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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Edzo04undefined Offline
    Edzo04undefined Offline
    Edzo04
    wrote on last edited by
    #119

    First off, absolutely incredible work. Completely revitalized my love for the game. Second, I've only been able to install it via putting one of the alpha builds in the mod folder and then loading it from the mod menu. How does installation of the "stable" builds work? I tried adding the folders from the zip manually as well as use the exe to install and neither of them worked. If it's installed that way, should the game load as Reimagined without the need for going to the mod menu?

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    • Surge_420undefined Offline
      Surge_420undefined Offline
      Surge_420
      wrote on last edited by
      #120

      Always dig some BO2 content. Good stuff

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      • D_Guy454undefined D_Guy454

        Jbleezy, love the mod but was wondering if you could add back in fog and depth of field. At least some fog since while Tranzit looks clearer it looks a bit weird now with the lighting and skybox. If you don't want to do that at least add DOF back in, it was a very nice effect. It can be pretty much disabled by default anyhow by setting it to the lowest setting.

        Jbleezyundefined Offline
        Jbleezyundefined Offline
        Jbleezy
        wrote on last edited by
        #121

        D_Guy454 Fog option added.
        20241029030029_1.jpg

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        • TheJoshua_Grahamundefined TheJoshua_Graham

          GhostRider0125 how the hell do I activate the High risers song in die rise. The change logs are so useless when it comes to that. It just says "added Benn high risers" it doesn't even try to explain how to activate it

          Jbleezyundefined Offline
          Jbleezyundefined Offline
          Jbleezy
          wrote on last edited by
          #122

          TheJoshua_Graham
          https://github.com/Jbleezy/BO2-Reimagined?tab=readme-ov-file#maps

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          • NotAshxdundefined Offline
            NotAshxdundefined Offline
            NotAshxd
            wrote on last edited by NotAshxd
            #123

            I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

            Jbleezyundefined 1 Reply Last reply
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            • rubyquestundefined Offline
              rubyquestundefined Offline
              rubyquest
              wrote on last edited by
              #124

              It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

              Jbleezyundefined 1 Reply Last reply
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              • NotAshxdundefined NotAshxd

                I want to play the mod, but I also want to do Origins EE, and not being able to do the steps for each staff is kinda weird, and wont be the same, is there a way to disable that? Or just a way to have every other change but that one. That would be neat Jbleezy

                Jbleezyundefined Offline
                Jbleezyundefined Offline
                Jbleezy
                wrote on last edited by
                #125

                NotAshxd Nope, it's all or nothing

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                • rubyquestundefined rubyquest

                  It seems as though some features such as additional wallbuys and perk machines (such as Who's Who in Power station or AN-94 in Town) don't appear. Removed weapons such as the Galil and Python also show up in Nuketown Zombies. However, the rest of the mod does function correctly: things like the hud, bank/locker system, buildables. Is this an issue for anyone else?

                  Jbleezyundefined Offline
                  Jbleezyundefined Offline
                  Jbleezy
                  wrote on last edited by
                  #126

                  rubyquest You have to be on a 2.0 version for the new additions.

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                  • omar123adundefined Offline
                    omar123adundefined Offline
                    omar123ad
                    wrote on last edited by
                    #127

                    Where can I find version 2.0?

                    Jbleezyundefined 1 Reply Last reply
                    0
                    • omar123adundefined omar123ad

                      Where can I find version 2.0?

                      Jbleezyundefined Offline
                      Jbleezyundefined Offline
                      Jbleezy
                      wrote on last edited by
                      #128

                      omar123ad It's still in development, but here are the alpha releases.
                      https://github.com/Jbleezy/BO2-Reimagined/releases

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                      • nexboundefined Offline
                        nexboundefined Offline
                        nexbo
                        wrote on last edited by
                        #129

                        how do you actually use the new locations? zero documentation on it, whatsoever.

                        Jbleezyundefined 1 Reply Last reply
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                        • nexboundefined nexbo

                          how do you actually use the new locations? zero documentation on it, whatsoever.

                          Jbleezyundefined Offline
                          Jbleezyundefined Offline
                          Jbleezy
                          wrote on last edited by Jbleezy
                          #130

                          nexbo For 1.x versions, see here: https://github.com/Jbleezy/BO2-Reimagined/tree/v1.3.4?tab=readme-ov-file#launching-new-maps
                          2.x versions have map select UI in game.

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                          • Dank Dempseyundefined Offline
                            Dank Dempseyundefined Offline
                            Dank Dempsey
                            wrote on last edited by
                            #131

                            Hey meatbags
                            Can someone tell me how to turn off long distance lod
                            I hate how sometimes it goes from 60fps to45 whenever i am looking in certain directions,other than that this mod is red white and blue to the core!
                            Thanks maggot munchers
                            Dempsey OUT

                            1 Reply Last reply
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                            • squirtle_gamingundefined Offline
                              squirtle_gamingundefined Offline
                              squirtle_gaming
                              wrote on last edited by
                              #132

                              Jbleezy
                              About the bank functions. Is there a command to avoid the points in the bank reseting after every match? Thanks

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                              • Jbleezyundefined Jbleezy

                                Release trailer

                                Changelog

                                Download

                                bo2 reimagined background.png

                                LudwigRainbowundefined Offline
                                LudwigRainbowundefined Offline
                                LudwigRainbow
                                wrote on last edited by
                                #133

                                Jbleezy
                                Love this mod! A nice and needeed change to BO2
                                However, is there a way to change the PaP Camo? Like if I change the og file of the Dragon Camo, will it change this one too?

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                                • iHarrowundefined Offline
                                  iHarrowundefined Offline
                                  iHarrow
                                  wrote on last edited by
                                  #134

                                  Hello guys, is there a guide that how to install it on my dedicated server?

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                                  • iHarrowundefined Offline
                                    iHarrowundefined Offline
                                    iHarrow
                                    wrote on last edited by
                                    #135

                                    and how to rebuild the mod after i edit the script? i got error
                                    image.png

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                                    • DirkRockfaceundefined Offline
                                      DirkRockfaceundefined Offline
                                      DirkRockface
                                      Contributor
                                      wrote on last edited by DirkRockface
                                      #136

                                      same steps to install on your machine you just put the files in your servers t6/storage/scripts mods folder instead of your local one.
                                      no need to recompile, plutonium will compile on launch for you.
                                      you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes.

                                      Edit, i thought you were installing what was in the topic... didn't notice the actual file you linked... my bad!

                                      iHarrowundefined 1 Reply Last reply
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                                      • DirkRockfaceundefined DirkRockface

                                        same steps to install on your machine you just put the files in your servers t6/storage/scripts mods folder instead of your local one.
                                        no need to recompile, plutonium will compile on launch for you.
                                        you will likely need to make a bunch of small fixes if you are using the uncompiled version and making changes.

                                        Edit, i thought you were installing what was in the topic... didn't notice the actual file you linked... my bad!

                                        iHarrowundefined Offline
                                        iHarrowundefined Offline
                                        iHarrow
                                        wrote on last edited by iHarrow
                                        #137

                                        DirkRockface i mean i download Mod not script that can put it on Script folder already do that but not working it gave me a lot errors

                                        That Download link : https://github.com/Jbleezy/BO2-Reimagined/releases/download/v2.0.0-alpha.6/zm_reimagined.zip

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                                        • DirkRockfaceundefined Offline
                                          DirkRockfaceundefined Offline
                                          DirkRockface
                                          Contributor
                                          wrote on last edited by DirkRockface
                                          #138

                                          no that's not a mod in the sense of what pluto calls mods, it's a collection of scripts... you can download the source code (the one below that file) and manually put them in the same folders and then make your changes and it will compile them.

                                          my mistake iHarrow, i thought you were trying to install BO2 Reimagined v.1.3.4 which can be also done by putting various things in the scripts and images folder...

                                          what you are trying to install does go in the mod folder... my apologies for the confusion! 😄

                                          Jbleezyundefined 1 Reply Last reply
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