standing
                Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                hindercanrunundefined 1 Reply Last reply
                0
                • ZombieSlayerundefined Offline
                  ZombieSlayerundefined Offline
                  ZombieSlayer
                  wrote on last edited by
                  #29

                  c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                  Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                  Nacht and Der Riese also here.

                  f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                  9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                  Finally, an unused image for bus depot.

                  4d427071-d964-4eae-9a37-b850c75309eb-image.png

                  hindercanrunundefined 1 Reply Last reply
                  0
                  • ZombieSlayerundefined ZombieSlayer

                    c09158f1-6445-4928-b913-ef8a6a64212c-image.png

                    Not Tranzit but found on Reddit, not only has the old title screen but also has the moon map "card" displaying obviously indicating Moon was to be in the game at sometime. Whether or not it was ever even past the concept phase is unknown. The thread has people saying they were placeholder but with the other maps also being present and not placeholders it makes you wonder.

                    Nacht and Der Riese also here.

                    f5a6d3a8-6aa0-4d3c-8cec-07b06d5c12f2-image.png

                    9b43fdbd-a042-447e-baa5-1a3c1025ae17-image.png

                    Finally, an unused image for bus depot.

                    4d427071-d964-4eae-9a37-b850c75309eb-image.png

                    hindercanrunundefined Offline
                    hindercanrunundefined Offline
                    hindercanrun
                    wrote on last edited by
                    #30
                    This post is deleted!
                    ZombieSlayerundefined 1 Reply Last reply
                    0
                    • hindercanrunundefined hindercanrun

                      This post is deleted!

                      ZombieSlayerundefined Offline
                      ZombieSlayerundefined Offline
                      ZombieSlayer
                      wrote on last edited by
                      #31

                      hindercanrun
                      Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                      hindercanrunundefined 1 Reply Last reply
                      0
                      • ZombieSlayerundefined ZombieSlayer

                        hindercanrun
                        Strange, there's alot of buzz about how Der Riese was found in game and that it was incomplete. It would make sense, The Giant was on disk for BO3

                        hindercanrunundefined Offline
                        hindercanrunundefined Offline
                        hindercanrun
                        wrote on last edited by hindercanrun
                        #32
                        This post is deleted!
                        1 Reply Last reply
                        0
                        • ZombieSlayerundefined Offline
                          ZombieSlayerundefined Offline
                          ZombieSlayer
                          wrote on last edited by
                          #33

                          Fair enough, thanks for the info.

                          hindercanrunundefined 1 Reply Last reply
                          0
                          • ZombieSlayerundefined ZombieSlayer

                            Fair enough, thanks for the info.

                            hindercanrunundefined Offline
                            hindercanrunundefined Offline
                            hindercanrun
                            wrote on last edited by
                            #34
                            This post is deleted!
                            1 Reply Last reply
                            0
                            • Rylinundefined Rylin

                              ZCON - Zombe containment Mode, wave based defensive gameplay
                              Objective: Stay alive for as long as you can and prevent X number of zombies from escaping
                              Map ends: When all players die or X number of zombies escape
                              Respawning: No wait / Near teammates

                              Turned ( Encounters )
                              Objective: Out match the enemy team
                              Map ends: When all players on a team die ( Zombified )
                              Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                              RACE
                              Objective: Get to the end before your teammates
                              Map ends: When all players are across the finishline
                              Respawning: 10 seconds auto-revive , no respawning

                              Pitted ( Encounters )
                              Objective: Survive in endless waves of multiple enemy types
                              Map ends: When a team ( Encounters ) is left alive
                              Respawning: Players remain dead for the game mode

                              No Man's Land ( Survival )
                              Objective: Survive in endless waves of multiple enemy types
                              Map ends: When all players die
                              Respawning: Players remain dead for the game mode

                              Dead Pool
                              Objective: Get to the end before your teammates
                              Map ends: When all players die or X number of zombies escape Respawning: No wait / Near teammates

                              Standard ( Survival )
                              Objective: Standard gameplay that harkons back to the original "Prototype" experience
                              Map ends: When all players die
                              Respawning: When the round changes ( just like Classic mode )

                              Cleansed ( Survival )
                              Objective: Out match the other players on your team
                              Map ends: When only one human player is left standing
                              Respawning: Respawn as a Zombie if you die, Respawn as a human if you kill a Zombified player

                              hindercanrunundefined Offline
                              hindercanrunundefined Offline
                              hindercanrun
                              wrote on last edited by
                              #35
                              This post is deleted!
                              1 Reply Last reply
                              0
                              • ZombieSlayerundefined Offline
                                ZombieSlayerundefined Offline
                                ZombieSlayer
                                wrote on last edited by
                                #36

                                It's already a massive post just send what you got.

                                1 Reply Last reply
                                0
                                • hindercanrunundefined Offline
                                  hindercanrunundefined Offline
                                  hindercanrun
                                  wrote on last edited by
                                  #37
                                  This post is deleted!
                                  1 Reply Last reply
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                                  • MARlOJUDAHundefined Offline
                                    MARlOJUDAHundefined Offline
                                    MARlOJUDAH
                                    wrote on last edited by
                                    #38

                                    Screenshot 2023-01-01 003955.jpg
                                    Screenshot 2022-10-21 014939.jpg

                                    Screenshot 2023-01-01 005639.jpg

                                    i have a copy of the black ops 2 dev archive leaked some time ago i just have it sitting on my pc
                                    lods of cool stuff idk if it has been shared around

                                    JezuzLizardundefined 1 Reply Last reply
                                    1
                                    • MARlOJUDAHundefined MARlOJUDAH

                                      Screenshot 2023-01-01 003955.jpg
                                      Screenshot 2022-10-21 014939.jpg

                                      Screenshot 2023-01-01 005639.jpg

                                      i have a copy of the black ops 2 dev archive leaked some time ago i just have it sitting on my pc
                                      lods of cool stuff idk if it has been shared around

                                      JezuzLizardundefined Offline
                                      JezuzLizardundefined Offline
                                      JezuzLizard
                                      Plutonium Staff
                                      wrote on last edited by
                                      #39

                                      MARlOJUDAH In the first screenshot are those modes actually playable in the build?

                                      MARlOJUDAHundefined 1 Reply Last reply
                                      0
                                      • JezuzLizardundefined JezuzLizard

                                        MARlOJUDAH In the first screenshot are those modes actually playable in the build?

                                        MARlOJUDAHundefined Offline
                                        MARlOJUDAHundefined Offline
                                        MARlOJUDAH
                                        wrote on last edited by
                                        #40

                                        JezuzLizard
                                        its not even real its just a mockup but i think a build has something close to it
                                        Screenshot 2022-09-24 120900.jpg
                                        Screenshot 2023-01-01 013448.jpg

                                        hindercanrunundefined 1 Reply Last reply
                                        0
                                        • MARlOJUDAHundefined MARlOJUDAH

                                          JezuzLizard
                                          its not even real its just a mockup but i think a build has something close to it
                                          Screenshot 2022-09-24 120900.jpg
                                          Screenshot 2023-01-01 013448.jpg

                                          hindercanrunundefined Offline
                                          hindercanrunundefined Offline
                                          hindercanrun
                                          wrote on last edited by hindercanrun
                                          #41
                                          This post is deleted!
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