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The Plutonium T4 (WAW) Suggestions Thread

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  • Chaseundefined Offline
    Chaseundefined Offline
    Chase
    replied to fra98_ on last edited by
    #112

    fra98_ Most likely will be loaded from in some form from %localappdata%\Plutonium as that's where the client files reside.

    Mr. Androidundefined 1 Reply Last reply
    0
    • YoureWetundefined Offline
      YoureWetundefined Offline
      YoureWet
      replied to Mr. Android on last edited by
      #113

      Mr. Android great work

      1 Reply Last reply
      0
      • Mr. Androidundefined Offline
        Mr. Androidundefined Offline
        Mr. Android Plutonium Admin
        replied to Chase on last edited by
        #114

        Chase fra98_ Indeed, might not be a bad idea to offer to relocate that if wanted. We shall have to see.

        1 Reply Last reply
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        • Hamahundefined Offline
          Hamahundefined Offline
          Hamah
          replied to Taco on last edited by
          #115

          Taco Can be easily configured through a console command but it could be convenient I guess when it resides in the settings/options.

          1 Reply Last reply
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          • EdwardRichtofenundefined Offline
            EdwardRichtofenundefined Offline
            EdwardRichtofen
            wrote on last edited by
            #116

            Would it be possible to make controller support easier? I remember the controller support was really weird if you wanted to adjust sensitivity and other things.

            1 Reply Last reply
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            • MARV TWIZZANundefined Offline
              MARV TWIZZANundefined Offline
              MARV TWIZZAN
              replied to Mr. Android on last edited by
              #117

              Mr. Android Max 18 players on servers.

              FragsAreUsundefined 1 Reply Last reply
              0
              • FragsAreUsundefined Offline
                FragsAreUsundefined Offline
                FragsAreUs Plutonium Staff
                replied to MARV TWIZZAN on last edited by
                #118

                MARV TWIZZAN the max for waw is like 32 or 44 players

                1 Reply Last reply
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                • Kitchen Gunundefined Offline
                  Kitchen Gunundefined Offline
                  Kitchen Gun
                  replied to Mr. Android on last edited by
                  #119

                  I think that on the forums in the (hopefully) T4 section where modding tutorials will be, you guys should add the Radiant Tools and patches in their, it would be a cool feature since for me anyways when i tried downloading modtools from other websites it was kinda confusing. so it being in a central location on these forums would be cool.

                  1 Reply Last reply
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                  • Electroundefined Offline
                    Electroundefined Offline
                    Electro
                    wrote on last edited by
                    #120

                    WaW client only needs 3 things to be the best in my opinion.

                    1. Dedicated Servers for zombies so we can join in progress.
                    2. 8 or more players for zombies.
                    3. Loading more than 1 mod at a time.

                    (Bonus) 4. Higher Limits than T4M if possible.

                    1 Reply Last reply
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                    • Electroundefined Offline
                      Electroundefined Offline
                      Electro
                      wrote on last edited by
                      #121

                      One other feature that I don't find likely to be implemented but would be awesome is separating the progression from the player level and allow us to rank up even in zombies/coop that way we don't just all need to be rank 55 everywhere and we could rank up in zombies this could also allow mod/servers use this system to allow there own progression.

                      I do realize a mod could do this but if Pluto doesn't allow multiple mods loaded at once this kind of stops people from using other mods. Plus it would still be nice to allow people to rank up either way.

                      1 Reply Last reply
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                      • Deagleundefined Offline
                        Deagleundefined Offline
                        Deagle Contributor
                        wrote on last edited by
                        #122

                        The creator of T4M talked about a bug that caused vertex corruptions (https://imgur.com/h4Ug4Mb) when played on high settings for textures/specular/normal maps.

                        He discussed about it in his UGX post: https://www.ugx-mods.com/forum/mods-releases/61/world-at-war-modification-t4m-r45/8092/ (Scroll down to the part where he talks about the bugs)

                        1 Reply Last reply
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                        • Xerxesundefined Offline
                          Xerxesundefined Offline
                          Xerxes Plutonium Staff
                          wrote on last edited by Xerxes
                          #123

                          Cleaned up the thread a bit to get rid of offtopic posts.

                          1 Reply Last reply
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                          • OMaiGaaaundefined Offline
                            OMaiGaaaundefined Offline
                            OMaiGaaa
                            replied to Mr. Android on last edited by OMaiGaaa
                            #124

                            Mr. Android

                            Here's my suggestion : more than 4 players in a single Zombies lobby at least for official maps and those that support that (if you can make it universal i'm all for it)

                            another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                            1 Reply Last reply
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                            • Mr. Androidundefined Offline
                              Mr. Androidundefined Offline
                              Mr. Android Plutonium Admin
                              wrote on last edited by
                              #125

                              @Gomam0n said in The Plutonium T4 (WAW) Suggestions Thread:

                              another one is a "authorize cheating" checkbox for people who wants to host mod menus n stuff on zombies without getting banned.

                              The AC can't be on or off like that when online. It should feature LAN mode if not at the start, in a later update, which will turn off the AC and allow people to do that.

                              1 Reply Last reply
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                              • Deaglessoundefined Offline
                                Deaglessoundefined Offline
                                Deaglesso
                                wrote on last edited by
                                #126

                                IN THIS VERSION CAN WE PLAY CUSTOM MAPS ZOMBIES? PLZ ADD THIS TO THE GAME

                                FragsAreUsundefined 1 Reply Last reply
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                                • FragsAreUsundefined Offline
                                  FragsAreUsundefined Offline
                                  FragsAreUs Plutonium Staff
                                  replied to Deaglesso on last edited by
                                  #127

                                  Deaglesso 1. no need for caps
                                  2. this is just like it is if you own a physical cd copy or the steam version they both have custom map support for zombies so in return yes this will have custom zombies support

                                  1 Reply Last reply
                                  1
                                  • Ace_rinundefined Offline
                                    Ace_rinundefined Offline
                                    Ace_rin
                                    wrote on last edited by
                                    #128

                                    it would be amazing if you could add updated graphics so everything doesn't look like patatos

                                    1 Reply Last reply
                                    1
                                    • liam_lowlow420undefined Offline
                                      liam_lowlow420undefined Offline
                                      liam_lowlow420
                                      replied to Mr. Android on last edited by
                                      #129

                                      Mr. Android is it possible for you guys to make a fully modded zombies mode for people to play and yous mods properly but you guys could over see the servers for modded lobbies, as id like to see more mods and things me and other players can use for free

                                      1 Reply Last reply
                                      2
                                      • FragsAreUsundefined Offline
                                        FragsAreUsundefined Offline
                                        FragsAreUs Plutonium Staff
                                        wrote on last edited by
                                        #130

                                        Cleaned up the thread a bit to get rid of offtopic posts.

                                        Gojetaundefined 1 Reply Last reply
                                        3
                                        • RedEBoiundefined Offline
                                          RedEBoiundefined Offline
                                          RedEBoi
                                          wrote on last edited by
                                          #131

                                          Co-Op campaing support

                                          Deagleundefined 1 Reply Last reply
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