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Plutonium

JezuzLizardundefined

JezuzLizard

@JezuzLizard
Plutonium Staff
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Recent Best Controversial

  • [Release-Beta] [ZM] Cold War Zombies Mod
    JezuzLizardundefined JezuzLizard

    bigdevil83 Images are only loaded by the client and this mod overwrites certain images for the hud. Images loaded on the server are NOT synced to the client because there is no mod downloading.

    BO2 Modding Releases & Resources

  • [ZM][RELEASE] Timer and backspeed patch that follows ZWR rules for ALL maps
    JezuzLizardundefined JezuzLizard

    FaZe Flick No Plutonium client requires you to manually compile. You can just put the GSCs in the scripts folder and the game will auto compile them.

    WAW Modding Releases & Resources

  • how do i fix zombie spawns for ZWR records
    JezuzLizardundefined JezuzLizard

    @jose589132 The change that caused the zombie spawns to be slightly faster was reverted over a year ago.

    BO1 Modding Support & Discussion

  • weird error in bo2 zombies
    JezuzLizardundefined JezuzLizard

    Abowlfazl Also remove any scripts in the maps/ folder.

    BO2 Client Support

  • T5 Zombies Textures Not Loading
    JezuzLizardundefined JezuzLizard

    Blurrier T5 zombies uses some multiplayer textures, install multiplayer to fix this issue.

    https://plutonium.pw/docs/repair/#the-repair-process-for-t4-t5-and-t6

    BO1 Client Support

  • Softlocked in Campaign due to not being able to swim
    JezuzLizardundefined JezuzLizard

    ILoveToEatBalls We don't support campaign the only reason it exists in Plutonium is because it comes with zombies.

    BO1 Client Support

  • Dogs Animation not loading in Zombies
    JezuzLizardundefined JezuzLizard

    mafiaboy1994 I'm not really experienced with setting up a fastdl http server but here is a guide that should explain how to do it: https://plutonium.pw/docs/server/t5/setting-up-a-server/#3-advanced-server-configuration-mods--fastdl

    WAW Server Hosting Support

  • Dogs Animation not loading in Zombies
    JezuzLizardundefined JezuzLizard

    mafiaboy1994 Are you running any mods or GSC scripts? If you modify a script that uses #using_animtree() statements you need to use a mod and fastdl in order for the animations to work right because the client needs the updated GSC.

    WAW Server Hosting Support

  • Syntax Error. what does this mean?
    JezuzLizardundefined JezuzLizard

    @Pxiinty It means you have a syntax error at that line and the compiler failed to compile because of it.

    BO2 Client Support

  • Command to change map breaks the game
    JezuzLizardundefined JezuzLizard

    Tugoose I think you can only use exec in an sv_maprotation the command doesn't work otherwise. I guess you could set sv_maprotationcurrent to "exec zm_classic_tomb.cfg map zm_tomb", and then do map_rotate.

    BO2 Server Hosting Support

  • Command to change map breaks the game
    JezuzLizardundefined JezuzLizard

    Tugoose Unfortunately IW4MAdmin changes the map by simply sending the map command. But zombies needs multiple separate dvars to be set to properly change the map. The configs in gamesettings have every dvar needed for a map to be loaded in them so doing exec zm_classic_tomb.cfg will setup the map for Origins to load.

    BO2 Server Hosting Support

  • Xbox HUD Black Ops 2
    JezuzLizardundefined JezuzLizard

    @sayod-sts It was added by Plutonium so its not possible to add it to the Steam version easily.

    BO2 Modding Support & Discussion

  • I got banned for cheating with the cheats option enabled
    JezuzLizardundefined JezuzLizard

    DodecaDev The cheats option just enables sv_cheats. Why would you think it would disable the anti-cheat?

    BO2 Client Support

  • DEMOS? WAW T4
    JezuzLizardundefined JezuzLizard

    @AJF Only MP has demos currently but SP might have them added at some point if you were wondering.

    WAW Client Support

  • Customs fail
    JezuzLizardundefined JezuzLizard

    ThEFaby_28 Textures for T6 go into the t6 folder not the iw5 folder.

    BO2 Modding Support & Discussion

  • BO1 Max zombie players amount
    JezuzLizardundefined JezuzLizard

    Vex_George BO1 Zombies is limited to 4 players in a single match. This limit would be very hard to increase. If you want to play with more players in a zombies match I recommend playing BO2 zombies which has a player limit of 8.

    BO1 Client Support

  • how to be faster in noclip mode?
    JezuzLizardundefined JezuzLizard

    bobgamer1045 I think the dvar cg_ufo something lets you increase the ufo speed.

    BO2 Client Support

  • could not find script ''maps/_zombiemod_powerups.gsc''
    JezuzLizardundefined JezuzLizard

    K I X Are you loading any mods? Where did you get your files?

    WAW Client Support

  • [Script] BO2DD (Black Ops 2 Draw Distance Fix)
    JezuzLizardundefined JezuzLizard

    one dollar Ok but it's literally changing setdvar() to player setclientdvar() and then it works for all players in the match. I don't understand why you wouldn't want to make this change to improve the mod.

    BO2 Modding Releases & Resources

  • [Script] BO2DD (Black Ops 2 Draw Distance Fix)
    JezuzLizardundefined JezuzLizard

    one dollar I think you misunderstand me. If you host a match with this mod and other players join your hosted lobby they WILL NOT have mod's effects applied to them.

    BO2 Modding Releases & Resources
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