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  2. BO2 Modding Releases & Resources
  3. [Release] [ZM] [Mod] zm_perks - Adding all perks to maps

[Release] [ZM] [Mod] zm_perks - Adding all perks to maps

Scheduled Pinned Locked Moved BO2 Modding Releases & Resources
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    Mattlleo10
    wrote on Oct 22, 2024, 9:41 PM last edited by
    #84

    sehteria bro can you add electric cherry to all maps and stamin up to MOTD please thank you

    undefined 1 Reply Last reply Oct 23, 2024, 10:19 PM
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      sehteria
      replied to Mattlleo10 on Oct 23, 2024, 10:19 PM last edited by
      #85

      Mattlleo10 This mod is still in development so yes the perks you're asking for may be added in the future 🙂

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        CxRise
        wrote on Oct 24, 2024, 2:07 AM last edited by
        #86

        think we could get staminup on mob and deadshot on die rise?

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          AKA Warthog
          wrote on Oct 24, 2024, 3:59 AM last edited by
          #87

          W I like this

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            Wattsuappu
            wrote on Nov 4, 2024, 5:36 AM last edited by
            #88

            Looking forward to when Electric Cherry, Who Who's and Vulture Aid be added (Also the Perks that have not yet been added to some maps, such as: Stamin-Up on Mob Of The Dead).

            If it's possible, I think it wouldn't be a bad idea to add Der Wunderfizz to the other maps too (And if that doesn't make much sense since it will have every Perk on the maps, you can make an alternate version of this mod where adds only Der Wunderfizz to all maps. This way it would be something like some of the Zombie Chronicles maps where you can get some Perks that are not on the map via of it)!

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              Mattlleo10
              wrote on Nov 11, 2024, 4:47 AM last edited by
              #89

              sehteria hey bro i just want to know when its it gonna be the next release or update of this mod?

              undefined 1 Reply Last reply Nov 15, 2024, 12:59 PM
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                sehteria
                replied to Mattlleo10 on Nov 15, 2024, 12:59 PM last edited by
                #90

                Mattlleo10 Been busy lately, so I can't really give you an indication 🙁 Keep an eye on this topic, you'll find the latest information about the mod here

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                  AssassinDehn
                  wrote on Nov 21, 2024, 12:41 AM last edited by
                  #91

                  Is PHD just immunity to explosive damage or is it bugged, sorry if this is a dumb question

                  undefined undefined 2 Replies Last reply Nov 22, 2024, 3:03 PM
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                    Vitrolic Wither
                    replied to AssassinDehn on Nov 22, 2024, 3:03 PM last edited by
                    #92

                    AssassinDehn I think it is just a bug from it being ported to the. I have another mod that also adds PHD and it functions the same way.

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                      Vitrolic Wither
                      replied to sehteria on Nov 22, 2024, 4:03 PM last edited by
                      #93

                      sehteria Any chance we could get a version without the "Quick Revive in Nuketown Zombies always lands inside the garage" part?

                      undefined 1 Reply Last reply Nov 22, 2024, 5:44 PM
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                        sehteria
                        replied to AssassinDehn on Nov 22, 2024, 5:43 PM last edited by
                        #94

                        AssassinDehn Vitrolic Wither Did that intentionally, otherwise it removes the core element of Tranzit and Its survival maps (lava)

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                          sehteria
                          replied to Vitrolic Wither on Nov 22, 2024, 5:44 PM last edited by sehteria Nov 22, 2024, 7:45 PM
                          #95

                          Vitrolic Wither This was a decision made by the members of my Discord server to free up space for the new added perks. They had a choice to choose between the 4 regular spawns for Quick Revive and they choose the garage.

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                            Vitrolic Wither
                            wrote on Nov 22, 2024, 7:07 PM last edited by
                            #96

                            Ok the reason I asked is because I was trying to use this mod with the Nuketown Perks Manager mod that lets you drop all the perks at the start of the game but quick spawning in the garage seem to break it. thx for getting back to me tho.

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                              pqd
                              wrote on Nov 27, 2024, 1:34 AM last edited by
                              #97

                              I think I've discovered a bug with Deadshot Daiquiri, it appears that on the maps it has been added to, it does not remove scope idle sway from snipers (only works on MOTD and Origins where it is normally accessible)

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                                pqd
                                wrote on Nov 27, 2024, 3:05 AM last edited by pqd Nov 27, 2024, 5:06 AM
                                #98

                                Addition to post above, it also seems to not function properly with most of its features, I will leave a list below:


                                Full list of Deadshot Daiquiri features for reference:

                                • Smaller crosshairs

                                • Aim assist locks onto head (CONTROLLER INPUT ONLY)

                                • Zero sway with sniper rifles

                                • Reduced weapon spread by 35%

                                • Melee lunges will be directed towards target's head


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                                • undefined GhostRider0125 referenced this topic on Dec 11, 2024, 12:34 PM
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                                  Mattlleo10
                                  wrote on Dec 12, 2024, 8:53 PM last edited by
                                  #99

                                  sehteria Hey bro just want to know when its it gonna be the next release

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                                  • undefined Vitrolic Wither referenced this topic on Dec 14, 2024, 3:02 PM
                                  • undefined GhostRider0125 referenced this topic on Dec 21, 2024, 3:02 AM
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                                    GhostRider0125
                                    wrote on Dec 23, 2024, 3:54 AM last edited by GhostRider0125 Dec 23, 2024, 5:55 AM
                                    #100

                                    Hey dude just want to know if the mod is finished can you merge it with zm_weapons we really love these two mods😆
                                    (The hundredth comment🤡😂)

                                    undefined 1 Reply Last reply Dec 23, 2024, 7:36 AM
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                                      Cawldwink
                                      replied to GhostRider0125 on Dec 23, 2024, 7:36 AM last edited by Cawldwink Dec 23, 2024, 9:37 AM
                                      #101

                                      GhostRider0125 I think maybe he'd have to add it to survival maps, but it's still unclear how. I dunno if there's a check for that checking if the player is on survival map or not

                                      undefined 1 Reply Last reply Dec 23, 2024, 8:47 PM
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                                        GhostRider0125
                                        replied to Cawldwink on Dec 23, 2024, 8:47 PM last edited by
                                        #102

                                        Cawldwink i played the gun ones they work for me but hadn't done the perks in town and such yet
                                        maybe later😆

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                                          mrepicgamerman
                                          wrote on Dec 24, 2024, 2:37 AM last edited by
                                          #103

                                          erm, why is Who's Who not in maps other than Die Rise?

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