I don't even speak Dutch..
https://youtu.be/skApbdtNoHs?t=30

Mr. Android
Posts
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What are you currently listening to? -
t6r/t6r.dll missing from computerE: The code execution cannot proceed because t6r/t6r.dll was not found
F: Make sure t6r.dll is in the t6r sub-folder. Usually It is missing due to your anti virus software deleting it. Once you added an exception for it redownload the client files to get the t6r.dll.I suggest you read the thread here https://forum.plutonium.pw/topic/9/common-issues-and-frequently-asked-questions
TLDR: You need to whitelist the BO2 folder as your antivirus is deleting t6r.dll as it is mistaking it for a virus.
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How can I play with my friendsPlease provide more information, such as what you have already tried. To play online simply go to the server browser and join a server.
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errorPlease screenshot your BO2 Game folder.
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[Release] [Zombies] Map Restart Clientside Issues WorkaroundGreat update OP, nice to see the bug fixes.
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How to get Origins to workMoving to client support section so you get better answers.
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How to deal with the trickshotting server problem.Hey,
First of all, I appreciate your structured post, I can see you're speaking from frustration.
In most parts the staff team agree with you, 95% of us are not trickshotters either. However - it needs to be recognised that the trickshotting community is what brought enough life to the project again for us to even bother trying to update it and get it off the ground again.
That's not to say we should focus on them though, infact we haven't - I'm not sure if you've checked our 2 progress update threads but they provide great insight into what is taking up our time, the latest one shows the main menu redesign we are working on, which IMO provides a much better solution, the ability to filter out various servers altogether. The entire idea of the Mod is to allow more modding, it's up to the community to support servers with mods they like or content creators they like. Or vanilla servers if thats what they want to see more of.
We need to cater for all our players and I feel this is the best way without making either side feel under represented.
In regard to server counts - the Staff Team are due to have a meeting this weekend so I'll raise the point of putting up some official Pluto TDM / DOM servers so we have a baseline of them to avoid the problem you are mentioning.
I may also try to help the problem further by suggesting the quickmatch options we are working on to prioritize Plutonium Official servers.
I have to disagree on your comment on Playercounts, the spike was due to trickshotters, I believe the biggest drawback at the moment is the lack of anticheat, which we are working tirelessly on bringing to reality along with IW5. I believe the next update and the one that follows will enable us to have a stable mod that we can begin to develop better features for and those updates will be enough to please both trickshotters and normal players, I doubt it will ever reach 2000 concurrent players again but i'd be happy with 400 normal players.
I'm not sure how much of Pluto's history that you know but in 2018 we put the mod into an 'offline' patch due to having no players, it sat like that for 18 months and then the trickshotters started making videos, we've been scrambling to get the next update ready ever since.
In regards to your point about not funding kickstarters etc, I fully agree with you, in the early 2010's people would share GSC code freely and help each other without the idea of payment, it seems in 2020 the community is used to being charged for tiny items like skins so fully expect to pay for basic features on servers. Sadly as you mentioned, that's entirely community based though, we try to provide area's here for people to get the help for free but most simply want something to work instead of doing it themselves.
You seem to be of the opinion that nobody wants trickshotting servers which I think is yourself being blinded by your opinion of them, they should be able to peacefully coexist, we just need some time to adjust our mod to accommodate both playstyles.
I'm gonna lock this, simply because I can't see other people responding with the same maturity as your original post. If you would like to discuss this further though I'm more than happy to chat via Discord DM's.
Mr. Android#9053If you haven't read the progress updates then I suggest you do
We all have jobs and adult lives that take up more of our time than we would like but we're getting there. Most of the Staff Team work within IT and right now CoronaVirus is forcing us to work from home whilst also ensuring all our coworkers can work from home, as you can imagine that takes it's toll.
https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/
https://forum.plutonium.pw/topic/291/time-for-another-progress-update/ -
Lame "fan" remake...Thanks for your input.
To address a few points;-
Various clan's, such as AWOG and NameLessNoobs run non trickshot servers. It's not our problem you can't search. However the upcoming update allows you to filter them out.
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As others have said, it isn't a remake, it's a mod to allow dedicated servers and better modding options.
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The project picked up popularity whilst in it's 'offline' patch state, it takes time for us to update it to a stable state after it being dormant for 18 months. IMO opinions should be reserved until we have brought the updates we'd like to bring. However we all work for free in our spare time outside of work, so this takes as long as it takes.
Locking thread to prevent it devolving into a 'why trickshotting is bad' thread.
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Server keeps restartingCan you show us any error messages from your server?
Can you show us the console when the server is running?
We need more info please. -
Time for another progress update.Drgn Cheers, edited my post.
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Time for another progress update.Vulture Aid Previously I think Chromium CEF was used, the new update replaces it with Ultralight.
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Time for another progress update.I've noticed it's been a month since our last update thread, as always, thank you for your continued patience whilst we are working on the next update to Plutonium. In case you missed the update on progress from February please check https://forum.plutonium.pw/topic/37/a-small-update-on-what-we-have-been-working-on/
T6:
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A bug with dedicated servers reading the server config file caused possible crashes, this has been patched.
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Code related to CEG could have been causing a deadlock which caused the game to freeze, this has been patched.
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Bounces have been added back into the game. This should be controllable via the server config.
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cl_yawspeed
dvar has been added. -
notify onplayercommand has been added for GSC modding, working similar to IW4 and IW5, this allows a mod to do something if the player presses a specific button.
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The menu has been designed and can be seen here: https://twitter.com/PlutoniumMod/status/1227638301466746880
IW5:
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For the trickshotters, we're working on adding YY's.
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Most work has been background code, related to loading maps, connecting to our servers and ensuring it all connects after being rebuilt.
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Stats currently do not save as the games are classed as unranked games, we are working to patch this so they are ranked and thus earn XP.
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Dummy bots are being added.
General:
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More progress on implementing communication between the games and our anti-cheat. We obviously can't go into detail on development progress with the anti-cheat.
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Timeout for server lists and communications between a game and Plutonium has been increased. This should mean things such as the server list should refresh and appear more reliably.
There is still no timescale for the next update, a lot of the remaining bugs and features rely on other features working first before work can be started on fixing the bug or adding the feature.
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hi guys, i don't understand why every time i try to enter a zombie server it gives me the error "server timed out"How long does it take you to load into the map? (before it kicks you)
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Question about voice chat..homura said in Question about voice chat..:
In OP's defense, the low quality voice chat is nostalgic lol.
Agreed, the nostalgia! As Drgn said though, the work to get it working just isn't worth the time for the end result.
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a small bug with t6r consoleMoved to the client support section.
RektInator Is this something you are aware of? -
[Resource] [SCRIPT] RIP CHEATERS EARSIt's designed to stop you typing low quality low effort replies.. such as "same."
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[Resource] Make a bot leave when people connect to serverSeems like a nice release.
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HELP PLZMoved to client support.
Please check where you are posting next time. -
// [No DLC] Green Run -> Town -> Survival -> gametype zstandard loc town map zm_transit / !Help.luigistyle The risk is crappy information being sent out and then we get players joining messed up town servers wondering why it's broken. We then also have to deal with the support requests that come with that.
Once we have chance to test and document it, we can give proper guides. That might change, it's undecided right now.
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What is your favorite video game of all time?It's gotta be Battlefield Bad Company, I used to play it so much, playing it back though, i'm too used to being able to prone now.
Any Rockstar game though i'll buy as it's always a 10/10 singleplayer.