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  3. [Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

[Release] [ZM] [Mod] zm_weapons - Adding all weapons to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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  • ohautopartsundefined ohautoparts

    sehteria okieee, how would i go about doing that?

    sehteriaundefined Offline
    sehteriaundefined Offline
    sehteria
    wrote on last edited by
    #182

    ohautoparts This is not something I can answer easily with just this reply, I suggest you to take a look into this guide: https://forum.plutonium.pw/topic/38179/release-oat-t6-modding-porting-tutorial-the-qooyak-guide

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    • ohautopartsundefined ohautoparts

      sehteria okieee, how would i go about doing that?

      AdrX003undefined Offline
      AdrX003undefined Offline
      AdrX003
      wrote on last edited by AdrX003
      #183

      ohautoparts ive written a thing on my disc where i speak about this, but in your case would be to do the exact opposite of everything (would suggest adding me AdrX003 on it)

      to add a gun in a mod where we have both existing sources (ZM):
      - add weapon lines on scripts/zm/ *CSC *GSC
      - add weapon lines on zonefiles to zone_source (mod.zone, /weapons, as needed)
      - copy weaponfiles to /weapons
      - add camo_*.json camo file to /camo
      - add/check weapon's soundbank aliases lines in its folder
      - if needed, add images, attachmentunique, accuracy & attachment files to its folders
      

      something might be off or much problably is actually faster cause it could only be something like comment the other weapon lines and remove them from the zonefiles but genrally is this

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      • GhostRider0125undefined GhostRider0125 referenced this topic on
      • FaZe Flickundefined Offline
        FaZe Flickundefined Offline
        FaZe Flick
        wrote on last edited by FaZe Flick
        #184

        this mods broken, cant play at all; stuck on the zombies menu

        sehteriaundefined 1 Reply Last reply
        0
        • DJseanyBundefined Offline
          DJseanyBundefined Offline
          DJseanyB
          wrote on last edited by
          #185

          This mod works great if used correctly, Keep up the good work Sehteria

          1 Reply Last reply
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          • FaZe Flickundefined FaZe Flick

            this mods broken, cant play at all; stuck on the zombies menu

            sehteriaundefined Offline
            sehteriaundefined Offline
            sehteria
            wrote on last edited by
            #186

            FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

            Extract the zm_weapons.zip
            Copy & Paste or drag the folder which contains the mod files to:
            %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
            You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
            
            DirkRockfaceundefined 1 Reply Last reply
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            • sehteriaundefined sehteria

              FaZe Flick If you can tell me the problems you are experiencing I can look into it, have you installed it correctly?

              Extract the zm_weapons.zip
              Copy & Paste or drag the folder which contains the mod files to:
              %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
              You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
              
              DirkRockfaceundefined Offline
              DirkRockfaceundefined Offline
              DirkRockface
              Contributor
              wrote on last edited by
              #187

              sehteria You're mod works great my friend! Faze has a history of installing things in the wrong spot 😉

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              • FaZe Flickundefined Offline
                FaZe Flickundefined Offline
                FaZe Flick
                wrote on last edited by
                #188

                mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                Cawldwinkundefined 1 Reply Last reply
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                • GhostRider0125undefined GhostRider0125 referenced this topic on
                • FaZe Flickundefined FaZe Flick

                  mod works now, installed correctly but i gotta ask, why didnt you include the survival maps and only the base ones

                  Cawldwinkundefined Offline
                  Cawldwinkundefined Offline
                  Cawldwink
                  wrote on last edited by Cawldwink
                  #189

                  FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                  AdrX003undefined 1 Reply Last reply
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                  • Cawldwinkundefined Cawldwink

                    FaZe Flick Ummm... It also works on Survival maps? Ma bro literally be using the Deathmachine on Town

                    AdrX003undefined Offline
                    AdrX003undefined Offline
                    AdrX003
                    wrote on last edited by
                    #190

                    Cawldwink Wonder if he was talking about the custom extra survival maps that can be added in.

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                    • FaZe Flickundefined Offline
                      FaZe Flickundefined Offline
                      FaZe Flick
                      wrote on last edited by
                      #191

                      AdrX003 both

                      DJseanyBundefined 1 Reply Last reply
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                      • FaZe Flickundefined FaZe Flick

                        AdrX003 both

                        DJseanyBundefined Offline
                        DJseanyBundefined Offline
                        DJseanyB
                        wrote on last edited by
                        #192

                        FaZe Flick This works for all the maps.... For example if its a sub map of transit it will work for transit ( Farm, Town, Bus depot, Ect... )

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                        • FaZe Flickundefined Offline
                          FaZe Flickundefined Offline
                          FaZe Flick
                          wrote on last edited by
                          #193

                          yea then i mustve installed it incorrectly again

                          GhostRider0125undefined 1 Reply Last reply
                          1
                          • FaZe Flickundefined FaZe Flick

                            yea then i mustve installed it incorrectly again

                            GhostRider0125undefined Offline
                            GhostRider0125undefined Offline
                            GhostRider0125
                            wrote on last edited by
                            #194

                            FaZe Flick How do you f up that badly its the same location as custom textures but in mods folder😆

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                            • RedxSkullundefined Offline
                              RedxSkullundefined Offline
                              RedxSkull
                              wrote on last edited by RedxSkull
                              #195

                              Flick is known on the forum for always blaming and ranting at the mod creator or even the client first, before realizing the issue is on his end. Sometimes, it's best to assume the problem is on your end before blaming others. Have some common sense. Ask for help, but don't come off saying it's broken as if it's their fault before actually asking for help. It's disrespectful, and in most cases, it doesn't encourage devs to continue updating or start new projects.

                              As well, good job with the mod, I enjoy it. Solid release.

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                              • FaZe Flickundefined Offline
                                FaZe Flickundefined Offline
                                FaZe Flick
                                wrote on last edited by
                                #196

                                yea my bad

                                1 Reply Last reply
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                                • way2sexyundefined Offline
                                  way2sexyundefined Offline
                                  way2sexy
                                  wrote on last edited by
                                  #197

                                  appreciate what your doing for this community! use to love playing this and kind of got burnt out. since playing with this mod and the perk one its come back. do you have an idea when they mods will be combined?

                                  sehteriaundefined 1 Reply Last reply
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                                  • way2sexyundefined way2sexy

                                    appreciate what your doing for this community! use to love playing this and kind of got burnt out. since playing with this mod and the perk one its come back. do you have an idea when they mods will be combined?

                                    sehteriaundefined Offline
                                    sehteriaundefined Offline
                                    sehteria
                                    wrote on last edited by
                                    #198

                                    way2sexy I'm glad that you like it! I have been very busy since the last update of this mod. Combining these mods shouldn't be hard with very basic knowledge of the mod tool used (Open Asset Tools), but before I do combine these mods I am planning to add campaign weapons to this mod and maybe even multiplayer in the future or I'll make a seperate mod for those ideas. We will see 🙂

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                                    • GhostRider0125undefined GhostRider0125 referenced this topic on
                                    • 22fillundefined Offline
                                      22fillundefined Offline
                                      22fill
                                      wrote on last edited by
                                      #199

                                      my game keeps crashing, i followed the instructions but when ever i open the box the game exits out, or i would open the box and there would be no new weapons.

                                      1 Reply Last reply
                                      1
                                      • 22fillundefined Offline
                                        22fillundefined Offline
                                        22fill
                                        wrote on last edited by
                                        #200

                                        nvm i got it to work somehow

                                        1 Reply Last reply
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                                        • sehteriaundefined sehteria

                                          nfk Veterana You say T6 directory, which I am assuming is referring to the game directory and It's not meant to be there. Follow this installation guide strictly:

                                          Extract the zm_weapons.zip
                                          Copy & Paste or drag the folder which contains the mod files to:
                                          %localappdata%\Plutonium\storage\t6\mods (Windows Key + R)
                                          You've installed the mod! Start BO2 zombies up, click on Mods in the menu and select zm_weapons
                                          
                                          nfk Veteranaundefined Offline
                                          nfk Veteranaundefined Offline
                                          nfk Veterana
                                          wrote on last edited by
                                          #201

                                          sehteria hey man, I managed to fix the probelm, really enjoyed both this mod and the one with perks. great work!

                                          1 Reply Last reply
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