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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • TheJoshua_Grahamundefined TheJoshua_Graham

    GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

    GhostRider0125undefined Offline
    GhostRider0125undefined Offline
    GhostRider0125
    wrote on last edited by
    #115

    TheJoshua_Graham bud why are you asking me its been a long time sinse i visited the mod🤣

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    • TheJoshua_Grahamundefined TheJoshua_Graham

      GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by
      #116

      TheJoshua_Graham These added songs probably play when the main EE is completed, its just what i could think of after reading that readme a few times.

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      • sehteriaundefined sehteria

        You can add it back by building the mod yourself, you have to comment this line out before building:
        https://github.com/Jbleezy/BO2-Reimagined/blob/8fcfafb6018bb6b43f34784fd85b8abd4693db43/scripts/zm/_zm_reimagined.gsc#L618

        squirtle_gamingundefined Offline
        squirtle_gamingundefined Offline
        squirtle_gaming
        wrote on last edited by
        #117

        sehteria thanks

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        • Jbleezyundefined Jbleezy

          FaZe Flick

          Nuketown:

          • Initial perk is no longer always Quick Revive in solo

          • Initial perk no longer always spawns in the starting area in solo

          • Initial perk spawns at round 1 in coop

          • Perks spawn every 5 rounds

          Those are the only changes for Nuketown, I didn't have enough time in the trailer to show every change. Look through the changelog for all the details.

          shrenderundefined Offline
          shrenderundefined Offline
          shrender
          wrote on last edited by
          #118

          Jbleezy said in Black Ops 2 Zombies Reimagined:

          always Quick

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          • Edzo04undefined Offline
            Edzo04undefined Offline
            Edzo04
            wrote on last edited by
            #119

            First off, absolutely incredible work. Completely revitalized my love for the game. Second, I've only been able to install it via putting one of the alpha builds in the mod folder and then loading it from the mod menu. How does installation of the "stable" builds work? I tried adding the folders from the zip manually as well as use the exe to install and neither of them worked. If it's installed that way, should the game load as Reimagined without the need for going to the mod menu?

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            • Surge_420undefined Offline
              Surge_420undefined Offline
              Surge_420
              wrote on last edited by
              #120

              Always dig some BO2 content. Good stuff

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              • D_Guy454undefined D_Guy454

                Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

                Jbleezyundefined Offline
                Jbleezyundefined Offline
                Jbleezy
                wrote on last edited by
                #121

                D_Guy454 Fog option added.
                20241029030029_1.jpg

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                • TheJoshua_Grahamundefined TheJoshua_Graham

                  GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

                  Jbleezyundefined Offline
                  Jbleezyundefined Offline
                  Jbleezy
                  wrote on last edited by
                  #122

                  TheJoshua_Graham
                  https://github.com/Jbleezy/BO2-Reimagined?tab=readme-ov-file#maps

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                  • NotAshxdundefined Offline
                    NotAshxdundefined Offline
                    NotAshxd
                    wrote on last edited by NotAshxd
                    #123

                    I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                    Jbleezyundefined 1 Reply Last reply
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                    • rubyquestundefined Offline
                      rubyquestundefined Offline
                      rubyquest
                      wrote on last edited by
                      #124

                      It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                      Jbleezyundefined 1 Reply Last reply
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                      • NotAshxdundefined NotAshxd

                        I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                        Jbleezyundefined Offline
                        Jbleezyundefined Offline
                        Jbleezy
                        wrote on last edited by
                        #125

                        NotAshxd Nope, it's all or nothing

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                        • rubyquestundefined rubyquest

                          It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                          Jbleezyundefined Offline
                          Jbleezyundefined Offline
                          Jbleezy
                          wrote on last edited by
                          #126

                          rubyquest You have to be on a 2.0 version for the new additions.

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                          • omar123adundefined Offline
                            omar123adundefined Offline
                            omar123ad
                            wrote on last edited by
                            #127

                            Where can I find version 2.0?

                            Jbleezyundefined 1 Reply Last reply
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                            • omar123adundefined omar123ad

                              Where can I find version 2.0?

                              Jbleezyundefined Offline
                              Jbleezyundefined Offline
                              Jbleezy
                              wrote on last edited by
                              #128

                              omar123ad It's still in development, but here are the alpha releases.
                              https://github.com/Jbleezy/BO2-Reimagined/releases

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                              • nexboundefined Offline
                                nexboundefined Offline
                                nexbo
                                wrote on last edited by
                                #129

                                how do you actually use the new locations? zero documentation on it, whatsoever.

                                Jbleezyundefined 1 Reply Last reply
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                                • nexboundefined nexbo

                                  how do you actually use the new locations? zero documentation on it, whatsoever.

                                  Jbleezyundefined Offline
                                  Jbleezyundefined Offline
                                  Jbleezy
                                  wrote on last edited by Jbleezy
                                  #130

                                  nexbo For 1.x versions, see here: https://github.com/Jbleezy/BO2-Reimagined/tree/v1.3.4?tab=readme-ov-file#launching-new-maps
                                  2.x versions have map select UI in game.

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                                  • Dank Dempseyundefined Offline
                                    Dank Dempseyundefined Offline
                                    Dank Dempsey
                                    wrote on last edited by
                                    #131

                                    Hey meatbags
                                    Can someone tell me how to turn off long distance lod
                                    I hate how sometimes it goes from 60fps to45 whenever i am looking in certain directions,other than that this mod is red white and blue to the core!
                                    Thanks maggot munchers
                                    Dempsey OUT

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                                    • squirtle_gamingundefined Offline
                                      squirtle_gamingundefined Offline
                                      squirtle_gaming
                                      wrote on last edited by
                                      #132

                                      Jbleezy
                                      About the bank functions. Is there a command to avoid the points in the bank reseting after every match? Thanks

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                                      • Jbleezyundefined Jbleezy

                                        Release trailer

                                        Changelog

                                        Download

                                        bo2 reimagined background.png

                                        LudwigRainbowundefined Offline
                                        LudwigRainbowundefined Offline
                                        LudwigRainbow
                                        wrote on last edited by
                                        #133

                                        Jbleezy
                                        Love this mod! A nice and needeed change to BO2
                                        However, is there a way to change the PaP Camo? Like if I change the og file of the Dragon Camo, will it change this one too?

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                                        • iHarrowundefined Offline
                                          iHarrowundefined Offline
                                          iHarrow
                                          wrote on last edited by
                                          #134

                                          Hello guys, is there a guide that how to install it on my dedicated server?

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