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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

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  • Confusedtheoundefined Confusedtheo

    Is it possible to add all the wonderweapons to the mystery box for example being able to use the blundergat in other maps than mob of the dead?

    sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by sehteria
    #178

    Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

    Confusedtheoundefined 1 Reply Last reply
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    • ohautopartsundefined ohautoparts

      sehteria is there a way to add only specific guns to each map? for example i'd love the M27 to be on every map, but i don't want every other gun in the game to be on every map

      sehteriaundefined Offline
      sehteriaundefined Offline
      sehteria
      wrote on last edited by
      #179

      ohautoparts Yes it is possible, but you have to create a mod yourself if you only want specific guns, with this mod there's no option to choose which weapons you want and don't want unfortunately

      1 Reply Last reply
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      • ohautopartsundefined Offline
        ohautopartsundefined Offline
        ohautoparts
        wrote on last edited by
        #180

        sehteria okieee, how would i go about doing that?

        sehteriaundefined AdrX003undefined 2 Replies Last reply
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        • sehteriaundefined sehteria

          Confusedtheo Possible? Yes, but I won't be doing that anytime soon with this mod because of lack of free time

          Confusedtheoundefined Offline
          Confusedtheoundefined Offline
          Confusedtheo
          wrote on last edited by
          #181

          sehteria Alright appreciate the response

          1 Reply Last reply
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          • ohautopartsundefined ohautoparts

            sehteria okieee, how would i go about doing that?

            sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            wrote on last edited by
            #182

            ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

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            • ohautopartsundefined ohautoparts

              sehteria okieee, how would i go about doing that?

              AdrX003undefined Offline
              AdrX003undefined Offline
              AdrX003
              wrote on last edited by AdrX003
              #183

              ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

              to add a gun in a mod where we have both existing sources (ZM):
              - add weapon lines on scripts/zm/ *CSC *GSC
              - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
              - copy weaponfiles to /weapons
              - add camo_*.json camo file to /camo
              - add/check weapon's soundbank aliases lines in its folder
              - if needed, add images, attachmentunique, accuracy & attachment files to its folders
              

              something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

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              • GhostRider0125undefined GhostRider0125 referenced this topic on
              • FaZe Flickundefined Offline
                FaZe Flickundefined Offline
                FaZe Flick
                wrote on last edited by FaZe Flick
                #184

                this mods broken, cant play at all; stuck on the zombies menu

                sehteriaundefined 1 Reply Last reply
                0
                • DJseanyBundefined Offline
                  DJseanyBundefined Offline
                  DJseanyB
                  wrote on last edited by
                  #185

                  This mod works great if used correctly, Keep up the good work Sehteria

                  1 Reply Last reply
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                  • FaZe Flickundefined FaZe Flick

                    this mods broken, cant play at all; stuck on the zombies menu

                    sehteriaundefined Offline
                    sehteriaundefined Offline
                    sehteria
                    wrote on last edited by
                    #186

                    FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                    Extract the zm_weapons.zip
                    Copy & Paste or drag the folder which contains the mod files to:
                    %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                    You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                    
                    DirkRockfaceundefined 1 Reply Last reply
                    0
                    • sehteriaundefined sehteria

                      FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

                      Extract the zm_weapons.zip
                      Copy & Paste or drag the folder which contains the mod files to:
                      %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                      You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                      
                      DirkRockfaceundefined Offline
                      DirkRockfaceundefined Offline
                      DirkRockface
                      Contributor
                      wrote on last edited by
                      #187

                      sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

                      1 Reply Last reply
                      2
                      • FaZe Flickundefined Offline
                        FaZe Flickundefined Offline
                        FaZe Flick
                        wrote on last edited by
                        #188

                        mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                        Cawldwinkundefined 1 Reply Last reply
                        0
                        • GhostRider0125undefined GhostRider0125 referenced this topic on
                        • FaZe Flickundefined FaZe Flick

                          mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                          Cawldwinkundefined Offline
                          Cawldwinkundefined Offline
                          Cawldwink
                          wrote on last edited by Cawldwink
                          #189

                          FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                          AdrX003undefined 1 Reply Last reply
                          2
                          • Cawldwinkundefined Cawldwink

                            FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                            AdrX003undefined Offline
                            AdrX003undefined Offline
                            AdrX003
                            wrote on last edited by
                            #190

                            Cawldwink Wonder if he was talking about the custom extra survival maps that can be added in.

                            1 Reply Last reply
                            1
                            • FaZe Flickundefined Offline
                              FaZe Flickundefined Offline
                              FaZe Flick
                              wrote on last edited by
                              #191

                              AdrX003 both

                              DJseanyBundefined 1 Reply Last reply
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                              • FaZe Flickundefined FaZe Flick

                                AdrX003 both

                                DJseanyBundefined Offline
                                DJseanyBundefined Offline
                                DJseanyB
                                wrote on last edited by
                                #192

                                FaZe Flick This works for all the maps.... For example if its a sub map of transit it will work for transit ( Farm, Town, Bus depot, Ect... )

                                1 Reply Last reply
                                1
                                • FaZe Flickundefined Offline
                                  FaZe Flickundefined Offline
                                  FaZe Flick
                                  wrote on last edited by
                                  #193

                                  yea then i mustve installed it incorrectly again

                                  GhostRider0125undefined 1 Reply Last reply
                                  1
                                  • FaZe Flickundefined FaZe Flick

                                    yea then i mustve installed it incorrectly again

                                    GhostRider0125undefined Offline
                                    GhostRider0125undefined Offline
                                    GhostRider0125
                                    wrote on last edited by
                                    #194

                                    FaZe Flick How do you f up that badly its the same location as custom textures but in mods folder😆

                                    1 Reply Last reply
                                    1
                                    • RedxSkullundefined Offline
                                      RedxSkullundefined Offline
                                      RedxSkull
                                      wrote on last edited by RedxSkull
                                      #195

                                      Flick is known on the forum for always blaming and ranting at the mod creator or even the client first, before realizing the issue is on his end. Sometimes, it's best to assume the problem is on your end before blaming others. Have some common sense. Ask for help, but don't come off saying it's broken as if it's their fault before actually asking for help. It's disrespectful, and in most cases, it doesn't encourage devs to continue updating or start new projects.

                                      As well, good job with the mod, I enjoy it. Solid release.

                                      1 Reply Last reply
                                      4
                                      • FaZe Flickundefined Offline
                                        FaZe Flickundefined Offline
                                        FaZe Flick
                                        wrote on last edited by
                                        #196

                                        yea my bad

                                        1 Reply Last reply
                                        1
                                        • way2sexyundefined Offline
                                          way2sexyundefined Offline
                                          way2sexy
                                          wrote on last edited by
                                          #197

                                          appreciate what your doing for this community! use to love playing this and kind of got burnt out. since playing with this mod and the perk one its come back. do you have an idea when they mods will be combined?

                                          sehteriaundefined 1 Reply Last reply
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