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Black Ops 2 Zombies Reimagined

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • Z3NlTH-Dr4G0Nundefined Z3NlTH-Dr4G0N

    Even more bugs: after fixing the hashes (thanks FutureRave ), I am now getting other errors depending on the map:
    1)Nuke town loads fine but the hud looks like this: Screenshot (90).png
    2)On Origins, Die RIse and Town Survival I get this: Screenshot (91).png
    3)On Buried and Tranzit I get this: Screenshot (92).png
    4) On Mob I get this: Screenshot (89).png

    Jbleezyundefined Offline
    Jbleezyundefined Offline
    Jbleezy
    wrote on last edited by
    #51

    @P00DL3W0Lf_GR Plutonium will be undoing the recent changes to the compiler as it has broke a lot of scripts.

    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
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    • therelaxingend95undefined therelaxingend95

      GhostRider0125 hey bruh I have a question, how or from which section of the bo2 do you start the "new" survival maps?

      Jbleezyundefined Offline
      Jbleezyundefined Offline
      Jbleezy
      wrote on last edited by
      #52

      therelaxingend95 https://github.com/Jbleezy/BO2-Reimagined#launching-new-maps

      perfectlemonadeundefined 1 Reply Last reply
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      • Jbleezyundefined Jbleezy

        @P00DL3W0Lf_GR Plutonium will be undoing the recent changes to the compiler as it has broke a lot of scripts.

        Z3NlTH-Dr4G0Nundefined Offline
        Z3NlTH-Dr4G0Nundefined Offline
        Z3NlTH-Dr4G0N
        wrote on last edited by Z3NlTH-Dr4G0N
        #53

        Jbleezy Thank f*****g god. Don't get me wrong, I welcome updates but if it ain't broke don't fix it (even if it was barely working).

        Also with update introducing errors, I forgot to thank you for the amazing work on this mod.

        1 Reply Last reply
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        • therelaxingend95undefined therelaxingend95

          GhostRider0125 hey bruh I have a question, how or from which section of the bo2 do you start the "new" survival maps?

          GhostRider0125undefined Offline
          GhostRider0125undefined Offline
          GhostRider0125
          wrote on last edited by
          #54

          therelaxingend95 idk i havent done it myself i only play them in servers😂 😆

          1 Reply Last reply
          0
          • butawskieeundefined Offline
            butawskieeundefined Offline
            butawskiee
            wrote on last edited by
            #55

            Jbleezy new update not allowing me to play any maps due to this error
            image.png

            FutureRaveundefined EYYSEEundefined 2 Replies Last reply
            0
            • butawskieeundefined butawskiee

              Jbleezy new update not allowing me to play any maps due to this error
              image.png

              FutureRaveundefined Offline
              FutureRaveundefined Offline
              FutureRave
              VIP
              wrote on last edited by
              #56

              butawskiee Update plutonium, then test again. Report any issues to the mod author after that.

              1 Reply Last reply
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              • Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0Nundefined Offline
                Z3NlTH-Dr4G0N
                wrote on last edited by Z3NlTH-Dr4G0N
                #57

                After the update (r3613) it works just fine. I have a question however, which weapons belong to MOD_PISTOL_BULLET and which to MOD_RIFLE_BULLET? Is there a table with those somewhere?

                1 Reply Last reply
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                • Jbleezyundefined Offline
                  Jbleezyundefined Offline
                  Jbleezy
                  wrote on last edited by
                  #58

                  BO2 Reimagined is now playable again on the latest version of Plutonium

                  1 Reply Last reply
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                  • JAOlulundefined Offline
                    JAOlulundefined Offline
                    JAOlul
                    wrote on last edited by
                    #59
                    This post is deleted!
                    Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
                    0
                    • IKennyAgainundefined Offline
                      IKennyAgainundefined Offline
                      IKennyAgain
                      wrote on last edited by IKennyAgain
                      #60

                      Is there a command or a string in gsc to disable autopicked parts in mob?
                      Also is there a command to disable blood splatter when in red screen state?

                      spc.1undefined 1 Reply Last reply
                      0
                      • omgiZ1Y8KOx55b5Eundefined Offline
                        omgiZ1Y8KOx55b5Eundefined Offline
                        omgiZ1Y8KOx55b5E
                        wrote on last edited by
                        #61

                        Is it me or is the mod stopping the custom icons going on screen ?

                        1 Reply Last reply
                        0
                        • JAOlulundefined JAOlul

                          This post is deleted!

                          Z3NlTH-Dr4G0Nundefined Offline
                          Z3NlTH-Dr4G0Nundefined Offline
                          Z3NlTH-Dr4G0N
                          wrote on last edited by
                          #62

                          JAOlul The mod already makes solo ee completion possible, you don't need extra mods

                          JAOlulundefined 1 Reply Last reply
                          1
                          • kmr1296undefined Offline
                            kmr1296undefined Offline
                            kmr1296
                            wrote on last edited by
                            #63

                            Decent mod, but it completely ruins buried.

                            Z3NlTH-Dr4G0Nundefined 1 Reply Last reply
                            1
                            • kmr1296undefined kmr1296

                              Decent mod, but it completely ruins buried.

                              Z3NlTH-Dr4G0Nundefined Offline
                              Z3NlTH-Dr4G0Nundefined Offline
                              Z3NlTH-Dr4G0N
                              wrote on last edited by
                              #64

                              kmr1296 I would argue that it doesn't. Yeah, it loses its unique feature (arthur helping you with barriers, the box etc.) but it gives the map much needed difficulty. In vanilla Buried, I would get setup with 4 perks, 10k points and a PaPed weapon by round 3, without the bank.

                              1 Reply Last reply
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                              • Z3NlTH-Dr4G0Nundefined Z3NlTH-Dr4G0N

                                JAOlul The mod already makes solo ee completion possible, you don't need extra mods

                                JAOlulundefined Offline
                                JAOlulundefined Offline
                                JAOlul
                                wrote on last edited by
                                #65

                                @P00DL3W0Lf_GR Yeah I hadn't reached that part of the patch notes when I posted. I tried to delete it, but id didn't for some reason

                                1 Reply Last reply
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                                • RedxSkullundefined Offline
                                  RedxSkullundefined Offline
                                  RedxSkull
                                  wrote on last edited by
                                  #66

                                  This mod is good, but not everyone will agree on that. Some players think it’s too easy, some think it’s too hard, and some think it suits their own style. You can’t please everyone, but most players enjoy the mod. That’s something to be proud of.

                                  Jbleezyundefined 1 Reply Last reply
                                  1
                                  • RedxSkullundefined RedxSkull

                                    This mod is good, but not everyone will agree on that. Some players think it’s too easy, some think it’s too hard, and some think it suits their own style. You can’t please everyone, but most players enjoy the mod. That’s something to be proud of.

                                    Jbleezyundefined Offline
                                    Jbleezyundefined Offline
                                    Jbleezy
                                    wrote on last edited by
                                    #67

                                    RedxSkull said in Black Ops 2 Zombies Reimagined:

                                    This mod is good, but not everyone will agree on that. Some players think it’s too easy, some think it’s too hard, and some think it suits their own style. You can’t please everyone, but most players enjoy the mod. That’s something to be proud of.

                                    Very well said, thank you.

                                    1 Reply Last reply
                                    0
                                    • aden913undefined Offline
                                      aden913undefined Offline
                                      aden913
                                      wrote on last edited by
                                      #68

                                      any way to toggle off the instant acquiring of parts for like the shield and maxis drone in origins? I prefer searching for parts and not paying to get them, is there a command to reverse this?

                                      1 Reply Last reply
                                      3
                                      • Baofuundefined Offline
                                        Baofuundefined Offline
                                        Baofu
                                        wrote on last edited by
                                        #69

                                        This mod certainly encourages the player to rethink how they setup on the maps now. I definitely like it for that. Maybe the only thing I don't like is the Buried Maxis EE step with the wisp being a bit tricky on solo but everything else is spot on! Hope to see the BO1 Reimagined mod get ported to Plutonium here as well with some tweaks like an option to increase the number of powerup drops per round up from 4?

                                        1 Reply Last reply
                                        1
                                        • C0NFU510Nundefined Offline
                                          C0NFU510Nundefined Offline
                                          C0NFU510N
                                          wrote on last edited by
                                          #70

                                          can anybody help me with this?
                                          AHHH.png

                                          Jbleezyundefined 1 Reply Last reply
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