[ZM] Updated bo2_zm_bots
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RlKk01 Ah, I updated to the newest version of the client and still not working for me. Is this how the scripts folder is supposed to look?
EDIT: Ok I figured out that you have to load up in custom game and I can only get 3 bots to load in but that's good enough for me right now. Gonna play and test everything.
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the bot has a tendency to get stuck easily. like if it runs away from zombies on bus depot, it might walk backwards into quick revive and die. either way i am really impressed with this script, great work! just needs more work on training.
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they also um, don't have any survival instincts lmfao
they will stand completely still when hit by a zombie, and they do not flee at all
they also stand still when they shoot a zombie, just tanking hits -
Still cant find a time for checking problems but i will look, thanks for feedback.
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Does anyone know how I can disable the health bar?
The ZM bots one overlaps. -
@bocanegra59 In zm_bo2_bots_utility.gsc search this line "level thread init_zombie_healthbar();" and try to add "//" before the line of the script starts.
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RlKk01 thanks men
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RlKk01 still not working
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Yeah, i made a mistake, is this line "player thread on_player_spawned();"
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RlKk01 said in [ZM] Updated bo2_zm_bots:
player thread on_player_spawned();
it works now thanks friend
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RlKk01 Hey bro, I'd like it if you could help me edit a script for the Bo2 Remix mod.
I'd like to be able to reactivate the weapon's fire effect. -
vandal59 Sorry, but I haven't found a way to help you, I don't have too much experience in coding mods yet.